hello it's ricardo and welcome back to elite dangerous odyssey one of the best things i
think you can say of odyssey is the scale between the commander and the ship and i'm going to take
a look at that with the old type 10. leave it or hate it the type 10 is one of the biggest ships in
elite dangerous and elite dangerous odyssey as it stands today yes you've got the cutter yes you've
got the corvette but this thing truly is a force of nature and something to behold when put against
the commander now when elite dangerous odyssey hit phase four of its alpha we were all given access
to our favorite ships i myself went down the corvette route as you can see on the screen and
marvel at the fact of how big this ship was and how long it took to run from one end to the other
up until this point we had to make do with seeing the old apex taxi or the cobra that you were given
at the beginning of the alpha or in the main game having some sort of sensor scale with your srv
parked right next to your ship on a planet surface now with elite dangerous odyssey no matter what
ship you have you're able to walk around it and marvel at the scale of between you as a commander
and this big behemoth that you're flying around in and whether it's a type 10 or whether it's a
sidewinder you do get a better sense of scale and also a center scale of what the srv is
in comparison to the ships and that's had a few bones of contention with the community how high
is that ship off the ground well here i am in third person mode using the third person camera
on a planet it's all nicely lit i've called my ship in it landed it's the old type 10 and now
where is the ship you think oh it's not getting any bigger in the screen you know
how far away from this actually am i but then you get a good old sense of scale
my commander good old commander at commander size you scroll away and pull away with the camera
you can see the sheer size of this ship really is something to behold
but here's something to think about have they got the scale right personally i think they
have these are big ships compared to what the cockpit is inside and you can see your commander
from inside the cockpit and we've all done that when we've had outside shots when playing the game
i think they have some people say they haven't i think they have this ship however is i say one of
the biggest ships in game although i wasn't unable to get on top of this ship given the gravity of
the planet which was a little bit of a shame to be perfectly honest with you but never mind
i do believe the best idea to get a good sense of scale with these models is out on a planet you
give little points of reference as well with this planet it was such where there was ships landing
and dropping off it was just outside a conflict zone and it suited me fine because typically it
was where i was anyway and uh it gave something a little bit more interest in look at in the
background how long it takes to get from one point of a type 10 to the other was quite surprising
a lot of people have said oh we need something like a scooter to get from one side to the other
especially if you're in a docking bay why isn't there some sort of travel later well
it's a very good point really these travel laters you know could be put in place to ease commanders
out of the lifts to the docking port sometimes the docking port on these ships at the moment in the
alpha or at the front or the back if they're in the front and you've got a particularly big ship
well you're in for a little bit of cardio as you can see in the type 10 it's right at the back so
given this in regards to a station you'd come out the elevators a short trot and there you are only
if you want to go looking around your ship and marvel at the model are you going to be able to
have to go around and around and back to the docking point but that's by the by and here's
one of the things as well with odyssey we're all looking at it we're all very excited it's in alpha
but at what stage does it turn around and you say yeah i've seen it now
it's just in-game graphics and you get on with the game that's the worry and one of the concerns and
what a frontier development's going to do to keep things fresh in regards to this sense of scale and
also keeping the game fresh as well something to consider and something to look forward to
moving up now to the top of the type 10 and
adjusting the camera down a little bit so you can see the commander as well you know i mean
that little dot there that's the commander and that's the ship
and that indeed there everybody is the center scale you should be looking at
anyway i've been ricardo thanks very much for watching this video on a sense of scale
in regards to elite dangerous odyssey and the type 10 defender one of the biggest ships in game
and also i believe one of the most effective ships in the game as well with a really good
meaty model anyway thanks for watching see you soon and look out for more videos in the series
you