What’s happening ladies and gentlemen,
this is Minh from Architecture Inspirations.
Today, I’m going to show you some tips and tricks
for the newest features in Vray Next for Sketchup.
Let’s get started
After you have installed Vray Next for Sketchup.
You can see that the toolbars look very similar
to the previous version.
Except, there’s a new button on the main toolbar,
this is for Cloud Batch Rendering.
And more importantly, there is a completely new toolbar
which I will go over later.
Now, let’s start with the Asset Editor
At first glance,
you can see that the Asset Editor has Two new icons
One is for Render Elements
and the other one is for Textures
These features existed in the previous versions.
Now it’s just a lot easier to access them
Like before,
you can Left click each category to switch to that tab
But now,
you can Right click to add new assets in that category.
This works for all of the categories
When adding new assets,
you can hold down Ctrl to keep that window open,
so you can add multiple assets at once
Also, you can Ctrl and Left click multiple categories
to open them all at the same time
If you want to close a category
while keeping the others open,
then use Ctrl+Left click to close that specific one.
Next, if you click on this arrow on the left side,
then you will open the Asset Library
Here you will see the Materials Library,
which is similar to the previous version.
What’s new is the Create Section,
which includes all types of assets that you can create.
These types of assets are the same
as the ones over here
and also available down here.
This library just makes it easier to see each asset
because you can adjust the previews
using these three buttons here.
The Library interface can also be switched
between two main layout presets
vertical or horizontal.
Another cool thing about the new library
is now you can see all of the assets or materials at once
so you can easily search for what you need.
You can add an asset to the scene by right clicking,
“Add to scene” or “Apply to Selection”
Alternatively,
you can simply drag an asset from the library
into your List of Assets
You can also hold down Shift or Ctrl and Left click
to select multiple assets,
and add them to the library together.
This works for deleting multiple assets as well.
My favorite thing about the library
is that you can add custom folder locations.
This makes it super easy to add your personal collection
to expand your library.
Now if you click on this arrow,
it will open up the right fly-off panel,
which will show you more options for V-Ray assets.
First you will see an improved preview swatch
that works great for assets such as lights and textures.
For other assets such as render elements,
this window will show a preview image
and a short description to help explain it.
Some of the new assets include new render elements,
such as material ID number,
Multimatte materials, and lighting analysis.
There’s also a new Metallic Material
which makes it possible to use PBR materials
that has metalness textures,
such as the ones found on Poliigon.com
There are also two new color correction curves,
that help you adjust textures without having to
use other programs such as Photoshop.
Another awesome feature
is that assets from all types
can now be saved as .vrmat files
so you can load them in other projects.
For example, here I have a domelight in the model.
I can right click, and Save it as a Vrmat file.
I’m going to place it in my custom library folder.
Now if I right that folder in the library,
and click Refresh,
I can now see that the new asset has been added
to my custom folder.
A faster way to save the asset
is to simply drag it in the folder on the left side here.
If you make changes to an asset,
you can update it, and save it again,
it will prompt a window to replace the existing asset.
This is a very powerful feature
that help you reuse existing assets
which saves a lot of time
Finally, let’s talk about the new toolbar.
The first one is to enable and disable solid widgets.
This will determine whether Vray objects
such as rectangle and sphere lights
will appear as solid objects, or just line shapes.
The second one is to hide vray widgets
which hides all Vray objects from the viewport.
This will allow you to export a clean screenshot of your model
As you can see,
hiding these widgets will not affect the rendered result.
The next section include tools for materials and textures.
The first one is to remove material
from a selected face, group or component.
And the next four are Vray UV Tools,
which help you map the texture on to an object with one click
Finally, the last tool is the scene Interaction Tool
Which helps explore materials hierarchy in the scene.
Or you can use
it to adjust lighting intensity by dragging up and down.
These are just some of the new features,
There are also other features such as auto exposure,
and auto white balance
as seen in Chaosgroup official release video,
you can check it out for more details.
And there we go,
those are some tips and tricks for the newest features
in Vray Next for Sketchup.
I will definitely create more videos
to go into more details in each of these topics
That’s all for today guys,
leave a like if you enjoyed the video.
Comment below and tell me which one is your favorite feature.
Stay inspired guys, and I will see you, next time.