hello it's ricardo and welcome back to elite dangerous
now with power play there are many modules you can focus on to embellish your ships
today i'm gonna focus on the imperial hammers the imperial hammers are a three shot low damage
low damage railgun that in the right configuration can cause a bit of a mess to opposing ships
so what are imperial hammers well imperial hammers are a burst variant
of the railgun that sacrifices a per-shot damage multiplier to achieve a three-round burst that is
overall more effective also they say you get this for being aligned to erisa lavini duval
in power play and that's her bonus for being aligned with her for four weeks now like i say
unlike the standard railgun the imperial hammer is less of an all-or-nothing weapon and fires a burst
of three shots rather than one before it reloads this does cause a little bit of considerable heat
so you want to marry these up with something that dissipate those heats either a hell of a lot
of um heat sinks or you can marry it up with some lovely beam lasers with some thermal vent on it
but all this is all well and good how do you unlock those imperial hammers well like i say
you have to get yourself over to power play in the right hand screen intergalactic powers and align
yourself with mrs lavini davao and be a supporter of hers for four weeks once you get onto the
four week limit you can start thinking about what you're going to do in regards to unlock it now to
unlock it you can go through preparation expansion or control and start delivering materials to
certain systems that erisa potentially needs now for me i went to her basic imperial center
her key seat of power with my type 9 stocked it up with all the materials that i needed in regards to
this which was garrison materials i went over to the power contact i said i will fortify i'll
collect garrison supplies and hearing lies if you've seen my other videos no need to explain
a bit of a grind you could only pick up 10 of these materials at any one time
unless you want to fast track the period and skip the 30 minute wait pay a hundred thousand credits
and get this all done and dusted what i mean by that you can only pick up 10 at any one time as
you can see on the screen clicking on a hundred thousand credits expedites the entire process
so you can pick up another 10 of whatever material or propaganda or supplies that you want to get
this is inherently the grind of power play nothing in this game is grindless we all know that by now
however you are going to be prepared to spend a bit of money you're going to need 750
of whatever item you want to transport enable to unlock the particular power play module in
this case imperial hammers so that's 750 at 100 000 you're looking at 7.5 million right so it's
going to be expensive so make sure you've got a little bit of money so all that said and done
we've collected all our supplies it's time to get ourselves over to a space station
and start unloading them now i really picked the closest one i could get my hands on because
the titan hasn't got a fantastic gem range and i wanted to get this done over and done with nice
and quick once you get to that particular space station you can go and deliver all your materials
whether it be propaganda whether it be garrison supplies or corruption reports or whatever to
the power contact that's there and you can do that from the menu you haven't even got to leave your
ship especially if you're in odyssey so with all that done it's quite easy to drop those supplies
off you haven't got to do it in blocks of 10 as you collected them and there's no fee for dropping
these materials off either you can just simply just hit that right arrow button and away you go
then it's time to wait for the system reset that's normally on a thursday what do i mean by this well
you've delivered your materials have therefore reached the amount of rating with that particular
power and this gets applied once the system resets or the maintenance window on a thursday
morning well it's always a thursday morning at the moment that is could be period to change
if it does change you have to look that up on the internet with that done you'll reflect your rating
as rating three and therefore the imperial hammers will be available at any star port that's got
an outfitting section now now as i mentioned the imperial hammer does differ from a class 2 railgun
but not in its size it is a class 2 module so my advice is to pick a ship that's got quite a few
class two hardpoints where you can stack these up perhaps in a say in a configuration of four um and
then put something in that will dissipate the heat like a thermal vented beam laser or a hell of a
lot of heat sinks as well you can also engineer these modules to give them even more damage but
the current specifications for this are a class b rating class 2 it's got a 410 mass but one of the
main things i think is fantastic about this the ammo ps rating is 100 the damage falloff range is
a thousand and it's got a large magazine of around about 230 shots it does look pretty cool as well
now whilst you're aligned and the module has also been unlocked you've got a week's period
before you got start delivering more materials so it's worthwhile experimenting with different
ships to see what's the best configuration for your imperial hammers i picked the wrong ship i
should have gone for the gunship where i could get four of those in and probably two beam lasers as
well so it's worthwhile having a good look around for me two imperial hammers isn't going to do it
i think it's a minimum of four you have to hit the ship with and fit it out with and of course
you've got a look at that heat dissipation as well because the heat is an absolute ship killer
and not the enemy ship it's your ship you'll incur a hell of a lot of damage anyway i've been ricardo
thanks very much for watching this is how to unlock imperial hammers in elite dangerous power
play hope you found it useful and if you're a new player i hope you found it informative
thanks very much for watching and check back for more videos in the series see you soon
do
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