[Captions by Y Translator] Today we're setting up some box fans to see
if we can make a homemade smoke tornado.
Not too long ago, we took a watermelon
and we turned it into a pull-tab smoke grenade.
It worked really well.
I was actually surprised at how well it worked.
And while it was going off, I had a thought that I've seen videos
of people who take a bunch of box fans
and put them in a circle with a fire in the middle
and it makes just this fire vortex tornado thing.
It looks really cool.
And I was wondering if you could do the same thing with smoke.
Well our watermelon did such a good job of pouring out
smoke in high volumes and multiple colors.
That I thought we'd try the same thing with the watermelon.
But this time, we've got 8 of these box fans
and we're going to set them up in a circle around the watermelon
as it's got the smoke coming out of it.
And see what happens.
I want to see if we get a smoke vortex similar
to the fire vortexes that have already seen.
Here's what we've got in mind.
We'll take these 8 box fans, set them up in a circle
angled just off center,
put a watermelon absolutely full of colored smoke powder in the middle,
light the smoke, turn on the fans
and see what kind of result we get.
Something's weird with that watermelon.
With fire vortex videos I've seen, they actually used a few more fans
and spaced them out a little bit more.
But fire gets hot enough that it can actually start
to melt components in the fans.
This smoke may put off a little bit of heat,
but nowhere near that.
So I feel pretty safe keeping it right next to the watermelon.
When you make a tornado with fire,
the fire itself is hot enough
that it really has a lot of drafting force up.
The heat is pulling those flames upward quite a bit.
I think we're probably going to have a slightly different result than fire.
Rather than the sort of tube shape that you get with a flame,
we might get a different shape.
I'm not sure.
All right.
Here we go.
Light the fuse,
quickly turn on 8 fans.
Already got some swirling just from the few smoke.
It's burning in a circle.
It's also not burning well.
Smoke isn't catching.
The way this is like is burning in a circle kind of.
It's so weird to me like the smoke just comes out
two or three holes at a time in which two or three,
it keeps circling around the watermelon.
That's sort of a cyclone.
Just getting yellow now.
Oh there we go.
Interesting.
That even with the watermelon lifted up a little bit,
the smoke still gets drawn all the way down to the ground.
All right.
Our watermelon smoke bomb
is well, apparently it's not completely burned out.
As the smoke burns, it leaves some
like oxidized smoke powder
at the top and that can smother what's down below.
So if I stirred that up, we'd probably get a little bit
more burning out of it.
All of our watermelon smoke powder smoke
is gone up.
It swirled around in pretty interesting ways.
I think I was right that the lack of heat
raising it up caused it to swirl around in more
of a whirlpool style than a tornado style.
But it still looked really neat.
Although there is still one more thing I want to try.
And that's just to put a little bit of fuel inside this watermelon,
and light that with the fans going and see if we can get
a little bit of that fire vortex.
Haha!
Fire tornado!
That works great!
Random fact.
Winds inside of a tornado can reach up to 300 miles per hour.
That's 480 kilometers per hour.
A little bit of natural breeze comes in it like ruins it.
Fun stuff!
Smoke whirlpools and fire tornadoes.
It was interesting to see the difference between
how fire reacts and how smoke reacts,
and like I said, I think that's because the fire has the heat
that's pulling it up so fast.
Whereas the smoke,
while it is warm, it's not so much warmer
that it's just trying to shoot into the sky
the same way the flames up.
Are there any other things you want to see us try
with this fan setup?
I have some ideas of my own
but I want to hear your thoughts.
All right guys, we've got time today
for a couple more question and answers.
So here we go.
First question is from Jeremy Molinari.
Who asks, what are some of your biggest problems
you've come across when having to build all of these crazy projects?
Oh let's see.
I would say that the biggest problem we run into is that
when we have cool build projects like we're making something
to show you how to do it.
A lot of the time there aren't any other people
who have done that project.
Sometimes we do projects that have been done
in other ways and we're just trying to give our own twist on them.
But when we're really trying to come up with how to make something from scratch,
the problem is that we don't have
any instructions to follow.
If there were good instructions out there already,
then we wouldn't necessarily be making a video on it.
So all the time we're trying to show you how to do something
that we didn't know how to do.
And so it takes a lot of research and a lot of trial and error
and sometimes we have to do multiple prototypes.
We'll try building something and it doesn't work
or only a little bit of it works and so we have to take the part that does work
and just build a new one.
And doing that over and over takes kind of a lot of time.
And unfortunately,
I don't have all of the time in the world.
So if things are taking too much time, I often have to give up
on something for a while and come back to it later.
So that I have time to just go on and make other projects, other videos,
other experiments and stuff like that.
So time restraint is really one of the big ones in that
if I can't find enough information of how to do something,
I have to just figure it out by trial and error myself.
While I like doing that, it sometimes can end up
being this big old project for something that's relatively small.
I don't want to spend three weeks trying
to figure out how to do something.
That's really only a, it should only be
a 10 or 15 minute project.
Thank you Jeremy for your question.
I hope I answered it satisfactorily.
Our next question comes from a user named Tracer,
who asks, will there be live streaming or podcast type content?
Tracers, yes and no.
Yes to some of that.
Podcast type content, we're not probably
going to have anything that really resembles a podcast.
But I think we are going to try and do more of this type
of thing where in some videos we take a little bit of time to talk
about some other random stuff.
Things coming up on the channel would be a good topic.
I think we might get into that a little bit.
I don't think we'll probably going to get into playing video games on the channel
or streaming video games.
But I'm not going to rule it out.
I personally am not very good at most video games.
I've played some.
I've enjoyed some.
But I'm not a big gamer.
Sharing some maker tips and like.
That's something I actually do quite like
is the idea of sharing maker tips in these after video question
answer sessions which will like I'm trying to explain will be
a little bit more general.
It won't just be question and answer.
But we're just getting into it and figuring out a good flow
for it so far.
But that is a great idea
and I am going to start writing down tips and ideas I have.
Sometimes I have things that I would like to share that don't necessarily
fit in a specific project video.
But it would be a great idea to just sort of start making a list of them
and share them with you as they come up.
I think,
they would be really good for me to focus on those.
I think it would help me come up with more ideas
and do better work
and hopefully it would help some of you as well.
Getting to share those ideas and get them out there.
So thank you Tracer
who also has the handle
@tracerm6c.
Thank you for your question.
Hope I answered that for you.
Thanks for tuning in.
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