hey, it's Luke with Out of Darts. Today, I’m going to give you my overview and thoughts on
the hyper ammo type this ammo is very interesting and I have been waiting for this for quite some
time and it's pretty exciting to be honest obviously when rival came out
I was really into the rival ammo the rival ammo has been around for a few years now it's proven
to be very reliable durable and extremely popular so naturally when a new ammo type came out that
was similar but smaller I really wanted to dive in and get going now we've already got reviews
on all three of these blasters including the Rush-40 the Seige-50 and the Mach-100 we're
also releasing a mod guide for the Mach-100 and we'll have mod guides for the other blasters as
well just for those of you that want to see the nitty gritty of inside and how to open them up
and replace the spring and any tips and tricks we figure out we have modded all three of these
blasters already these both have k25s in them while this has a 3s LiPo and a complete rewire
it's worth noting if you want the shortcut the 3s on this blaster is probably not going
to last long term the motors sound pretty sick so mod at your own risk we'll talk more about
that in the mod guide for that specific blaster first let's talk about the ammo
itself and its physical characteristics this is a traditional rival round and here is our
hype around obviously it's noticeably smaller and they're a completely different material
this is much more of a foam it's very soft very compressible and not all that bouncy this is a TPE
some sort of thermal plastic and it is very uh extremely squishy very dense
and much denser has a higher sectional density than this ammo does this ammo is heavier the
rival ammo is heavier overall but it is obviously a much larger round comparing the size of the two
the standard rival rounds are around 21.5 has usually been my measurement over the years and
the new hyper rounds come in at about 13.9 I thought 14. let's see here we get a little
hard because we're kind of squeezing this until we drop it through I guess we're getting about 14.5
the density of this ammo was one of the most important characteristics for me when I first
heard about it and so the first thing I did when I got the ammo was compare it to regular rival
it's a good idea when any time you're going to try way something to do it in bulk and then do
the math so I’ve got 10 regular rival rounds here I’m going to throw on my reasonably accurate scale
and we're getting about 1.865 grams per round now if I take those off and we take a look at
10 hyper rounds you'll see we're getting about 1.38 grams and that's pretty impressive because
the size disparity in these two rounds is relatively large meaning that this is
extremely dense in comparison the relative surface area of these new hyper rounds is much lower
along with the relative density being higher does mean that these will hit target faster and really
perform quite a bit better assuming they're shot out of a similar system that can actually
propel them far enough what I’m seeing what I’ve seen over the years with rival blasters
is that rival ammo will only fire so far it does not matter how hard you fire these out of
a blaster even at 200 feet per second the gains on distance for arrival ammo is
relatively low compared to say 130 fps in our testing the difference in range between a 130
fps nemesis blaster and a brushless cage that also has a hop-up shooting at 200 fps was only
about 20 to 25 feet that may sound like a lot but that performance difference is a lot of work
to get to it's also a lot harder on the ammo and overall it really just kind of there's a ceiling
for these ammo so as far as I’m concerned about 100 fps is as good as you're going to get with
these blasters because the difference between 150 and 200 was less than 20 feet more like
15 to 18 feet from my recollection while the ammo in theory can perform a lot better and in
some cases definitely is hitting target faster I have not found the accuracy to be better and that
goes across the entire line so far in my tests the Rush-40 has actually been the most accurate
and that is rather odd considering this one does not have a hop-up the Seige-50 does have a hop-up
but doesn't seem to be any more accurate than the Rush-40 and the hyper Mach-100 has no hop up and
is the least accurate of the entire lineup so far it's worth noting that my flywheels in the hyper
Mach-100 do seem to be a little off-center so when a ball is in the middle here they kind of look
a little bit just slightly off by a millimeter and a half maybe two millimeters that could be part of
the problem but ultimately this is the blaster that Hasbro’s PR team chose to send to me I’m
going to review it as I’ve received it and I don't think anybody else has said that this is a real
accurate blaster overall the initial offering is not performing substantially higher than rivals so
I don't see the reason to switch for that however there are some major benefits in the system the
largest advantage by far is the sheer size of these rounds I made a Perses hopper that holds 160
rounds and it is fairly massive compared to what it would take to hold 160. in my hands here are
just 10 rounds each of rival and hyper and the comparison is fairly stark you're going to get
a lot more onboard storage capacity with hyper and the Rush-40 is a perfect example of that if this
is allowed in an HVZ game it is going to be one of the best HVZ sidearms or even primary blasters
that's ever been made having 40 rounds in a chrono style blaster is incredible I’ve lasted ages in a
game just using a Kronos and reloading on the fly but being able to fire 40 rounds is pretty amazing
next I want to talk about durability because with the rival series that was a huge plus compared to
darts rival ammo lasts for a long time this is a piece of ammo that looks like garbage but it is
literally from the original Zeus I ever bought it is from the first rival blaster that ever hit the
market and it still fires you can notice hopefully in this video that it has been worn away there are
parts of it missing there's even a little flap cut here but this will fire out of every rival blaster
that's out there you can go one step farther and even ones with cuts out of them these likely got
cut by flywheels or pinched or something like that as they came out even this one will still
fire out of most blasters now it's going to have lost some accuracy because it's starting to look
more like a square or a cube but durability was a pretty good bonus of these balls compared to
regular uh darts because you can step on them you can run them over with a car you can get them wet
and they still function hyper has taken this one step further anybody who's modded a 3s blaster or
has shot something like my proton pack or a Jupiter knows that rival balls tend to emit dust
and that's what you can see in this round here is where lots of little tiny bits of foam have been
cut off of the ball or shaved off of the ball and that over time will wear down the ball in
my test so far the hyper rounds are considerably more durable they are not only more durable to
cuts and abrasion but there's no dust coming out of these blasters whatsoever even out of
the Mach-100 with the flywheels modded and I think that's a good step in the right direction
I think with the density and durability of this TPE material these are really going to
last a long time assuming you can find them also I saw American Foam over on YouTube had
a social post about these being UV reactive and that's something I’m going to test out as well
because that should make them a lot easier to find if you had a nice UV flashlight at night
they're obviously very bright I think the blasters themselves will also react really
well inside so these would be really cool in an indoor arena like a laser tag arena
with UV lights because you'd basically get to see them flying like they're glowing
and they'd be a lot easier to find so that could be fun for indoor wars as well next thing I want
to do is actually cut a couple of these open so I’ve got an x-acto knife here and we're going to
cut open and kind of rip these open oh my gosh you are so squishy um I mean just
seeing how much this resists a knife cut is uh really shows you know does speak to durability
so one of the things we all often saw with the off-brand rival ammo now keep in mind this is
genuine Hasbro this is pretty consistent all the way through but a lot of the off-brand stuff will
definitely have more inconsistencies inside like air gaps now we are looking into making ammo so
that much should be obvious but you'll see that inside this thing it is just completely
solid and that's just the way injection molds work since this is a complete 100
filled in round it's not going to have any air gaps very unlikely to have any air gaps and
because of that we're going to get more consistent weights and more consistent hopefully performance
on the note of durability one other thing I have noticed with these is that they get
kind of gross this is just shot around my warehouse and picked up a couple times and
they're already pretty grimy now it's not to say that rival doesn't get there as well this is a
five or six year old round as old as they can possibly be it's got a marking here there used
to be sharpie there that was from the very first batch I ever bought and I never marked them again
like that after so I know that this is a very old round but I do think these are going to be
pretty grimy however I think with the material I’m going to look up the material sheet for
TPE now there are a whole bunch of different TPEs and TPUs so it could be that it's not
compatible but I suspect you could put these in a dishwasher or a clothing washer in a bag
but try that at your own risk if you're interested in seeing whether we can clean them
comment down below and maybe I’ll give that a try as a short or tick-tock video in the future
overall at the end of the day I think this is a really good step for Hasbro it's a better ammo
type potentially it's got some down it has some pitfalls and it is not perfect but I am much more
excited about this than I am the Elite 2.0 and the disastrous Nerf Ultra lineup so I’d love to hear
what you think in the comments what would you like to see next from the Hyper line we're going to do
mod guides for all of the blasters and we've got a few other things we're going to try out
obviously I still want to make a proton pack for this blaster though with the stickiness it's
proving to be a little bit more difficult than expected it's not as clean cut as I had hoped
there's also been comments about putting something like talcum powder or baby powder or flour or
cornstarch do that at your own risk it might make them less sticky and maybe they would feed better
but you're going to end up with that garbage all over your blaster that's it for now thank
you again for watching do hit that like button on the way out until next time I’m out of darts.