Hi, I’m Luke with Out of Darts.
Today I’ve got something really special.
This is the most powerful nerf blaster – flywheeler -- I have ever used!
Let's get going!
This is Eli Wu’s Momentum.
You may remember Eli Wu from past videos.
He was the same guy that about, I want to say, five years ago,
did a brushless three-stage Rayven.
He's back at it like a bad habit.
This is a 3d printed blaster called Momentum.
Momentum is a two-stage brushless flywheeler, and it is an absolute beast.
As a disclosure, this blaster was given to me by Eli.
Thank you very much, Eli.
This has now become one of my most prized blasters.
It is really an incredible piece of tech, and I am excited to share it with you all.
I went down to San Diego a few weeks back.
He surprised me with this when I went down, and I got to play with it all day for two days in a row.
Eli is one of those guys that just cannot put a design down.
He goes down these rabbit holes and spends an inordinate amount of time
on individual blasters, and I think the details really show here.
Starting from just basic ergonomics, it's got a nice comfy
grip though I would love to see this a little bit larger for two reasons:
One to fit a bit a little bit more battery in there or get it in
in the battery compartment a little easier.
And (two) to fit my hands.
Now Eli showed me when his hands are on this blaster,
his hands are a little bit smaller than mine, and it fits just perfectly.
So, this is a good time to remember that ergonomics comments coming from myself really
only apply to people that are like myself and have, I don't know, I guess, slightly large hands.
That said, Eli’s working on a larger version of the handle, so he is going to accommodate me.
We've got a collapsible stock which I learned very quickly to love.
It is surprisingly nice to be able to collapse that stock
when you're just booking it through the field.
Then when you want that accuracy, you fling that stock out, and you are ready to go.
Up top, we've got a Picatinny rail all the way across and a Picatinny down here,
though I can't really see putting anything there.
I suppose you could use a grip here, but really I would probably just replace the entire part.
Nice orange muzzle up front, and he even printed this in some of my colors.
This is our mermaid's tail;
it’s sort of a teal-ish color green blue-green color, and this is our galactic black.
This blaster took a ton of abuse over the two days of play and testing here around the warehouse,
and it's pretty clear that even in its sort of prototype form, this thing is rock solid.
In addition to the collapsible stock (which I said I really love.
It's just perfect, and I think the sizing on it is just awesome.)
We've also got our select fire switch over on the left side of the blaster.
There are three modes really standard.
We've got full auto all the way down, we've got three-shot burst, and we've got semi-automatic.
Now I actually spent most of the time running this
in semi-automatic because here's what full auto sounds like.
That was half a Tachi in half a second.
That leads me to another point.
Do you ever wonder why we have the high rate of fire Tachis?
You now know.
As far as I understand, Eli literally built the high rate of fire Tachi for this blaster.
They are a match made from the designer himself, and they really do go together.
Not only do they look really awesome, but they feel great, and they perform very well.
So, this is that one blaster where if you really want to dump darts downfield
at 35 darts per second, you're going to need the high rate of fire, Tachi.
If you want to tune it down, then you probably can get along with a lower
rate of fire Tachi and be a little easier on your darts as far as compression.
The pusher, if you can't tell, is powered by a solenoid, and this is a new size solenoid that
I believe was custom modified for this blaster.
This entire blaster is thinner than the flywheel the world solenoids.
So, you will notice there's no way that fits in here,
which means this is a different size than we've seen before.
I'm really excited to see where this goes,
and I’ll let you know in the future if I have more info on what he's powering this blaster with.
Moving on to performance, Momentum hits like a truck.
This blaster hits over 200 FPS with a standard deviation of around 6.2.
That's absolutely mind-boggling for a flywheeler,
and it's one of the best-performing flywheelers I’ve ever used or seen in person.
At 200 FPS, you really can compete with a lot of springers and give them a run for their money.
Though, of course, at a game where you've got a 250 cap,
you're gonna see springer still be able to outrange you and probably pick you off.
That said, this is probably my favorite flywheel blaster, primary especially, of all time.
I think it's a perfect complement to PewPew, and I can't wait to play
with this as my primary and PewPew as my secondary, just to be completely obnoxious.
For a high-powered blaster, the spin-up and response time is remarkably fast,
and that makes it exceptionally usable.
I'm just going to tap off some shots here, and hopefully, we can see how quickly this spins up.
You'll be able to hear the fast rev time; despite getting all the way up to 200 FPS,
you really get to squeeze off those shots fast.
And here's from a dead spin-up.
The spin-up time on this is nearly as fast as PewPew.
Part of the reason for this is the size of the flywheels.
Not only are we running a 4s battery here
in the grip, but we've got 32-bit ESCs and really fast flywheel motors.
The spin-up on these is remarkably quick, and the sizing of them is smaller than a standard,
say, Daybreak flywheels.
The geometry itself is similar to a Daybreak, but there's a little bit
more concavity and a little bit more of a full enclosure around the dart.
It kind of reminds me a bit of an eclipse cage actually as far as that feel,
but the wheels themselves are smaller, which like the PewPew, does help with that spin-up time.
When it comes to darts, you really do need to use good darts.
What Eli told me is he swears by the “high end” or the Gen3+ Worker darts.
We've got these on the site; I’ll link them down in the description.
Bradley Phillips apparently just recently did a test where he glued one of these to an AF pro
and then pulled the foam apart, and three out of the four -- was that right, Perry?
Three out of the four Worker darts actually won.
I have to say that matches my experience during the weekend of gameplay.
I think I only saw one or two de-headed darts the whole weekend, and
I was trying to be generally pretty careful about picking stuff up.
I was picking up used darts here and there,
but with these good darts, they hold up really well for these flywheels.
I don't feel like this is as hard on the darts as the PewPew.
The PewPew is amazing because it can hit up to 140 fps on a little tiny sidearm,
but it's definitely a little harder on the darts themselves.
The Momentum is a fairly accurate blaster as far as flywheelers go.
In full auto, you're definitely seeing your burst or your grouping expand quite a bit, but in
single-shot, I was able to pick people off at 80 or 100 feet fairly frequently in one to two shots.
I actually found my favorite way to play was to only use full auto if you were trying to room
clear or you happen to have the opportunity to throw it down, and you see a group of people
that are at the right distance where if you dump half a mag on them you might get them –
Half a mag(!)
I always dumped a full mag.
You just can't. You can't let go of the trigger when you start firing full auto on this thing.
It's just…
Just gone!
I found, generally, three-shot burst was really great, and single was where I lived the most.
The responsiveness and the accuracy,
along with the very small form factor and the ability to collapse the stock for
really tight close quarter stuff, coming around corners, and things really fast.
I just found this to be one of the most powerful competitive impressive blasters of all time.
Knowing the designer Eli, he's obviously a buddy of mine and does some licensing on the shop;
it’s no surprise that this is a beast from my perspective.
I think this is the new king primary flywheeler that exists out there.
Now, as far as availability, this blaster is not available for sale yet.
We have been talking with Eli; there is a potential future for us to have these on the shop,
but there's a lot of work that needs to be done both in finalizing a board,
sourcing all the components, and figuring out production.
So, I can't make any promises there yet, but we are very interested, and we would love to
hear from you down in the comments if this is something you would like to see on the shop.
Obviously, this is a very high-end, premium offering.
It is truly a flagship flywheel blaster, and I can't wait to see what other tweaks
and little things he does with this going forward.
This blaster gets a 5 out of 5.
There is so much to love here that I just can’t.
I don't know what's going to take the throne for my favorite flywheel
blaster after this one because this is all I want to play with.
(And a PewPew for closer quarters or for a sidearm).
At this point, ultimately, I will have to dial this down to 150 for our local games because
most of them are 150, and then I’ll dial it back up if we have the right game to play at for 200.
While this does fire 35 rounds a second, I’m going to have to change the code and
drop that way down closer to, I’d say, 20 would be much more reasonable for my play.
But knowing Eli, he just likes to
have the best of the best, so he did a very remarkable job putting this one together.
Again, this is a five out of five, totally a home run.
If we do offer this in the future, we will put the link down in the description.
Do let us know what you think of the blaster.
I think it's just amazing for the size, form factor, and performance.
It's just incredible, so thank you very much, Eli, for the blaster.
I really appreciate you gifting this one to me.
It's quite the gift, especially knowing how
busy he is with everything he's got going on at work and home.
Let me know what you think of this one in the comments.
Until next time, I’m out of darts.