Hey everyone.
One of the major issues holding ADCs back in solo queue is actually taking terrible
recall timings.
ADC players tend to be 20-30% weaker throughout the course of the game, which leads them to
believe they're weaker than they actually should be.
Your first mission is to always plan your recalls.
It's easy to fumble your way into a good recall, but that's inconsistent and doesn't make you
good.
Thinking 1 or 2 minutes ahead managing to always get a solid recall timing takes skill,
and will make the game much easier for you if you become good at it.
We'll take a look at some examples of this shortly when we get into our replay.
This second mission is a bit obvious, but you should always do the mental math of what
you can buy when you do actually recall.
Not only that, but make sure you recall based on what your opponent can buy as well.
For example, if you're playing Draven vs Caitlyn and you have 900 gold, you may want to recall.
This means that Caitlyn also has around 900 gold.
You'd get a Vampiric Scepter, meanwhile she'd just get a Kircheis Shard.
Despite having equal income, your buy would clearly be better.
Your final mission is to consider what the lane state will become as a result of your
recall.
Will it be slow pushing away from you when you get back, or will it be freezing towards
you, etc.
Let's get into a smurf game where we'll watch Hector win almost entirely off of his recalls.
There's going to be a bit of an abnormal start to this laning phase.
Yasuo will be alone because Soraka was AFK for a bit.
This won't matter long term, it's just something to be noted.
Soraka not being here at the start, allows Hector to get the push lead, so him and Pyke
will get level 2 first.
Soraka is really trolling by being this far up, but unfortunately Pyke is AFK sitting
in the bush so they miss their opportunity for a free kill.
This is actually a really really bad spot to be in in this match up.
Low elo Support players playing hook based champions are usually very lost when they
don't see an obvious hook angle.
So when the wave is like this, the lane effectively becomes a 1v2.
Combine that with the fact that Hector got hit by a lot of skill shots and blew most
of his potions, and the lane is already looking pretty lost.
So what do you do?
Well, he tries to grab a bit more CS and just ditches the lane and recalls.
Let's break down this recall and why it wins him the laning phase.
Take a look at the wave as he's recalling.
It's basically dead, and so the enemy duo can't freeze.
This means their only options are to either slow push or fast shove the wave.
This can lead to 3 unique situations, which are all favorable for Hector which is why
he takes this recall.
One, the enemy slow pushes.
But remember, slow pushes are just freezes for the other side.
Hector could come back and maintain the freeze with his health and item advantage.
This sets up easy ganks because he has a Pyke vs Yasuo and Soraka.
Even if they don't get ganked though, they'll still be at an item disadvantage.
The second outcomes is that they fast crash the wave and take their own recall
This is fine.
Yasuo won't have much more gold and likely just picks up another Doran's blade and potions
as well.
Going from the earlier lane state which was terrible to being even again is a pretty favorable
outcome.
Or the outcome that actually happens.
They fast shove the wave, but they don't recall
This is a huge mistake by the enemy team.
Hector isn't dumb and isn't going to give them a recall for free.
He's going to lock them in the lane leaving them perpetually at an item disadvantage allowing
him to take control of the laning phase.
Things are even better because he happens to be vs a Yasuo who is a melee champion.
Building a slow push like this is going to be very punishing for him when he tries to
last hit under his tower
Unlike last time when he was in this situation, the extra Doran's blade will definitely help
mitigate the poke he's going to take.
And finally his Pyke does punish the overextending Soraka forcing her out of lane and leaving
Yasuo alone.
Then as all low elo players do, he greeds and dies for free.
This gives his team a numbers advantage to get dragon, but always fix your wave before
going to take dragon.
Resetting it and making it bounce back to you is critical.
Then, he helps secure the dragon and recalls.
We're gonna skip ahead a bit, since we do want to focus on Recalling and not much happens
during the lane anyways.
After s hoving out the wave, he looks to collapse and help his team but the enemy bot lane just
backs off.
But Le'blanc is still out of position and although it is a bit close because of the
accidental turret shot he takes, they do manage to kill her.
What do you think you should do in this situation?
Obviously a lot of people's immediate reaction is to recall here, but that's actually wrong
Think about what he buys if he recalls.
800 gold is a Crit Cloak at best.
That's no good, and then he'd have a full inventory and wouldn't even get his magical
footwear at 10 minutes.
So Hector opts to stay and keep farming bottom.
The reason he can do this is important.
Remember they just killed Le'blanc,so Vladimir has priority from mid lane.
But more important Pyke and Warwick are controlling the enemy bot side jungle.
The enemy Yasuo and Soraka couldn't punish him even if they wanted to.
Not only that but he's healing up really quickly thanks to all the life steal he's bought,
and a bit form the ocean dragon they claimed earlier.
In just a minute he's gone back to full hp and can remain in the lane until he finds
a better recall timing
We're going to skip ahead again a bit.
Don't worry you don't miss anything relevant.
Pyke doesn't find any hooks so everyone just farms peacefully for a little while.
So, Hector is sitting on quite a bit of gold.
Remember though, you want to time your recalls based on how much gold you have.
Think about it for a moment at how much gold should he base?
If you said 1800 gold, you've got a sharp eye.
Magical Footwear is about to proc giving him free boots.
He's also sitting on a dagger.
Therefore, he needs 500 gold to turn those dagger and boots into tier 2 boots plus 1300
gold to buy a BF sword on top of that.
That's a really solid base so he just needs to stick around for a couple more waves
But Pyke decides to turn up the heat and punishes the mis-positioned Soraka
This changes his game plan.
He can now stick around for an even better buy to snowball much harder.
This kill guarantees this next wave coming in and harassing the Yasuo means he needs
to base.
That's going to guarantee a tower plate and another wave after this 1
Hector doesn't hesitate to just use his ultimate on the wave knowing he won't need it because
of how strong he'll be once he buys.
He fully completes his Essence Reaver and he's really online now.
The second he's back in lane he begins dumpstering them 1v2 because of how strong he aleady is
Then when Soraka mis-positions slightly he just guns her down easily
Again, let's skip ahead.
The lane becomes a farmfest because of how scared the enemy bot lane has become.
This allows him and Pyke to have complete priority allowing them to mess with Kha, even
though it doesn't amount to much.
Then he applies the same concept as before.
He's patiently farmed until a good recall timing and immediately takes it.
He gets the same 1800 gold buy we talked about earlier and he's even stronger than before.
At this point he's just killing Soraka under tower.
Then he transitions his lead mid where he solo kills both assassins, though his heal
was a bit insecure.
At this point he doesn't have to play anything well.
He's so far ahead and the enemy team eventually forfeits.
Let's quickly recap.
He used a smart recall to salvage a terrible lane state.
Then he kept making good decisions based on the game's state, which allowed him to always
recall at the perfect moment.
That's why he was always so strong and why he could just 1 shot everyone who came near
his screen.
Recalls timings are definitely something every ADC should work on, since they're ridiculously
important.
That's going to be it for this video.
Thanks for watching.