Hey you! WOW I LOOK AWFUL!
Hey you! We made a game! Also i'm wearing make up.
If you haven't heard by now which would be impressive considering how much noise i've
made about it we made a game and the game is out. There is a game that is out right
now that you can play that we made for you to play with you hands and look at with your
face and lick with your mouth... I mean, maybe don't do that, but HERE IS A GAMEPLAY TRAILER!
Take a look. At the game. The game that we made. For you.
It's been a crazy journey of explosions and sleepless nights and painfully and embarrassingly
long delays, but it's done and it's crazy to think that this idea kind of came about
either 3 years ago with my stupid video Holy Shit Cats or nearly 6 years ago with the stupid
Eddsworld episode I wrote called MovieMakers, but yes. Space Cats. They're here. And they're queer. Maybe...
You can currently get the game on Apple and Android devices over on the App Store and
Google Play store and hopefully Windows phones in the future? But that's a question for the
guys over at Pixel Spill so just go ahead and hound them until ... Until that happens.
It's the only way. It's the only way.
I tried to make the development of Katatak as much as a two way conversation as possible
and when I asked you guys if you'd rather the game be "Free" with either adverts or
in app purchases or a one off payment you overwhelmingly said you'd rather just pay
for the game so it's like you just buy it for a bit of money and it's all just there
in the game and you unlock it by being good at the game. You can do it! I believe in you!
That's a dramatic thumbs up.
And before you call me a big money grabbing sell out I want to remind people I didn't
actually ask for anyones money to make this game I funded it by myself and apparently
we need to sell 20,000 copies to turn a profit. So, Shit. Shiiiit.
So, going back to the whole two way conversation thing though this game was a lot of fun to
make and I would like to make more so if there are things you did or didn't like about the
game or ways you think I could improve as a game thinker upper man then please do leave
a review when you buy it because feedback good. More games make. Fun! Sentence structure bad.
Scriptwriting unprepared.
Making Katatak was a huge collaborative effort and I want to take a quick moment to list
and thank everyone involved in making the game because without them it wouldn't have
been possible and I don't even slightly trust you to read the credits.
So, here are the people behind the game.
The primary voice actors of the game were Melissa Hutchinson, Adam Harrington and Gavin
Hammond and I want to thank them for giving me their time and beautiful voices and also
Adam for setting it up. Thank you so much.
I want to also thank the YouTubers who cameo'd in the game who are Felix, Gavin, Mark, Dan,
Wot and of course Oliver Aged 24 if you guys ever want to play the game that's fine no rush.
PLEASE.
The game of course wouldn't have been possible without the guys over at Pixel Spill also
known as Jim and David. Jim being the producer and project manager and David being the cody
typey man and also crime fighter extraordinaire. We have Matt Frith the very talented pixel
artist who damn near drew the whole game and also Christopher Jones the secondary artist
who came on to do the user interfaces and basically everything that was missing and
saved our butts. He saved our butts. Our butts are saved. Thanks Chris.
The games cutscenes were animated Jonti 'Mr Weebl' Picking who did an amazing job considering
we only gave him about a week because we were rushing to get the game out in August.
The soundtrack was created by my lord and saviour and fuck master 5000 Mr. Todd 'Lil
Deuce Deuce' Bryanton and you can buy the soundtrack directly from him on iTunes because
he deserves all the money because he's amazing and I love him in the face.
The sound design was done by one of my favourite workaholics and a man pretty much never seen
not working Mr. Dan Pugsley.
And a man who deserves a massive thanks a person responsible for the behind the scenes
videos and also the lead tester who made sure the game was super super difficult Mr. Elliot
'ElliotExplicit' Gough congratulations Elliot you can now y'know have like a day off maybe one or two.
Maybe. Maybe not.
I can't thank absolutely everyone who beta tested the game because there were quite a
few of you, but thank you very much if you were apart of that.
Thank you to Ben 'Wonchop' Smallman who realised we could to the worlds Cat Attack and make
it look like this and basically just a lot better.
Thank you to Miss Hayley West Nover who did a poster and some promotional artwork for
the game and also Mr. Matt Ley who did a poster and also the promotional animation for the game. Yay!
My condolences to Anthony 'Kried' Price who did the original icon for the game which we
ended up not using... Sorry about that...
Much love to the very talented Kristen who's last name I can't pronounce who I described
all the characters to and she drew them up as references for the other artists.
Thank you to Eddie Bowley who originally introduced me to Adam Harrington a few years ago, which
led to him being in my game which was cool.
And thank you to Amy Guy and Elliot for developing the Katatak website where you can find the
development blog which is basically everything just said now in slightly more visual detail.
And finally thank you for coming along with us on this journey and being apart of it and
being excited and hopefully playing the game and enjoying it.
Right. What are we working on next?
Choices.