Hello everyone!
Freehold has traditionally served as a haven for pirates, scoundrels, and those who wish
to live free of Kul Tiran control.
Now, the Irontide Raiders have brought the city under their harsh rule and are coercing
the various pirate crews under their banner.
While the pirates gather, a small group of heroes must infiltrate the town and eliminate
their leadership to dissolve this growing alliance of cutthroats.
During our adventures in Tirigarde we uncovered an allegiance between lady Ashvane and the
Irontide raiders with their leader Harlan Sweete.
Our buddy Flynn Fairwind used to captain his own crew with Harlan Sweete as his first mate,
but after a particularyly messy job he decided to leave the freebooting life behind.
This left Harlan free to gather the nastiest of their crew and form the Irontide Raiders
which in turn started to recruit the other smaller pirate crews under their sails.
You should have seen it...he’s a maniac.
The things flynn saw him do back in the day...
someone has to stop him and that someone is us.
“Avast, ye bilge suckers!”
Those that play Hearthstone might recognise good old skycaptain Kragg who was added as
a hard with the Grand Tournament addition.
He and his faithful mount Sharkbait are the guardians of Freehold, continously patrolling
the sky on the lookout for intruders.
At least, that is what their supposed to be doing.
Instead, these two are often found snoozing in their crow’s nest or dropping guano on
unsuspecting victims from above.
His parrot has no shame as it bombards us with poop while Kragg has Azerite infused
in his gun powder and revitalizing brew that will restore his health and lift his spirits
IF you let him.
“Guess I...be of...ta the locker...”
“Rawk!
Kragg dead!
Sharkbait sorry!
Sorry you smell like parrot guano!
Rawk!”
What a lovely mount to have and those of you that really desire it, Harlan Sweete actually
has a chance to drop it on mythic.
With the guardians out of commision, we can move further into freehold with a beautiful
view as we cross the bridge.
Otis (Imprisoned corsair): “Ahoy!
You lot got the look o’proper cutthroats.
Not like the usual scum that passes for pirates round here.
If you’re itchin’ to make some mayhem, you’ll need a meeting with the Council of
Captains.
I can help with that.
But first I got a problem.
This here lock ain’t coopertin’ with my attempts to pick it.
That mangy dog’s got the key, but he’s a slippery one.
So...you scratch my back, I return the favor.
Got me?”
The Irontide raiders have gathered different pirate crews to join them and each week you’ll
be able to infiltrate one of them making the council of captains encounter a little bit
easier.
In this case we have Otis who really wants to get out of his cage so we follow the puppy
around for a bit until it tiers itself out and we can pick up the key.
Otis is so thankfull for his freedom that he gives us some official Cutwater Corsair
Regalia which makes us look like a respectable criminal and also makes the corsair pirates
friendly towards us.
The next week it might be the Bilge Rats having a party and sharing a drink with them will
make them accept you as one of their own or it could be the blacktooth Brawlers.
Either way, which ever pirate faction is looking for a new friend will decide which one amongst
the council of captains will stand with you.
Captains Raoul of the blacktooth brawlers,, Eudora of the Bilge Rats, and Jolly of the
Cutwater Corsairs meet within Freehold to drink and confer.
“Your skulls will be excellent target practice.”
“Let’s put your steel to the test!”
“Bottoms up scallywags!”
They enter combat together with in this case, Captain Jolly on our side, buffing us with
trade wind’s vigor which increases movement speed by 40%.
Captain Raoul as an ally will have him tap a keg and shower us with his personal supply,
increasing damage done by 15%.
Captain Eudora loads her rifle with a chain bola occasionaly stunning her target for 6
secs.
But when they’re against you, Jolly will dash around the field makign his targets bleed
and unleash a whirlpool of blades, empowered by the seas which deals nature damage to all
near by enemies.
In this encounter we still have to deal with Raouls blackout barrels which disorientates
you and barrel smash which is an aoe attack on the ground.
Eudora uses power shot and grapeshot, the last one has her leaping to a new location
and fire wide shots from her rifle.
You might have noticed that she’s part of the Vulpera, a new race in battle for azeroth.
The pirate life does not discriminate as we see for example the hozen, saurok even ettin,
it’s a whole mixed bag of different races coming together under the pirate banner.
“Was this...last call...?”
Some more clearing to do until we reach the Ring of Booty where Flynn got the beating
of a life time, this is battle for azeroth’s version of the ring of blood and of course
Gurgthock and Wodin are announcing the fights.
Davey “Two Eyes” is the fight Promoter in the ring.
“Gather round and place yer bets!
We got a new set of vict--- uh...competitors!
Take it away, Gurthok and Wodin!’
“That’s your cue, landlubber!”
“Ouch!
Why’d you poke me?
Oh!
Wake up, Wodin!
We’re on!”
Gukguk “The Motivator (Hozen): “Come on say the things!
Say the things!”
“Ouch!
Okay Okay!
Gather round for a show of unbridled ferocity!
comin to you from parts unknown.
The mysterious...the dangerous...the slightly unkemtp...the band of smelly buccaneers!
And entering the ring we have the amazing...the incredible...the magnificent...the...what
the?
Really?”
“It’s a greased up pig?
I’m beginning to think this is not a professional setup.
Oh well...grab the pig and you win.”
They have lead many fights in rings all across the expansions and now we see them once more
as prisoners in Freehold.
Our first challenge...is to catch a pig...
“Well, look at that.
They caught a pig.
Maybe we should move on to a more threatening situation.”
“From the sewers of Freehold comes a tortollan brigand who makes it his duty to ‘turtley’
hurt you...
He is the Dynamo of Defense...the Sergeant of Shell Shock...the Hellion in a Half-Shell....Ludwig!”
Ludwig Von Tortollan is our next challenge who will quickly flood the field with spinning
shells...
did he just store all the shells he lost over the years or is he throwing his family around...either
way...
“Ludwig goes down!
What a fight!
These smelly buccaneers are resilient, and they better be...because their next challenger
is the epitome of brutality.
Our champion that sleeps with the fishes...literally!
The Freehold Fanatic...the Master of the Jagged Jawbone Jab...the Powerful Pugilist Predator....Trothak
the Shark Puncher!”
Nw class confirmed, shark puncher!
This ogre has two sharks strapped to his arms which he’s not afraid to use as weapons.
He’ll hold on to one and start swinging madly in a circle and toss one away which
will chase the closest target, until the ogre re- arms himself and charges to the shark.
You don’t wonna stand in his way as he does that and with our victory in the Ring of Booty,
alll we gotta do now is take care of their leader.
Another trip over a bridge with a gorgeous view, but don’t stare too long as the enemy
will gladly knock you off to a groesome death down below.
With his crew taken care of Harlan has no choice but to face us himself.
“Taller men than you have opposed me, but they always came up short!”
The leader of the Irontide Raiders is Harlan Sweete and his vast wealth is only exceeded
by his sliminess.
Currently bankrolled by the Lady Ashvane, Sweete has been tasked with uniting the various
pirate crews by any means necessary.
It was their allegiance that had Daelin’s gate fall and make the people of kul tiras
believe that house proudmoore was too weak to lead them.
Ashvane nearly took control, but thankfully we showed up just in time to stop that from
happening and priscilla is currently in the wind.
That doesn’t stop Harlan from giving it all he’s got as his magically loaded dice
either increase his attack speed and damage taken by 100% while using his abilities more
often or his abilities will target additional enemies.
Those abilities are being bombarded which leaves a patch of fire on the floor, skinny
Irontide members come out to to try and detonate on their target and he can control the winds
with his saber.
With a flick of his saber, Harlan bends the tradewinds to his will and sends them flying
forward.
Enemies that collide with the winds are knocked back and suffer nature damage, something that
becomes quite scary when you’re pushed to the edge.
All the same, the leader of the Irontide Raiders goes down, but Priscilla is still out there
and the threat to kul tiras is farrr from over.
“Inconceivable...”
And that is the story of Freehold.
Not a friendly or pleasent town, but a free one and hopefully with Sweete’s demise it
will return to its former, vile, glory.
Thank you very much for watching everyone!
Subscribe if you like my videos, leave a like if you enjoyed this one aaaand until next
time guys...see ya!