[MUSIC PLAYING]
WAYNE PIEKARSKI: Hi, I'm Wayne Piekarski,
and welcome to Google I/O 2019.
We're here at Shoreline Amphitheater
where there's a bunch of really cool demos and exhibits and fun
things to do.
So what I'm going to do is I'm going
to take you on a live guided tour of all the really
cool stuff here.
So, let's go and get started.
Oh wow.
Look.
So you can see all these augmented reality flowers
on here.
Oh wow.
Look.
I got augmented reality glasses and hair.
We got Flutter running on iOS and Android devices and tablets
and everything.
It looks great.
And I got a free snack.
[MUSIC PLAYING]
OK.
Let's try this one here.
What's the temperature outside?
A perfect day.
Exactly.
It's always like that at I/O. All right.
Let's go.
Guess I should see what the latest news is from my bosses
here.
So it's really cool, because you can use either a remote control
or a game controller.
And you can control Android TV to play games, watch
YouTube videos, and see what's going on.
Experiments with Google.
So what we're doing here is we've
got a machine learning algorithm that's been
trained with animal sounds.
And the more accurately you can make them,
the faster your little tractor drives around the track here.
This is so much fun.
Woof, woof, woof, woof.
How was your experiment?
Awesome.
All right.
So here we're in the gaming area where
we're seeing lots of demos, interesting things.
These are all targeted at developers
who actually make games for Android and web and so forth.
So there's a lot of really interesting news and updates
for them.
But what we should do now is let's
go and check out what Stadia has to offer for a demo.
And let's check it out.
So here we have Stadia, which allows
us to play games on the cloud.
So what do we have here?
SPEAKER 1: This is a developer tool demo that we have.
So what you see here is we've taken this 2D image.
And we've trained a machine learning model offline.
And we can apply it directly in the game at runtime.
WAYNE PIEKARSKI: Oh, I want to see it walk around.
Can I play it?
SPEAKER 1: Yeah, of course.
WAYNE PIEKARSKI: So this is using Shaders?
Or--
SPEAKER 1: It's using machine learning technology
with Shaders.
WAYNE PIEKARSKI: Wow.
This is really cool.
Thanks very much.
All right.
Let's get out of here and see what else there is.
Watch.
I can do this.
Oh, come on.
Oh, I can't do this one.
Well, I got something.
This thing is insanely accurate.
All right, you can check out my poses on the screen here.
Look at this.
What a superstar.
OK.
So this is the Android Auto area where we have
Android that runs in vehicles.
So what we see here is that we've got actually a head unit
from a vehicle mounted here.
And then the phone is projecting onto the screen.
And so the phone can allow us to run Google Maps,
make phone calls, play music, whatever.
It's really neat, because you can do all the same functions
from your phone, but you can do it in a nice head
unit mounted in your vehicle.
Let's go see if we can get a sneak peek inside one
of the cars themselves.
Come on, let's go.
All right.
Here we have an Android Auto car.
So this is exciting.
So we've got Google Maps.
We've got our phone.
And we can make calls with it and listen to our music.
So yeah.
Let's get ready to take a drive.
So the Android Auto people wouldn't let me take their car.
So instead I thought I'd come over here and try out
this virtual moped ride where I get
to ride through the streets of Jakarta
watching a 360 video on these virtual reality glasses here.
It's really cool.
You can do it on a 360 video.
When you're sitting on a motorcycle
it feels so incredibly realistic.
[GROAN]
All right.
Well, that was an amazing whirlwind tour in Jakarta
on a 360-degree YouTube video.
And this is also a great tour of the sandboxes at Google I/O
2019.
I hope you had as much fun as I did watching everything
that's going on here.
And I'll see you next time.
[MUSIC PLAYING]