In this video I'm going to show you
how you can take a static page,
animate it and create
a highlighted effect.
Hey everyone, Kelsey here
and welcome back to Gal. Today
I'm going to show you
how to create the famous
highlighter effect.
You've probably seen
this effect in Vox videos
or Johnny Harris videos
or any other documentary
where you just highlight
a portion of the text.
So in this video I actually took
a sample page from Google
Books from a book I'm reading
called Primal Branding
and I just scaled up the resolution
so you can do this with.
Any screenshot page that you have,
and then I'm going to show you how to add
paper texture to it.
How to create the highlighted mask?
Animate it an add some cool
3D motion on top of it.
So per usual the time codes are below
and before we jump in.
A huge thanks to involve the elements
for supporting today's video.
I have a surprise for you
at the end of this video,
but I wanted to let you know
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The link is just down below.
Alright, let's go ahead
and jump into part one.
The page set up.
For this tutorial
you can also download the project assets
if you want to follow along.
So I've included the link just down below
so you can download the project file
and now let's jump into after effects.
So once you have after effects open,
you're going to click on
create a new comp.
And then we're going to make a comp
that is 1920 by 1080,
which is the standard full HD.
And then we're going
to drag the page file
from the project panel
into the composition.
And then to scale it
up, you're going to press S
to bring up the scale parameters
and scale it to fit the frame.
So if you want to give it
an older paper texture, you can download
any paper texture from Envato elements.
I have this paper texture here
already downloaded
and I'm going to drag this
into the composition
on top of the paper file,
and now I'm going to scale this as well
so it fits nicely
in the whole composition.
And now we need to change the blend mode.
If you don't see modes here,
you're going to right click on the column
and then go to columns and add modes in.
Here, we're going to
choose the multiply mode
and now we can see the text beneath
and you can see that there's now texture
and now it's time to make
our highlighter effect.
To create the highlighter effect,
first we need to create a solid,
go to new solid and for the color.
I already have the yellow
highlighter color chosen,
but you can select that color and choose
any color that you want
for the highlighter.
Then from affects,
search for stroke an apply
the generate stroke effect to the solid,
and now we need to draw a mask
over the words where
we want the highlighter
to be on the page.
To do that, turn off
the yellow solid layer for now.
But keep the yellow solid layer selected
as we're going to draw the mask
on top of this layer.
So first let's zoom in a bit,
then go up to the pen tool
and let's begin to draw over the text
that you want to highlight.
Now you're not going to click
and draw a straight line here.
You want it to have some imperfections,
so to make it more human,
you're going to click
and then you're going to
click again in hold
to make it a little bit curved,
and then you repeat this and click along
to make a random line.
Until it's complete
to preview how it looks, turn
back on the solid layer
by clicking on the icon
and then go to effect controls
in from the path.
We're going to choose mask one,
then change the paint style
to on transparent
and then you can scale up the brush size
to the thickness of the line.
You can then use the color tool
to select the yellow color
from the mask in our composition,
or you can change it to
any color that you like.
Now we need to change the blend mode
of the solid to multiply.
So now we can see the text
beneath and the texture
and then we can also make
some adjustments to the mask.
You can just select the yellow solid
and make adjustments to the mask
path if you like.
And now it's time to add the stroke
animation to this mask path.
To animate, let's move
the playhead to the
beginning of the comp,
then go to the effect controls
and from the end parameter.
Here we're going to lower this to zero
and then press the stop
watch to enable keyframe animation.
Then move the Playhead
forward to about a second or so
to when you want
the animation to complete,
and you can always adjust this later on.
From here you're going to type 100
to the end parameter
so it will be complete,
and now when we play it
back, you'll see that it animates in.
If you want to make a second
stroke, you don't need to repeat
this whole process,
just go to the pen tool and quickly draw
the mask over the second line
and then from yellow
solid go to effect controls
and check the box.
Next to all mask in.
Now be sure to select stroke
sequentially and now all of the mask.
Animate One after the other sequentially.
Now we can press
H to use the hand tool to go down
to the next section
that we want to highlight.
Then from yellow solid layer
we're going to duplicate it
by pressing CMD D on a Mac
or control D on a PC
with the layer selected,
press enter to rename it
and will call the first one.
Section 1 then will select
the next one, press enter.
And call it Section 2
on this duplicant
what we can do is open it up
to delete the two former mask
and then we can use the pen tool
to draw our new mask
over the new lines
that we want to highlight
and then go back to the comp again.
Select it from the composition
and then go back to the composition
window in draw the other line
and repeat for however
many lines that you want.
And just like before,
you'll see that each mask
has its own color.
Now I'm going to fit it
to fill the full screen
and when we play it back you can see that
both sections are highlighted
at the same time and the reason for this
is that the animation
is exactly the same.
But let's say
you don't want the animation
to start at the same time.
This is where we can stagger the layers.
So to do this, select both of the layers
and press E to bring up the stroke effect
and here we can see the keyframes better.
Then we can drag the Section 2 comp layer
in, move it to the right so that way.
Animation starts
after the top section is finished
and you can play it back and move
the timing around until it's just right.
I'm actually going to open up
the stroke effect here
on the second layer
and I'm going to drag the second keyframe
over to make the animation longer
since there are more lines
in this animation.
So now this is looking good
so we can move on to the fun part.
The more interesting part, adding 3D
camera movement.
So let's select
all four layers in our comp
by holding down shift and then right
click and select pre compose
and let's call this pre composition
the highlighted page.
So now it's pretty composed an.
Now we want to make our page a 3D layer.
To do that simply check the box
underneath the cube icon.
And now let me open up
the transform parameters,
because when I go up to the page
with the 3D controls
here you can see that
as I move it, the numbers change.
So for this I'm just grabbing
the X orientation and moving it down
so it's more in a flat perspective.
And now we need to make a camera layer
to do that, go to layer new camera
and I'm going to choose a 35 millimeter
lens and press OK.
And now we can go to the program monitor
and we can press C on our keyboard
to bring up the camera rotation.
And here you can just
click and move the camera's rotation
anywhere to change the perspective.
If you press Y again,
you can move the camera's position
by clicking and dragging,
and if you press Y again
you can get the camera zoom controls
so you can click
and push forward to zoom in
and you can zoom in
until we fill up the screen
and then of course
you can press the again
to go back to the rotation.
And rotate it back to
any perspective that you like.
So using the C key
allows you to quickly
go through and change the cameras
position, rotation and zoom.
Next we can open up
the cameras, transform
tools and press the stop
watch next to point of interest
and position of the camera
so we can begin animation.
Then we can scrub to the point
where we want the animation to end,
and from the com window we can
then move our camera using the C keys.
To move it into the exact position
we want our camera to end
on, I'm going to rotate it
and then use the camera position
controls to move it over a bit
and you can play around with the controls
until it looks just right.
Now we can play it through
and see a nice movement.
If you want to make a quick change,
just place your playhead
at the end keyframes and use the C keys
to make your adjustments.
To make the keyframes more smooth
for more smooth out
animation you can select
both of the keyframes,
right click and select easy ease.
And now when we play it back
it's just a bit more smooth
and less of a jolted
stop to the animation.
Now this part is really cool.
You can add a depth of field
to your camera so to do that
go down to your camera options
and turn on the depth of field
and from here
you can increase the aperture
until you start to see some blur.
You might see a little bit
too much at first.
But next you need to play around
with the focus distance value,
so to make sure that the
first part of our pages in focus,
you're going to have to change this value
so you can play around with it
until the value is just
right for your scene.
And once the focus distances right,
you can turn off the depth of field
to see the before
and after and you'll see
after there's more blur
at the bottom of the frame,
which is exactly what we wanted.
Then we can.
Press the Stop Watch
next to the focus distance
and we can scrub to the point
when we start to see the second section
closer to the camera
and we can adjust the focus distance
to make sure the focus changes
as the camera moves
so we will move our playhead
ahead a bit to the point where we want
the second line to be back in focus
and then we can change
the focus distance value
until it's in focus
and you can see if we move it too much.
It'll be out of focus,
so depending on your camera placement
you'll need to.
Play around with us
until you get it just right,
and when we playback you can see
we have a really cool in depth animation
and now we can export this
and bring it into Premiere Pro
for some cool sound design.
So from Envato elements
I downloaded a documentary music track
as well as some highlighter marker
sound effects in Premiere Pro.
I'm just going to drag the music track
down onto the audio track one
to give it a documentary sound,
and then I'm going to open up
the sound effects track
and I'm going to select
this first marker sound
and drag it into the timeline,
and then I'm going to play it back
and move the sound effects
into place to align with the visuals.
Since there are multiple
sounds that I'm working
with, I'm going to select
different marker
sounds from the sound effect
and drag him into the timeline
to stack them up to align
with the visual.
And then I'm going to last one, select
all of the sound effects clips,
and then I'm going
to go to a central sound
and mark it as sound effects
and then select auto match
to make sure that they all are
at the correct level.
And now we can play
back to see how it looks
and sounds together.
So this is the way to do it from scratch,
but if you want to do it more quickly
and more complex
document or highlighter effects,
I would recommend using the document
highlighter template.
From Envato elements
you just have to download it
once you can use it in
as many projects as you want
and all you have to do
is replace the pages there
with your own page
and you can easily change
the highlighter effects
with their dashboard
and you can even invert it
to be in a darker theme so it's just.
An easier, quicker way to get started
with the highlighter effect
in a little bit more options to work with
and with an invite
to element subscription you can get more
than just this one template.
You can get unlimited
number of templates,
sound effects, music, whatever you want
with the single subscription
and This is why I love in photo elements
and I have a call.
When you're stuck
and you're not moving forward
and battle elements is the place for you.
Unlimited download, freedom to explore
templates, folder, music,
everything needs to elements.
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