[Music]
hello and welcome to the first part of
the onboarding series for v-ray for
sketchup
in this introduction video you'll get a
brief overview of how to set up and
render a scene using v-ray
after you have installed v-ray for
sketchup go ahead and arrange v-rays
toolbars for easier access
the first toolbar contains some of the
most commonly used buttons in v-ray for
sketchup
from here we can change assets render
settings find the extensive 3d content
library and different render methods
like interactive production or real time
this is the chaos vantage live link
where you can real time render with
accurate lights reflections and
refractions if you are working with an
rtx graphic card
the v-ray lights toolbar is where we can
find natural environment light and
artificial lights
the v-ray objects toolbar contains
specific v-ray geometries like
displacement or fur that can help us
bring more realism
finally the v-ray utilities toolbar
contains specific tools that can help us
explore the project or to map the
textures correctly
now open the asset editor which contains
important v-ray settings you need to
configure
click on the render tab and select
either cpu
gpu or rtx as your engine
then click the interactive toggle switch
to enable interactive rendering and
click the denoiser toggle switch
selecting intel open image denoiser or
nvidia ai from the drop down
next increase the update effects rate to
rapid
under render output
specify the image width and height for
your project and click on save frame to
see what portion of the scene in the
viewport will be rendered
for real-time rendering click on the
v-ray vision button now it's time to
choose a good angle in your viewport
when you are happy with it head over to
sketchup scenes panel and click the plus
button to rename it
to change the sun's position you can
move the date and time sliders or go to
the asset editor and enable custom
orientation and play around with the
horizontal and vertical angle of the
sun's position
to automatically generate sun positions
click on the light gen button select sun
and sky then specify the number of
variants you'd like to preview and click
generate
you can apply the light scenario that
you like best straight to your scene by
clicking on its thumbnail
once you find the right sun position you
can save it as a light gen set from the
save button
an alternative way to generate
environmental light is with image based
lighting
you can turn it on by clicking hdr and
follow the same steps as you did with
sun and sky to apply the light scenario
to your scene
to add another level of realism to the
scene you can turn to chaos cosmos an
extensive library of materials hdris and
3d assets
let's try it out
first download a material of your choice
from cosmos and click import
then select an object in your scene go
to the asset editor find the material
you just downloaded
right click on it and select apply
let's move on to objects
import an object of your choice from
cosmos and place it in your scene
we've lit our scene with an hdri using
light gen but there is another easy way
to apply image based lighting
just choose an hdri you like from the
chaos cosmos library
download it and use it to light your
scene
it will be imported in the v-ray asset
editor and appear under the textures tab
copy the texture
go to lights
click on the light gen dome and then
click on paste as instance to set the
texture hdr
parameter finally click on texture
placement and choose spherical mapping
to rotate the horizontal position of the
hdr using the slider
you have now created interesting
lighting with clouds in the background
once you are done placing assets and
have adjusted the lighting in your scene
you are ready to explore the v-ray frame
buffer just click on the interactive
rendering button and the v-ray frame
buffer will open
this is the v-ray frame buffer or vfb
for short
from here you can easily adjust the
final look of your render by adding
adjustment layers and much more
it is also the place from which you can
save your images to your hard drive in
your preferred format
great job you've rendered your first
scene in vray for sketchup
we hope you have a better understanding
of how the software works and look
forward to seeing you in the next video
which will focus on working with
materials
[Music]