Hello people and welcome to this videotutorial! Please if you find defects in
pronunciation and any mistakes, leave feedbacks in comments.
We are going to show you how to use
This software is awesome at rendering design projects. We will start with the basics.
If you look at the software, you can see the workspace composed by three parts.
On top you have all
You can also minimize them to have a wider workspace by clicking on this icon.
In the centre you have your main workspace where you are going to draw, and,
at the bottom, you
First of all it's it's important how to use the software. At the
all you need to draw and edit. Let's see how to draw. You find anything to draw with
in the extreme left. You can draw straight lines, circles an arcs. Click on one
of these to start drawing in your workspace. You find very helpful information if you
keep the mouse on such buttons, that will explain you
what the current selection is going to do.
Below the right buttons, you can see a
to change the way to draw your arc or circle. Click on it and select such way.
Don't forget to leave your mouse on buttons if you don't know how these work.
You can further draw poligons and ellipses using the first two buttons on the right.
Let's for example draw an arc. Click on the
you need three points. Each point is set everytime you click on the workspace
in the position decided with the pointer.
When all three points are done, the arc will be shown.
Other shapes will need more or less points, or even distances and angles.
These three will let you draw anything.
You can choose which is the order to set points or distances or angles by clicking
on the
These green squares or lines help you to draw precisely, through a precise axis
or while connecting two different objects drawn.
Squares
The
straight line intersepting an object's point.
By default, your pointer will snap to these green squares, making things easier.
If you want to disable snapping click on
This will let you move as you like.
While drawing, the
Each time you draw or do anything, the command line will tell you what to do
or any choices, which are indicated through brackets. Choose
After you set the first point, you can put a precise area or rotation. If you want to
rotate your shape, just digit
This is used to digit a command.
below, means that you need to digit R in such white slot to run it.
Press then
because
You can undo an action or command pressing
To redo the previous actions, just press the
you need in. For example, if you want to draw an arc again, press the button
until
The white slot can be used to enter precise numbers too, which is fundamental for
professional projects. Instead of setting a point or distance using the pointer, you can
enter your precise value. Moreover, commands can be chosen using the
Down Arrow key
You can use this slot to do anything without using the buttons above. For example
to erase an object, just select it and then digit the letter
will show you all the commands that start with the letter
to erase the object. You can delete objects faster by selecting them
and pressing
Let's now see how to manage and edit objects. If you leave the pointer
on an object for some time, you will read info about it, expecially the layer
if belongs to. Each layer is recognised by a different color and used to find all its
objects easier inside your project.
Under the section
explain them in this tutorial for beginners. You need them when project
starts to be complex.
For example, select an object and go to
color, thickness, kind of line and transparency, just click at the bottom.
These are just related to the object currently selected. You will need to select more
objects to apply the same properties all at once. To do this, you can select objects
one by one by clicking on them singularly, or you can simply click and drag your mouse
across all the objects you need to select, in one single shot.
The objects selected all together will be moved or edited and modified in the same
exact way.
Undo the selection by pressing
In case there is overlapping between two or more objects in one point,
blue rectangles
object to select.
To move an object singularly select it first and click on the point on the centre.
This values even if you have more objects selected at the same time.
Whereas to edit an object, you can click on its basic points that you used previously
to draw the object itself, and move them to go on editing.
You will need to check angles and lengths in the future. To have a fast check, just
select the object and put the pointer on a basic point for some time.
This will help you to check if values and measures are put correctly.
There are tools to edit your objects properly, just go above, in the
If you have already selected the objects, you can go on with your transformation.
Otherwise the software will ask you to select the objects first, and the pointer will turn
into a
from your keyboard to go on with the editing.
For example if you choose
until you are satisfied.
You can stretch or scale objects using the other buttons, in this way.
You will need to use the
at the same time, since you can't do this using the middle points of objects.
You can copy and paste easily using your keyboard. Select one or more objects
by clicking on them, and then press
While you paste, the object will appear next to your pointer to let you set exactly
where to put the shape. You can also cut, just press
It can be very useful to create
more than one object in the same way, you can collect them in one group,
instead of selecting them everytime before editing or moving.
Select the objects to collect together, and then go to the
When you click on the bigger icon on the left, a new group will be created
containing such objects.
To work with groups, you need to enable
the third button on the right.
If it's on, you will work with the whole groups created in the workspace. If it is off,
the existance of groups is ignored, and you work with objects one by one.
Use the second button on the left,
You firstly choose the group, and then use the arrows in your keyboard to work with
the command line. You can add new objects, remove the ones in, and rename the
group itself. Use
The
by mistake, use the
on the right to
Last thing we are going to see is the visualization. Zoom is set simply through
your mouse wheel. Use the
workspace to check it better.
To check your project you can use the
3D projects, the cube will show the face
the project up to down.
Click and drag the circle with cardinal directions to rotate your whole workspace.
You can use also the hidden arrows in the top right corner. This does not rotate
objects, but just your point of view or camera.
At the bottom you see some options, like
The
drawings, in short what you would see if the page was printed.
Rotating the workspace using the
layout, since they are used just to change the point of view.
If you need to rotate the
that you can pick and move. This will locate the x and the y axes, and so the direction
and the positions. There is also the z axis, but this is for 3D models, that I will
show in another tutorial.
The
the graph,
Well, this is all you need to start with your first project! Remember to save
your project by going on the
your file as
Watch the next tutorial of this show to learn how to fill objects and render them!
See you!