so unity and harmony we kind of bunched
them together just because they're
pretty similar when it comes to their
definitions and what they are so our
friend google states that unity is the
overall cohesiveness of a composition
that's been created with the elements of
art and it's also considered the most
important principle your unity is what
makes your artwork feel cohesive your
unity is what makes things come together
basically
and repetition is how you get unity
unity comes from repeating things over
and over right because then it feels
like it's all within the same subject
matter all feels really nice let's talk
a bit about harmony as well so it uses
the elements of art to emphasize the
similar parts of different things right
it's like maybe things are the same
color maybe things of the same texture
stuff like that maybe if you have like a
truck next to a person they're clearly
not the same object but maybe the
person's wearing like a red shirt the
truck is right right that causes a bit
of harmony causes a bit of unity right
so it creates togetherness through
difference of objects
right so unity is the what in harmony is
the how what do you need within your
piece you need unity and that's like you
use to make the whole piece seem like
it's put together however harmony is how
you do that you need to find similar
things that echo within each item that
you have within your piece in order for
them to feel cohesive and unified so
unity is the one harmony is the how but
there is no simple recipe to create
unity or harmony and you must use the
context of your art piece to create
unity in a unique way every single piece
will have a different thing that
connects it with unity because if you
have too much unity then it makes your
entire piece feel very flat makes it
feel very
one-dimensional it doesn't have any
interest to it right so variety is what
you need in order to create that visual
interest to make people look at your
piece and go oh that's interesting
that's really cool to look at let's talk
about some different examples of unity
and harmony in relation to the
principles of design how do you make the
elements of art look good it's with the
principles of design
so let's talk about unity and harmony
with color and value so your color and
value with unity and harmony deals with
palettes and schemes palettes and color
schemes unity can be achieved with just
one color but harmony is created with a
good color scheme so you can have unity
by let's say we just had like a bunch of
people in the middle of the ocean right
so then everybody's colored blue you got
different kinds of you just got a bunch
of blue
that's all blue it's unified for sure
but it's kind of boring so your harmony
can be created with a good color scheme
maybe we can make this palette triadic
instead so instead of the people being
all blue maybe we can use yellow and red
right a little bit of white in there and
that can make it a nice more modern
contemporary triadic palette harmony is
used to create variety right so you
could have like let's say we had this
scheme
that's still good it works right it
works there's nothing wrong with it
but let's say we started
from monochromatic
is there anything wrong with this one no
you can absolutely use that right but
this feels better
then it'd be even stronger
if you had a single splash of yellow
over there
so this piece is from picasso's rose
period and this period is when picasso
started to use a lot of cheerful and
warm colors compared to the blue period
which was prior to his birth period rose
period was when he started to use a lot
of reds he used a lot of oranges a lot
of yellows pinks right it felt very rosy
and that's why it's called the
rose period so you use a lot of warm
colors
in this case he used an orange
underpainting to make the piece feel
more warm what's interesting as well is
that this entire piece feels very very
warm not just because of the orange
underpainting not just because of the
majority of the warm colors being used
but
what we will be talking about instead is
color association so because this entire
piece is very very orange very very warm
even though blue this blue over here
these blues over here
are colder colors because they're next
to a lot of warmer colors they feel warm
by comparison okay unity through texture
is basically just similar or the same
textures used within a piece to create a
sense of unity
so if we have
say everything is rough within a piece
that's unity say everything is smooth
within a piece that's unity obviously
you're going to have some
differentiating things within there to
create more variety but in in general if
it's all pretty similar that's a similar
texture right it can be as simple as the
texture of the canvas perhaps it's like
just a portrait of a person
and
you don't really have any physical
textures on there other than the texture
of the canvas and that overarching
texture of the canvas or your paper
behind it creates a sense of unity
through texture because everything has
that similar texture it's why some
digital artists use a texture overlay
right sometimes you'll see digital
artworks no their final step will be to
find a more crumpled sheet of paper or a
kind of like gritty texture like paper
texture that they put on top of their
artwork they can switch that to an
overlay and that'll give their entire
piece
that texture which is what they want
sometimes and it gives a nice sense of
unity when it brings everything back
together
right so it could be with physical
materials maybe if you have a more
collagi artist maybe they use a bunch of
eggshells maybe they use plastic right
that's a more physical material that can
create a unity through texture um you
can have implied texture maybe you're
just drawing that texture right on there
or digitally right maybe you're just
digitally adding that texture on there
or it can be with physical techniques if
you think about paints so this is a
carved detail from the alzeburg wagon
which is viking art from year 800 but
this is a very literal type of unity
right the natural differences within the
wood however create our harmony and
variety
so unity harmony with shape or form very
similar to the other ones
unity within your shape and form is a
similar use of shapes and forms to
create a sense of unity and it tends to
be popular because of how obvious it is
you know you look at an art piece first
what do you notice first it's the
objects
that are within the piece right if it's
like if you have a person there you
notice the person first if you like a
pattern you notice the pattern first you
notice your shapes and forms first
before everything else right because of
silhouettes and all that fun jazz so
um unity with shapes and forms tends to
be the most popular one to use
especially with more contemporary art
because of how obvious it is upon first
glance
so the use of the same shapes and forms
over and over can become boring and
repetitive if you use nothing but
circles within a piece right maybe it's
abstract but like if you're just using
circles yes you're creating unity but
man it's more
you're not really doing much with them
however
use of groundsweet or sharp edges or
creating
similarities
oh within different forms creates
harmony
it's better to use
different elements and create
similarities within different forms
because that will create your harmony
the ancient artwork we're going to be
using for this one is the aztec sun
stone the aztec sun zone was discovered
around the 1700s they estimate that it
was made in the
1450s aztec artwork in general is known
to be very very geometric so there's a
lot of precise sharp edges with very
geometric curves interspersed right you
notice within this design if i kind of
zoom in as much as i can you'll notice a
lot of very harsh
um very sharp precise edges and
everything that's rounded is still very
geometric it's incredible how circular
this is right these curves that create
this v
right but it has a very distinct look
right so you can always tell when
something looks in minor aztec because
of its signature use of shapes and forms
so the last one we are going to be
talking about is unity and harmony
through line
so it can be with implied line
or actual line
so when an actual line is usually
similar line way it's usually a similar
style if we have very similar kind of
line weight throughout the whole thing
that also creates unity using a variety
of lines that creates harmony but in a
more implied sense you can have similar
leading lines maybe everything is
leading towards one place you can have
similar leading lines with movement you
want the highlight video it's in our
youtube channel i can zoom in on this
one so you can kind of see
how beautiful this linework is it is
incredibly intricate it's a very strong
lining style overall it's very very
clean it has a bit of a wobblier look to
it which is a bit hard to explain but it
has a very traditional kind of look you
can see some of the this is ink wash so
it doesn't look like it's traditionally
done if you kind of zoom in here you can
actually see some of the overflow from
some of the ink wash over here you can
see a little bit right there it still
has that somewhat rough traditional look
but it creates that sense of unity
through that rough look
we're gonna be working with a mostly
dark palette i want to kind of work with
something more analogous
all right so the final illustration for
today so we're going to be continuing
with that kirby theme but uh if you know
anything about kirby then you know that
kirby bosses are a little bit messed up
so i'm going to be working with marx
today who's my favorite boss of all time
i think with unity is that it's not as
like obvious or it's like not as easy to
literally show compared to say like
variety balance
anything like that a unified piece is
you got to use everything at once
so it's like if we focus on one thing
it's gonna have unity or variety within
the other elements as well so it's a bit
tough to kind of show as one big thing
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i do really want to keep the the color
of this inside so which is like a bright
like turquoise
which is why i'm working with mostly i'm
working with analogous as well as a bit
of monochromes because i want that
turquoise in there
it'll give a nice focal point to the
whole thing
[Music]
what i'm doing because i'm changing the
color scheme entirely
is that i am instead taking the value of
each of the original colors and trying
to match them to the or the warmth of
each of the original colors and try to
match them to
this new palette right so the
the bow is more warm but i'm not going
to work with the warmth in that one
the shoes are about the same value as
the hat
as in the blue side of the hat so i'm
matching the valley with that
to try and kind of let it ring the same
the wings however are about the same
value as the body
a little bit warmer though and i want a
difference in tone or the difference in
hues i'm gonna actually switch this
a little bit i want it to be bright
though
uh what i'm doing right now is i'm kind
of just blocking out everything that
means is i'm just kind of figuring out
where all i want all of my values to go
where i want my color to go currently
i'm just trying to
figure out all my bounce light what kind
of light i want happening so i'm going
with kind of a blue light
i gotta keeping it majorly purple i want
that majorly purple kind of look
i'm picking up a lot of color from other
areas on the painting and what that
helps with is it really helps bring the
unity back in within the entire piece
it helps it feel unified because i'm
using the same colors over and over
despite putting them in different places
[Music]
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