hello it's ricardo and welcome back to elite dangerous last week we were all reeling from
the changes to mining in the balance that frontier has turned round and put
on elite dangerous now this week starting off of november the 30th 2020 there's balance part two
email dropped into my inbox with a loud and a bit of a
yes folks entitled game balancing part two they state that last week and they're right about that
they posted an announcement about their plans for game balancing and we've all given that a
read i did a video on it and we've seen what's happened in regards to mining and especially
what's happened in regards to the prices around pay night and with temperature diamonds and other
materials void opals on the open market what has happened now is they say a lot has happened in
that short amount of time and they've collected and analyzed feedback and are happy to confirm
that anti-zeno combat and power play the most frequent topics in your replies um will be part
of our long-term plans as well as many other aspects of elite dangerous that were mentioned
okay so on monday we rolled out that was last monday the mining and trade changes described
in the post and made some adjustments which we will continue to examine and tweak as necessary
for now they seem to have had the expected impact but your continued feedback is welcome
i'll tell you what's had the expected impact right the pulse wave analyzer not working
but more about that in a minute this past week we've been discussing and preparing the combat
changes described in our previous post the following changes can be expected later today
alongside a gal net article so it's all about combat okay then bounties bounties from all npcs
will see significant increases from approximately four times as much for the highest paying ones
to ten times as much for the lower paying ones what bounties from all npcs will see significant
increases from approximately four times as much for the highest paying ones to ten times as much
for the lower paying ones so lower playing bounties will be worth 10 times as much
okay higher paying bounties will be worth approximately four times as much
okay there you have it we can agree will continue please note that the number
of credits shown immediately in your head when you destroy a criminal ship
won't display the newly increased amounts we will need to wait until we're certain of the
final numbers i dare say there'll be a game update for that as well
accurate bounty figures can be found in the transactions tab in your left panel
so bounty hunting it's for the bigger ones four times as much for the lower ones ten times as much
i've always thought combat should reward more as opposed to sat in a mining asteroid field
mining things anyway we continue solo combat missions we're also increasing the payouts
for massacre missions and assassination missions several economic factors affect the pay offered
but we expect these to grant around twice as many credits as before for now we've
opted not to change win massacre missions following reports of consistently high payouts
for both bounties and solo combat missions the changes will be carefully examined throughout
the following days and weeks to find their effects blah blah blah blah blah blah blah so next steps
um we'd like to carry out plans to improve the pay from other elements of combat
including combat bonds and anti-zembo combat which is what they mentioned at the top
more information on these can be expected soon in a similar post to this one so
can we expect that next monday another bombshell you know another sort of like
moment or what i don't know um anyway we have to wait till next monday or whenever we get another
lovely email the changes are likely to happen before the end of this year and
are likely to be the final ones before 2021 where we will continue to continue by moving
on to other areas of gameplay now that's quite important isn't it so
combat bonds and anti zemo xenu combat right are gonna be the last changes this year i mean we're
knocking on the door of december now right there should be a change freeze put in place people are
going to be getting consoles and new computers and downloading the game if they've missed it
from epic or getting new graphics cards all that sort of good stuff right they want people
to start playing the game buying all those arks and those paint jobs which is fair enough so it's
a change freeze i get it i understand that no dramas and you expect nothing less you
want stability but look at this the changes are likely to happen before the end this section here
and will be the final ones before 2021 where we'll continue by moving on to other areas of gameplay
look at that that's what it's all about so we can expect in the early when everyone comes back of of
the turkey holiday and we're all stuffed and we're getting back into that there's going to be more
changes and more balances coming great they're tweaking the game they're tweaking the game before
odyssey hits but that does beg the question what sort of an update is honestly going to be
we already see that it's as a new game engine for um that we're assuming it's a new game engine um
how big is that update gonna be and how are they gonna integrate these changes into it
are we effectively then playing a beta for all the game mechanic and changes for odyssey i'd
assume we are and there's nothing wrong with that because when odyssey hits we want it to be great
we want it to be engaging not to be played with all the old problems that elite dangerous has had
anyway thanks very much for watching i've been ricardo and this has been me talking
about the new combat game balancing in elite dangerous that came through into my inbox this
morning uh from frontier like and subscribe if you haven't done so check out the videos
on the channel in the back catalog streaming on a saturday and sunday stay safe and see you soon
you