In terms of animated villains, Pixar is right up there with
Disney and Dreamworks in terms of great ones. From strong foes and bullies,
to crafty manipulators, to intimidating supervillains - Pixar has them all!
But how would they do when put up against each other in what has become a pretty
infamous competition? Well, you guys asked for it, so let’s find out!
I’m Caleb with WickedBinge, and I’m here to tell you which Pixar Villain would win Squid Game.
Now, we’ll acknowledge that Pixar is in a bit of a unique spot, given how many of their villains
are non-human. In fact, this is probably one of our most unique casts so far, with only about
a third of them being human or human-esque. Still, we’re going to try to have everyone on
as equal of a playing field as possible by banning weapons, powers and extraordinary abilities. Also,
any of our toy or bug-sized contestants will be scaled to Human size. It won’t be entirely
perfect, admittedly, but as we said - some of Pixar’s villains are pretty out there.
With that detail out of the way, our contestants are: Sid Phillips, Hopper, Molt, Al from Al’s Toy
Barn, Stinky Pete, Emperor Zurg, Randall Boggs, Henry J. Waternoose, Philip Sherman, Bomb Voyage,
Syndrome, The Underminer, Chick Hicks, Chef Skinner, Professor Zündapp, Sir Miles Axelrod,
Ernesto de la Cruz, Charles Muntz, Mordu, Lotso Huggin’ Bear, Thunderclap, Johnny Worthington,
Jangles the Clown, Evelyn Deavor, Gabby Gabby, Ercole Visconti and Ming Lee - for a total of
27 contestants. So, let what is sure to be our strangest Squid Game yet begin!
As always, we’ll start with our first game: “Red Light, Green Light”.
“Red Light, Green Light” is a game that’s all about speed and sharp listening skills.
The goal is to make it to the finish line as fast as you can. However, if a player is too
focused on the finish line to realize when a ‘red light’ is coming up, or if they easily panic and
accidentally move or stumble when they’re supposed to freeze, this game could spell their doom.
Someone who does surprisingly well in this game is Jangles the Clown. While he may be silly,
he’s a character who’s probably used to playing children’s games and thus would
catch on quickly - all while keeping good spirits.
Another ace in this game would be Chef Skinner. While his height may be a slight disadvantage,
Skinner is used to having to listen to orders while absorbed in the hectic nature of a kitchen.
We think he would have no problem hearing and then following directions.
Everyone’s favorite creepy lizard, Randall, would also do well in this game.
Even if he wasn’t allowed to use his camouflage ability, his multiple limbs
and quick speed would help him cross the finish line long before many of the other contestants.
The same could definitely be said about Waternoose, as we’ve also seen just how
fast he can go despite his age. Gotta love having multiple legs.
On the other side of the coin, someone with a huge disadvantage in this game
is definitely Mordu. Because he fell to madness, he’s basically a feral bear. In other words,
he isn’t going to really understand the commands. It might take a lot of bullets to stop him though.
We also feel that Thunderclap would fall in this game. If we prevented him from
using his wings and his ability to fly during the competition,
we feel that he would definitely struggle both to keep balance and make it across the finish line.
Unfortunately, Pixar’s latest antagonist… Ming Lee… is likely to be eliminated in the first
round as well. She has a tendency to freak out over any situation…
whether it’s unleashing her inner panda at a teenager concert or her inner Karen
at the Daisy Mart. When the bullets start flying we doubt that she’ll remain still.
Our final person to die in this game is Molt, the younger brother of Hopper. It’s very easy to
see why, out of the two of them, Hopper is the leader. Molt is usually easily intimidated and
we feel that he’d be quick to panic once the bullets started flying, causing him to lose.
With 23 of our villains surviving, it’s time for our next game - The Honeycomb.
The Honeycomb game requires patience and a steady hand. Too much shaking or
pressure could cause a fatal break. As such, our contestants will need
to have enough focus to poke out their shape without accidentally breaking it.
Soooo, let’s just get this out of the way quickly: This is where being a “Cars” villain
REALLY sucks - and not just because that franchise is considered a bit of a low point for the studio.
We still aren’t completely sure how the Cars society is able to build things without them,
having no hands in this game is pretty much a death sentence.
So, to no one’s surprise, Chick Hicks, Sir Axelrod and Professor Zündapp
are all getting sent to the scrapyard. You know… No arms and all… Is it fair? No. But that’s life.
We also have to unfortunately eliminate Lotso Huggin’ Bear.
Plush, stubby hands are still better than no hands, buuuut not by much. We could easily
see Lotso dropping and accidentally breaking his cookie within a few minutes of the game starting.
Another toy story villain, Sid, is also eliminated in this game.
Sid is an energetic and VERY destructive kid.
In a game that requires patience and a steady hand, we just don’t think he would cut it.
Our final death is going to have to be Jangles the Clown. Despite doing so well in the last game,
his big glove-covered hands would certainly be a huge disadvantage. But, judging by the
next game in our competition, we don’t think he would have lasted that much longer anyway.
Well, that was a pretty deadly round. Looking at our remaining contestants,
we’re left with 17 Pixar baddies still standing.
Following the Honeycomb game, we of course have “The Midnight Brawl”.
Lack of food and sleep plus the stress of staying alive can drive any person to the
point of violence, and in these games, it’s every contestant for themself. To survive this game,
a person must be either strong enough to fight or clever and sneaky enough to hide. So,
who would be able to either fend off attackers or properly hide themselves until the brawl was over?
Our supervillains of this competition from “Incredibles 1 & 2”
certainly thrive in this game. Even without powers or gadgets,
they all have basic combat and stealth skills and could certainly defend or hide themselves.
Another character that does well is actually Stinky Pete,
although he plays more on the defensive than offensive this time around. We saw in “Toy Story
2” how stealthy he could be when he was able to turn on the TV without anyone noticing. So,
even if he was no longer the size of a toy, we feel that he could hide himself fairly well.
Randall would also fall along those same lines, being able to still be skilled enough to hide
himself even without his ‘invisibility’. We also saw in the first “Monsters Inc.” just how
easy it was for him to strangle someone so… yeah, don’t underestimate Randall.
For our first death of the game, we had to go with the fairly clueless dentist,
Philip Sherman. I mean… the guy’s a middle-aged dentist, not exactly a fighter. His career
might have given him a bit of an advantage in the last game - but here? Not so much.
Similarly, Al also dies here. He’s even more out of shape than Sherman,
and we felt that he wouldn’t be smart enough to know how to hide himself either.
Making it about as far as we expected, Charles Muntz’ time in the games stops here. Muntz is
a very prideful and slightly insane man. We’re sure that he’d rather fight than try to hide,
feeling that he could easily beat anyone who dared challenge him.
But while his determination may be strong, his body likely wouldn’t last very long.
Our final death in this brawl happens to be our most recent Pixar baddie, Ercole. Now granted,
we do see that Ercole is able to throw a decent punch. …That is, when fighting people
his own size. While he’s not exactly a child (we highly doubt he’s only 16 like he says he is),
Ercole is still a bit on the short side. Also, much like Muntz,
we feel that he would overestimate his physical abilities against stronger opponents.
With several more contestants permanently down for the count
and 13 villains left standing, it’s time for another strength-based game - “Tug of War”.
Unlike the actual “Squid Game”, we aren’t going to assign characters to specific teams. Instead,
we’re simply going to judge them based on their abilities and likelihood to survive.
To win “Tug of War”, you don’t just need strength. You also need strategy,
and a willingness to work with others. Even weaker players have a shot at
surviving if they can coordinate properly with stronger players.
Being someone who ran a company for several years, we feel that Waternoose would have
both the strategy, teamwork skills and the personal strength needed to win this game.
Similarly, Chef Skinner knows how to give orders and keep a team in check.
Even if he isn’t too charismatic and is awfully prideful,
we feel he isn’t enough for his team to just ignore out of spite. Good thing too,
as we doubt he would’ve had the physical capability to pull out a win all on his own.
As the leader of the grasshoppers, Hopper certainly knows how to command an army and
would know how to properly utilize those on his team.
Another team player is Johnny Worthington. As the de-facto leader of Roar Omega Roar
and a legendary Scare Games Champion, Johnny should pass this round with no problems at all.
As for those villains who end up taking a long trip down, Gabby Gabby is one of the first to die.
Even when scaled to human size, she’s still
essentially a little girl - and likely has the strength of one too.
Coincidentally, another toy to die here is Stinky Pete. Again,
we have to take his physical capabilities into account. While Pete may be a bit of a manipulator,
he’s no super-genius strategist. That combined with his lack of muscle easily spells his doom.
Unfortunately, someone who doesn’t play well with others is Randall. If he thought he knew better,
he’d probably just do his own thing, only to realize far too late what a bad idea that was.
This is also where being a skinny and super-light lizard becomes a huge disadvantage.
Last to die in Tug-of-War is the former pride of Santa Cecilia,
Ernesto de la Cruz. Ernesto may be fairly physically fit,
but he can also be a coward, prideful and a total narcissist. Much like Randall,
if he simply refused to trust his teammates, we just can’t see him lasting very long.
With another game done and over with,
we’re left with only 9 contestants left. Up next, we have “The Marble Game”.
Marbles is an interesting one, at least in the context of “Squid Game”. There are multiple ways
for pairs of players to play their marble game. They could focus on accuracy or how far they
can roll their marble, or they can simply guess how many marbles are in their opponent’s hand.
As such, there are multiple ways to win, with most of these ways relying on either skill
or luck. Of course, if you don’t have the skills to win, there’s always manipulation…
To get our biggest winners out of the way first, Hopper, Waternoose, Syndrome and Evelyn Deavor
are all considered intelligent villains of their movies, able to manipulate and
plan ahead fairly well. Though a bit prideful (especially in Syndrome’s case), we ultimately
feel that they would be smart enough to make it through this game without too much trouble.
We also feel that Skinner would make it through because, ironically enough, this guy’s paranoia
and mistrust of others would make him very hard to trick. Though he has no extraordinary
skills to make him great at marbles, we feel that he would just baaarely make it through.
So, that leaves us with the losers of this round. Now, Zurg is a pretty simple character - both in
“Toy Story 2” and in the animated Buzz Lightyear series, and we’re sure he’ll be a fairly
basic (though still cool) villain in the upcoming “Lightyear”. Point is,
with how much of a simple villain he is, others could easily trick him if they really wanted to.
Looking at Johnny Worthington, the guy’s obviously more of an athlete.
He may be great at leading others and mastering scares, but we can’t see him being too great at
being a manipulator given that he can’t exactly rely much on peer pressure in this situation.
Much like Zurg, the Underminer is a pretty simple villain.
He knows what he wants (usually cash) and tends to focus on that. While he may know
a bit about drills and engineering, that’s basically the extent of his intelligence.
He’s no puppet master or manipulator, and that ultimately seals his deadly fate.
Now, this last death may be a little unfair but, hey, what can you do? Bomb Voyage dies in this
game simply because of a language barrier. While he can understand English, he doesn’t seem to
speak it (according to the film, at least), which means that he couldn’t try to manipulate others.
With no other skills that could give him an advantage in the actual game of Marbles,
we had no choice but to end Bomb Voyage’s time in the games here.
We’re now officially down to our final 5!
And just in time for one of this competition's deadliest games: “Glass Stepping Stones”.
This game is another tricky one for a hypothetical scenario,
as much of this game relies on luck. There is ONE strategy to it, however,
that being the advantage of going last - after some glasses pieces have already been broken.
As such, those who have a big enough ego to want to try a game first will likely seal their doom.
Having made it this far, it’s a bit of a shame to see Syndrome die here. Certainly a fan-favorite,
Syndrome could have easily gone all the way if not for his ego. Although he CAN be patient at times,
judging by how long it took for him to craft his ultimate plan in the first movie,
we feel that Syndrome would be feeling pretty damn confident by this point.
This would result in him likely picking one of the first numbers - never a good thing in this game.
Similarly, Chef Skinner dies soon after. Much like Syndrome, Skinner can be pretty
prideful at times. If he thought that there was some sort of advantage to him going first,
he’d certainly take it. Too bad for him, there’s no such advantage here. His only
saving grace would be his likely willingness to push someone, but given that he would be going
first or second in this game, Skinner wouldn’t exactly have that chance.
The last villain to die in this game is Monsters Inc.’s former CEO, Waternoose.
Between our three remaining baddies, Waternoose seemed the most likely to pick a middle number
instead of hanging out in the back and waiting as long as possible to go. Additionally,
being such a big character, Waternoose would have an even harder time jumping
across the glass bridge when compared to the other characters.
Just like in the show, our final challenge will be a one-on-one duel in the titular Squid Game.
In this game, two opponents must go up against one another,
with one acting as a defender and the other as an attacker, with the attacker doing everything
they can to reach the top of the court (or the squid’s ‘head’) and touch it with their foot,
with the defender doing whatever they can to stop them. Or at least, that’s how Squid
Game is traditionally played. Here though, it’s more of a ‘battle to the death’ type of deal.
Alright, we’ve got a terrifying human-sized grasshopper VS a
villainous and vengeful CEO who knows her way around tech. Hopper vs Evelyn.
Both characters can be cruel and ruthless, and both would likely try their hardest to win.
So who comes out on top?
Ultimately, we decided that it would be Evelyn who would ultimately fall.
Even if he wasn’t allowed to use his wings, Hopper is still fairly strong and is willing to get his
hands dirty when he needs to. After all, he kills three of his grasshoppers at once, just to make a
point. In nature, it’s all about survival of the fittest, and Hopper knows this better than anyone.
As for Evelyn, while her basic combat skills would at least make it so the fight didn’t
end instantly, at the end of the day she’s just an ordinary human woman. She can fight,
but she’s no brawler nor is she professionally trained, and without any access to weapons or
hypno-goggles, we just couldn’t see Evelyn winning this fight.
So, our winner is Hopper. We aren’t quite sure what an insect is going to do with a ton of cash,
but even so, we’re sure he’ll be happy that he can at least
use this experience to help him further intimidate and control other bugs.
But let us know in the comment section if you agree with our ranking,
and tell us what we should cover next! Remember to hit that notification bell
and binge more of our videos. But most importantly, stay wicked!