- [Voiceover] This right over here is the graph
of x plus y is equal to one.
Let's say the region that's below this graph
but still in the first quadrant, that this is the base
of a three dimensional figure.
So this region right over here is the base
of a three dimensional figure.
What we know about this three dimensional figure is
if we were to take cross sections that are perpendicular
to the x axis, so cross sections I guess we could say
that are parallel to the y axis, so let's say we were
taking a cross-section like that,
we know that this will be a semi-circle.
If we take a slightly different view
of the same three-dimensional,
we would see something like this.
I've laid the coordinate plane down flat
and I'm looking at it from above.
This cross-section, if we're looking at it at an angle,
and if the figure were transparent,
it would be this cross-section right over here.
It would be that cross-section right over here,
which is a semi-circle.
If we were to take this cross section right over here,
along the y axis, that would be this cross section.
This larger semi-circle.
Given what I've just told you, I encourage you to pause
the video and see if you can figure out
the volume of this thing that I've shaded in a little bit.
The volume of this thing that I've just started.
This three dimensional figure
that we are attempting to visualize.
I'm assuming you've had a go at it.
One way to think about it is, well let's just think
about each of these, let's split up the figure
into a bunch of discs.
If you figure out the volume of each of those discs,
and sum them up then that would be
a pretty good approximation
for the volume of the whole thing.
Then, if you took the limit as you get an infinite
number of discs that are infinitely thin,
then you're going to get the exact volume.
Let's just take the approximating case first.
Let's say that right over here at x,
what is going to be the diameter of the disc at x.
Well, to think about that we just have to re-express
x plus y is equal to one.
That's the same thing as saying that the function
that F of x or y is equal to F of x is equal to one minus x.
The diameter of this circle right over here,
let me make it clear, the diameter of this circle
is going to be this height, is going to be the difference
between one minus x and the x axis,
or between one minus x and x equals zero.
This is just going to be, as a function of x,
the diameter's going to be one minus x.
Now, if you want to find the surface area for a circle,
or if we want to find the area of a circle,
we know that area is pi r-squared.
For our semi-circle, you're going to divide by two.
So what's the radius going to be?
Just let me zoom in a little bit.
What is the radius of one of these semi-circles going to be?
The radius I could draw it like this.
My best attempt to draw one of these things.
It's gonna look something like this.
I'm trying to draw it at an angle.
The radius, what's gonna be half the diameter?
The diameter is one minus x.
The radius is going to be one minus x over two.
Right, that distance is one minus x over two.
That distance is one minus x over two.
So, that is one minus x over two is equal to the radius.
What would be the area of of this side right over here?
Well, if it was a full circle, it would be pi r-squared,
but it's a semi-circle so it's pi r-squared over two.
Let me write this, so the area is equal to pi r-squared
over two 'cause it's a semi-circle.
In terms of x, our area as a function of x right over there,
let me write it that way, our area as a function of x,
is gonna be pi over two.
It's gonna be pi over two
times one minus x over two squared.
It's one minus x over two squared.
If I wanted a volume of just this disc right over here,
I, then, multiply that area times the depth.
I just multiply the area times this depth here.
We could call that d x or we could call that delta x.
We could call the depth there delta x.
Actually, let me be clear, that's the area.
The volume of one of those shells is going to be equal
to, and I'll just write this in one color,
is gonna be pi over two times one minus x
over two squared, times the depth.
The area times the depth.
This is volume of one of these half discs.
The volume of the whole thing we can approximate is the sum
of these, or we can take the limit is our delta x's get
much, much, much, much, smaller and we have an infinite
number of these things, which is essentially,
if we're taking that limit,
we're gonna take the definite integral.
We could take the definite integral,
so the volume that we care about, the volume of this figure,
is going to be equal to the definite integral
from x equals zero to x equals one.
That's where we intersect the x axis.
X equals zero to x equals one of, we're integrating
an infinite number of these things that are infinitely thin.
It's going to be pi over two times,
what's one minus x-squared?
Let me just expand it out for fun right over here.
That's the same thing as x minus one squared.
So it's going to be x squared minus two x plus one,
and then two squared is four, over four.
Instead of delta x, I'm going to right d x now.
I'm gonna write d x because I'm taking the limit
as these become infinitely small
and I have an infinite nine.
I'm summing an infinite number of them.
The volume is just going to be, we just have
to evaluate this definite integral.
If you feel so inspired, feel free to pause
and try to evaluate this definite integral.
Let's just take some of these constants out.
Let's take pi over eight out.
Our volume is going to be equal to pi over eight times
the definite integral from zero to one
of x-squared minus two x plus one d x,
which is equal to pi over eight.
The antiderivative of this is x to the third over three
minus x-squared plus x.
We're going to evaluate that at zero and one.
This is going to be equal to pi over eight.
When you evaluate it at one,
you get one third minus one plus one.
It's going to be one third.
When you evaluate at zero,
you get zero minus zero plus zero.
It's going to be minus zero so it's just pi over eight times
one third which is equal to pi over 24 and we are done.