The last thing I want to show you in max is just a little bit of what other
effects we can get by just simple lighting changes okay so what I'm gonna
do is bring up my IPR again my interactive rendering and now while it's
open I'm going to completely change the lighting situation that we have going on
here just to show you what kind of things we can do so what I'm gonna do is
change the hgri to add a light scene okay now you can see here I've changed
to a daylight scene it's turned way down so let's put it up to like two okay
there now we have sunlight right let's make sure this IPR is going and it
should completely change the look of what we have going on here all these
deep purples and things will go away Wow look at that
so we have daylight now amazing the difference just from changing the edge
your eye so obviously our skylight is burnt out let's bring that down so what
I'm gonna do first is get my exposure to a point where I like the level of these
lights they're gonna be pretty dark because it's the middle of the day right
so in comparison to the Sun they will look pretty dark in fact will hardly see
them so if we get the exposure around here and then turn our light on our Sun
way up to get it much much brighter then we might have the right relationship
that we're looking for so let's say we put this to four for our dome light we
need to go even higher okay this is actually a cool dusk shot too huh so
nice reflections going on I mean this looks really nice you can completely
change and if some of the numbers seem kind of weird to you like why is my beer
a light having to go up to 20 that's just because see these lights are really
high - so it's all about the relationship actually that's what's most
important here so now you can see those lights on the inside barely show up
because it's date time after all so we'd mostly see reflection on this glass and
things like that now we're looking right into the Sun so that's part of our
problem here if we go and adjust by going to the top view and remember this
is locked here so all we have to do is do like like that now the Sun will be
coming from over there and that's exactly what I wanted to try out so
let's go to three now we have basically a daylight scene coming on and now the
reflection is all happening the bright part of the sky is off to the left of
the screen here so there's a lot of reflection happening on the glass we
might go in and a and change that you can see there's direct light coming from
the left so there's a lot of shadow being cast on the right side of the
house here and under this chair here so everything's working as I would expect
okay and we have a nice daylight scene going on if you want the daylight the
direct light to become more crisp you can just well one way to kind of cheat
it is to change the inverse gamma of your material here and this is kind of
like turning up the contrast like in kind of a harsh way but if you put it to
0.9 the difference between light and dark will become more dramatic
let's go extreme just to show you so if I go to 0.5 on the point on the gamma if
I look at this you can see now we've got a lot more contrast going on and now
look at our scene look at that that's amazing so now we're getting these deep
deep purple's on the lighting the sky is very very brilliant blue and the
highlights are very very bright yellow kind of amazing how dramatically that
can change things now if I take the temperature you know make a total sunset
scene going on here okay so that is cool that is fascinating
how that works that image is really doing all the hard work for us the HDRI
image okay I think I'd want something less
dramatic like around seven and then we'd have a pretty nice rendering going on we
could post-process put a lot of kind of atmospheric in here for kind of a sunny
a sunny look sunny haze going on so just like we post-processor other one
we could post-process this one different but i just want to show you that in max
we can get a million different looks the sky's the limit by just doing simple
things like adjusting our light levels changing our HDRI image etc etc the cool
help you like this project and decided to see what you guys can create with
this particular model