Oh, so five Lovecraftian monsters you should avoid summoning wasn’t enough?
I see, I see.
Folks just can’t get enough of unchecked cosmic power and widespread destruction, can
they?
Well, I’m still staunchly against the summoning of any Lovecraftian beast, so today I’ll
fire through five more that should remain in their dimensions, underground prisons,
cold vacuum of space, etc.
And I’m sure some people out there will decide to forgo my advice entirely and summon
them anyways.
Such is life.
Hello horror heads, and welcome back to the scariest channel on YouTube: Top5ScaryVideos.
I’m your horror host, Keegan Hughes, and today we’re going to be counting down the
Top 5 Scary Lovecraftian Monsters You Should Never Summon - Part 2.
Before we get started, make sure to give this video a big thumbs up, and subscribe for more
outrageous beings.
Perfect, let’s begin.
NUMBER FIVE: DIMENSIONAL SHAMBLERS You should be able to tell from the name,
but this is a race of monsters from another dimension.
They first appeared in Lovecraft’s The Horror in the Museum, but were given some more detailed
treatment in Clark Ashton Smith’s The Hunters From Beyond.
You see, they are the Hunters From Beyond.
Dimensional Shamblers are short, crouching creatures, with skin that seems to be mummified.
They’ve got terrifying maw-like heads, sort of part-ape-part-canine deals.
In these maws are rows of sharp, crooked fangs, stained with god knows what.
Their eyes are set back, appearing as glowing yellow slits, and they have long arms with
absolutely wicked claws.
All of these features will seem material if you run into one, but don’t be fooled.
Being from another world, these shamblers are immaterial in ours.
That doesn’t mean they’re not a threat, though.
Their dimension is a terrible one, “a long, gray, oozing plain, beneath skies where the
fumes of Hell were writhing like a million ghostly and distorted dragons.”
If a human is introduced to this world, they’ll sink into the ooze, allowing them to be consumed,
body, mind and soul, by the Shamblers.
And humans are quite often brought there.
Shamblers can be brought to our world through certain spells, but also through pure willpower.
So when I say you should never summon them, I really mean just don’t ever focus too
much energy onto them.
If they do end up on our plane, they will take to hunting straight away.
They’re very interested in taking down some folks.
Once they’ve chosen a victim, they will suck them into the ooze dimension.
Often other Shamblers will show up to help.
It may seem like they’re grabbing the person with their claw arms, but in actuality they’re
using a form of hypnosis to drag them along.
Those with strong wills can resist, but if more Shamblers appear it becomes much more
difficult.
If you’re near a person being sucked in, you might catch a glimpse of the hellworld.
But you’d probably rather not, right?
NUMBER FOUR: BYAKHEE Okay, actually, I’d understand if you tried
to summon one of these.
Just, make sure you’re ready to own up to the consequences.
Byakhee are cool as hell.
They’re interstellar predators who can travel through the vacuum of space no problem.
They have a special organ called a hune that makes the vast expanse a cakewalk.
Byakhee are lizard-like humanoids with big, leathery wings.
Through use of the hune, they can also levitate without flapping their appendages.
Their special space organ is located in their thorax, and allows them to travel faster than
the speed of light.
Like I said before, they can survive space unaided.
And, here’s where it gets pretty wicked, people could hypothetically catch a ride with
them.
Yup, you heard me right.
If you befriended one, and were able to survive travelling through the desolate cosmos, you
could potentially hop on its back and ride all over the universe.
Worth it, you know, if you don’t die.
Unfortunately, there’s no way whatsoever that humans would be able to remain alive
in a situation like this.
Dang.
Even if you’re feeling relatively confident, summoning one is a bad call in general.
They put their metabolism into overdrive when exceeding lightspeed, meaning that wherever
they end up, they’re gonna be real hungry.
At that point, they’ll descend to the surface of any planet and start hunting.
And they’ll eat pretty much anything, humans included.
So even if you think you’ve got a pretty good chance of making it to the other end
of warp speed, it’ll probably just eat you anyways.
Maybe someday we’ll make it to the stars…
NUMBER THREE: NEOTHELID Remember when I talked about having a strong
will as a defence against Dimensional Shamblers?
Well, that’s not really going to work here, unfortunately.
Neothelids are huge creatures with psionic abilities.
They often teleport around, usually to gain tactical advantage over their foes and prey.
They can communicate with each other using telepathy, and also manipulate huge objects
with powerful telekinesis.
And if all that wasn’t enough, they can also fly without wings.
Cool.
Very deadly.
Their minds are strong enough to overwhelm weak beings, which humans definitely are,
and sometimes the brainwaves are enough to kill.
In addition to their powerful minds, they also have incredible physical strength.
With hides that resist all blows except for cold iron, and a resistance to all but the
most powerful of spells, Neothelids will not be taken down easily.
You would think that this would be the extent of their power, but you’d be wrong.
They also have acid breath, and four long, barbed tongues for dealing with aggressors,
and it’s not uncommon for these gigantic worms to swallow beings whole.
As the supposed spawn of Shub-Niggurath, they are essentially biologically immortal.
They can live forever if they don’t kill each other, or stoke the ire of an Elder or
Outer God.
However, their eggs take centuries to hatch, meaning that they have a hard time out-reproducing
potential enemies.
Eons ago, Neothelids had established a huge, subterranean empire.
Their slow-spawning lifestyle was overwhelmed by species that could breed faster though.
These days, they fight plenty of proxy wars with their Seugathi servants.
If one were to be brought to Earth, I highly doubt anyone could do anything about it.
We just don’t have enough brain power in our tiny human brains.
I guess we are pretty good at breeding, though.
NUMBER TWO: M’AND YBULA Up until this point, we’ve talked a lot
about things that are largely inhuman.
They’re scary because we can’t understand them, and they’re powerful to simply run
us over.
But what is particularly scary is a foe that infiltrates and manipulates from the inside.
M’and Ybula is a race of human slash deep one hybrids.
These highly intelligent and powerful cephalopod humanoids were created by the Deep Ones to
serve and protect imprisoned Star Spawn.
Largely established near the salt lakes of Tibet, they are naturally acclimated to harsh
living conditions.
Millions of years ago, their population was much more formidable, but even with decreased
numbers they are a threat to be reckoned with.
M’and Ybula interact with humans in many different ways, but do so largely in a non-beneficial
capacity.
Some say that they have an Elder Thing Weapon stowed away somewhere as an ultimate weapon
of sorts.
It seems to be a virus capable of wiping out all humans and shoggoth.
Some think that they’re holding on to it in order to threaten mankind, and make us
do their bidding.
But really, they don’t need an ultimate weapon to make us do that.
They age extremely slowly, with lifespans greatly exceeding all species on Earth.
Their elders possess great intellect and spells, including the ability to shapeshift.
Often they will take the form of humans for various reasons.
M’and Ybula understand technology, but prefer to use spells.
Something that not many know, including younger members of the species, is that elders are
actually able to preserve their life force and thoughts for a while after physically
dying.
This spirit can then inhabit a new host, often a human baby.
This being will then grow up like a normal human, but with hidden cosmic knowledge.
Once they’re fully grown, they can manipulate their DNA to become a full M’and Ybula.
A majority of these creatures will interact with humans often.
Some simply want to be sadistic, and torture people.
Others will use humans for experiments.
And of course, some act sort of like Cenobites, enjoying human sensual pleasure to the extreme.
If you’ve ever worried about subterranean lizard people controlling the world, you might
want to shift that concern to the M’and Ybula.
NUMBER ONE: SHUDDE M’ELL Back to crazy worms!
This monster takes the form of a great, grey worm with tentacles sprouting from its head.
It burrows through the earth, melting rocks, and causes earthquakes just by moving.
In fact, it appears as though it was responsible for the 1906 San Francisco earthquake.
Shudde M’ell is the Supreme Regent of the Chthonians, a species of giant tentacled worms.
He is the largest, and most powerful.
Back before humanity existed, he teamed up with the Great Old Ones in a war against the
Elder Gods.
When they lost, the Chthonians were imprisoned underground as punishment, with Elder Gods
using Star Stone artefacts to keep them there.
However, once humans arrived on the scene, we messed everything up with curiosity, as
per usual.
Shamans started looking into th estrange outcroppings surrounding their settlements, and came across
various star stone artefacts.
As these stones became objects of status and power among shamans, more people sought them
out.
In doing so, they inadvertently freed the Cthonians.
Soon after this the species, led by Shudde M’ell, excavated all over the world, infesting
just about every part of the planet.
At one point, humans thought they could fight the Supreme Regent.
After driving some Chthonians back a little bit, they got cocky.
Attacking the huge worm with noxious radioactive material, they damaged Shudde M’ell, but
were unable to kill it.
They underestimated his powers, and in doing so lost all of their equipment and people.
This unfortunate event made them wonder if it was even possible to kill him.
So if you see any mysterious star-stone-based artefacts, just… leave them alone, alright?
If the Elder Gods had to imprison these beings instead of killing them, what makes us think
we have even a little chance?
OUTRO Alright!
What a list, am I right?
Now remember, no matter how interesting and powerful these monsters are, no summoning!
I’m trusting you!
So what did you think of the list?
What Lovecraftian beast would you want to see in action?
Make sure you let me know down in the comments!
Speaking of comments, let’s take a look at some of your more pernicious ones from
the TOP 5 SCARY PARANORMAL GAMES THAT WILL RUIN YOUR LIFE:
Hopes and Dreams 299 says “CRAP I’VE ALREADY PLAYED CANDYMAN SO MANY TIMES XD”
Still no hooks?
No bees?
Lucky you!
Robin Dabank says “I feel like I would drop the baby by accident and lose it”
I guess at that point the lady in the mirror wouldn’t kill you, but then you’d have
a ghost baby crawling around your home.
Hopefully you stocked up on phantom diapers.
Anthony Gomez says “When it comes to ruining my life…
Turns out I’m a natural.
No help necessary.”
Nobody’s good at everything…
But everybody’s good at something!
If your talent is self-ruination, lean into it!
Legalize Homicide says “So just out of curiosity, what paranormal games can I play that won’t
ruin my life?”
Stiff as a Feather, Light as a Board.
Maybe Yahtzee.
Definitely avoid the haunted copy of Wii Sports.
Lancelot’s words says “I suspect baby blue and the answer man being from the same
family.
It claims revenge after being flushed.”
We’re coming up with a whole extended paranormal game universe over here!
Quick, get Blumhouse on the phone!
David R. says “THE ELEVATOR RITUAL IF PERFORMED CORRECTLY.”
Ehh, I heard that one has its ups and downs…
And that’s all the time we have for today!
Before I start painting with blood, make sure to give this video a big thumbs up and subscribe
for more freaky fiascos.
Thanks for watching, and I’ll see you next time!