You know what they call Bomberman in Europe?
Dynablaster with cheese.
Actually, hold the cheese.
Dip your fries in mayonnaise and listen to weird techno, it’s Dynablaster, for your
European Game Boy.
So this was 1990, you guys.
This was, like, way early in Bomberman’s development.
He was just a little atomic punk back then.
No, literally, he was Atomic Punk back then.
That’s what his Game Boy game was called.
And in Europe, it was called Dynablaster.
This was sent to the show by our pal Stewart from Scotland, which is in Europe, I understand…
Otherwise, how would he have gotten it?
In the world today?
You can’t just break down barriers like that.
Look, we can’t have the same things in different places.
Don’t ask why, we just can’t.
By now, you should’ve seen Terminator enough to know…that we can’t just…you know.
Look, it’s Dynablaster, okay?
It’s f*cking Dynablaster.
Of course, that’s Europe talk for it’s f*cking Bomberman.
So.
It’s f*cking Bomberman.
You walk around the level, you blow up bad guys…you blow up yourself.
Hey, I don’t care what side of the ocean you live on, you know you blow up yourself.
Anyway, Dynablaster is pretty much just the Bomberman you’d expect.
Only difference is, it’s pretty much a solo Bomberman.
Like, unless you have all the necessary equipment, Dynablaster is gonna be a single-player Bomberman.
And hey, that can be fun for a while, but…I mean, it’s also Bomberman.
And in Bomberman…
Like, if X represents fun, and Y is the amount of players…
I don’t know, look, I’m not a math guy.
But actually, when you start, things certainly add up to fun.
You have all these different areas you can go to, and every one looks different.
That’s very cool.
And while you play, you can also find power-ups that give you different abilities, and you
have to decide which ones to take into battle, so there’s a bit of strategy…there are
even two slightly different game modes.
So I mean, Dynablaster is actually a pretty hearty single-player experience, considering
the platform.
It’s just that, for me…no matter what you add, the gameplay is more well-suited
for multiplayer than single-player.
Alone, it’s just a bit too repetitive.
Still fun, but…
Not gonna hold your interest very long.
Still, the game looks good, the audio’s fine…plays great, too.
And the bad guys come in many different shapes and sizes, which is awesome.
Again, for its platform, the game actually does a really nice job with its presentation.
Even if the levels and the gameplay kind of feel the same, they at least change things
up aesthetically, and that’s awesome.
So I mean, it’s actually kind of tough to criticize Dynablaster.
When it comes to a Game Boy version of Bomberman?
This is about as much as you could ask for, certainly in 1990.
I mean, think about that, the Game Boy was only a year old, but it was already getting
stuff that was about on par with what consoles had to offer.
That’s pretty cool.
Anyway, this is one of those games that’s just exactly what it looks like, you know?
Not much more to say.
And that’s not a bad thing at all.
If you’re looking for a good game of Bomberman for your Game Boy, this thing more than delivers.
Just know that, for the most part, you’ll be playing it alone.
Again, unless you have two copies, and two Game Boys, and…
Cords, you need lots of cords…
Think about that.
Your kids are gonna be like, “Dad, what’s a cord?”
And if you’re a good dad, you tell them to shut up, and you throw them your European
Game Boy—actually, don’t throw electronics at your children—and you let them play Dynablaster.
Then they’ll be like, “What’s Dynablaster?”
And you’ll be like, “Bomberman, it’s f*cking Bomberman.”