- Today, Sony took the wraps off the PS5 so let's take
a deep dive into exactly what's new
and how it compares to the Xbox Series X.
So, definitely a couple of key takeaways.
First of all and it should be a surprise to
exactly no one is that the PS5 is significantly faster
than the PS4 Pro that it's replacing.
What's also a bit of a surprise is how the PS5
stacks up with the Xbox Series X.
It is certainty not a clean sweep that
the Series X has a lot going for it,
I'll get a little bit more into that in just a second.
Something else that's really surprising here
is what the backwards compatibility story looks like.
Now obviously on the Xbox side of things
we have pretty much full backwards compatibility
all the way back to a lot of original Xbox games.
Now with the PS5, thankfully,
we do have some backwards compatibility
but it pretty much only extends to PS4 games
and even at that level it's only some PS4 games.
They're aiming to have most of them available at launch
but it's not going to be quite as smooth
as on the Xbox front from what I'm seeing here.
All right so for this one,
Jimmy, can I have my nerd hat, please?
Thank you very much!
So with our nerds hats on, inside the PS5 we have
a 8 core Ryzen base processor.
So we have 8 Zen cores with hyper-threading
and this is very similar to what we have
on the Xbox as well as,
of course, Ryzen on the PC front.
So it's roughly equivalent
to a Ryzen 7 3700X although it is running it at lower
clock speeds in this case
up to 3.5 Ghz.
Now I'll go much more in depth on that one in a second,
but this is a,
huge, huge step up over what we have
on the current generation of consoles.
Now what the PS5 really does differ from
the Xbox series X is with the graphic side of things.
So it does have the same base RDNA 2.0 core
so that means you have things like ray tracing
that's just baked in,
but the way they've configured it very different.
So to put it in a nutshell the PS5 has
a smaller GPU which is running at a higher clock speed.
Now there are a lot
of advantages and disadvantages to this.
So one of the big advantages is that a smaller GPU
is going to be theoretically easier to cool
but more importantly for Sony cheaper to manufacture
so that does lend some credence to the fact that the PS5
Will likely be a little bit cheaper than Series X
but the way that they've accomplished this performance
means that it is actually not as powerful as the
Xbox Series X.
Although to be fair if you look at the
Xbox One vs PS4, the PS4 was much more powerful.
This is a little bit of a closer fight
but the way that they're accomplishing that performance
is kind of unusual because they're actually pushing
this thing super, super hard.
Now part of the reason they're able to
get such high clock speeds out of it
is because it is a variable clock speed or boost speed
so this is something we see a lot
on the PC side of things
but it's a little bit of disadvantage potentially
on console so if you take a look at the
Xbox Series X the CPU and GPU run at
a fixed clock speed all the time,
the end, right?
So if you're a developer you're designing it to run
at exactly like clock speed you have no worries
where as with the PS5 it will go up
to 3.5 GHz, honestly.
It will go up to 2.23 GHz on the GPU
which to be fair is like more powerful than
pretty much anyone who is able to get
at one of these RDNA 2.0 GPUs
but the downside though is that's not a fixed level
of performance.
To me what I'm looking at here is a PS5
which on the main system components the CPU and GPU
is not as powerful as the Xbox Series X
and could potentially be a little bit lower if it does
start to throttle.
Now some of the rest of the specs actually
get much more interesting on the PS5 side.
So memory is quite similar between the Series X and PS5.
They both have 16GB of GDDR6 although the PS5
actually has a slight disadvantage there
but we'll get into that in a second.
Where there's a serious advantage for the PS5,
however, is in the SSD.
So obviously SSDs this generation are going
to be significantly faster like literally orders
of magnitude faster than last generation
but the way that this Sony approach is this time
is different.
So first of all the PS5 has an
825GB SSD.
A very strange number although it's not a standard SSD
so its actually built into the PS5
and essentially they've done everything they can
to customize it to be as quick as possible.
That means that worlds could be bigger,
that means that there can be much more detailed textures
which makes sense considering you have
so much power on the rest of the console.
And it also means that things can
be ready to go pretty much instantly, right?
So we've already seen this with the Xbox and
obviously that's a slower SSD
where load times have been cut from
like 30 seconds to 10 seconds
and with optimization especially with some of the stuff
that Sony is doing we can expect incredibly quick load times
in this generation.
- Well I'll believe that when I see it, right?
Because, yes, even if you're at like 8 GB a second
you still have 16 of G6 memory to fill
so I mean were still talking a couple seconds
and that's like best case scenario
so I still feel like we'll be looking at a few seconds
of load times but it is gonna be
so much better than last generation like the old consoles
are gonna look slow.
Although they already look slow when
you load like Red Dead.
- No! So that is raw.
So what you're actually going to get out of the box
on the PS5 is likely going to be significantly
less than that.
Which is unfortunate considering that's,
well, obviously a downgrade from what you get
on like a standard PS4 or PS4 Pro today
now there is however expandable storage
so they way Sony has approached this generation is actually
not that different than what they've done
in the past.
So there is a standard NVMe slot built in
to the PS5 so we don't actually know what the
hardware will look like but I assume they'll be like some
hatch or some panel to open it up
but you can plug a standard PCIe 4.0 SSD in
and instantly it increase your storage capacity by a lot.
However,
while it sells great in theory
realistically the PS5 has a very high level of performance
that it expects, right?
All of these generation of consoles they all want super fast
SSDs and they want very consistent performance so while
technically you can just put in a PCIe 4.0 SSD off
the shelf first of all you need something which is going
to actually fit so most of these SSDs that available
right now have like big beefy heat syncs or fans
which will not fit
and on top of that it actually needs
to be quick enough just full stop.
So running a program where they're going
to be validating drives so theoretically
you could just stick anything in
but it very well either may load slow or may not work
at all for games.
So this is something which I think is going to be more
of a future proof style thing I don't know if there are any
SSD that will be on sale by the end of this year which you
can just plug and play into the PS5.
Which your point Jimmy you can still plug
in USB hard drives.
(Beep)
- But if you wanna play your PS5 games
you're pretty much limited to that 825 gig SSD for now
until you can further expand it.
Which if you compare to the Xbox Series X
while you do have to buy those expansion modules
those expansion modules will be available presumably day one
and you could buy as many of them as you need.
So it's gonna be an interesting generation this time
because there are some legitimately huge differences
in performance and capabilities between
the Xbox Series X and the PS5.
All right boys let's tighten our nerd hats
because were gonna go one level deeper now
and I'm gonna push my hat one level deeper.
So there are a couple of additional things
that they talked about
so they have a Tempest audio engine now this is something
which is mean to give you much, much more accurate
I know they've used a phrase like Ray tracing for audio
but essentially it is to be a little bit more
positionally accurate and there's a lot
of interesting things they've done
by essentially repurposing like not quite GPU cores
but something kind of similar
to give you much much higher fidelity audio but we'll
see how that works and well see which developers actually
fully take advantage of that
and of course we do still have a Blu-ray drive on board.
My nerd hat is a little too low.
We have a 100 TB,
100 GB!
100GB custom Blu-ray but it does
now support 4K UHD Blu-rays as well.
So after a very busy week of console announcements
and news the real question here
is how does the PS5 stack up with the Xbox Series X?
So first of all with the CPU they're very similar they
both take advantage of 8 core 16 threads Zen 2
designs so again very similar
to high end Ryzen
and the really only major difference is that
the Xbox can clock a little bit higher
so the PS5 is at 3.5 GHz with full 16 threads
you have everything available,
however, that is a variable clock speed
so its up to 3.5 but could go lower.
Whereas with the Xbox Series x
with everything on your 3.6 GHz
and if you would like to turn off that multi threading
and just get pure clock speed you can go all the way up 3.8.
so there's no doubt this is a win for the Xbox
Next up for graphics what we have
on the PS5 is again a RDNA 2.0 GPU
so these are very comparable GPUs
but the configurations are very different.
So the PS5 has 36 CUs
available at 2.23 GHz,
however, again that is a boost frequency
so it'll likely will come down sometimes.
However, on the Xbox side we have 52 CUs at 1.8 GHz
so when you put that all together the Xbox has a confirmed
speed of 12 teraflops
whereas the PS5 can go up to 10.2 teraflops
and we will see that sort of vary based
on the actual load of the games.
Now this is another case where it seems like the Xbox
has a clear win but the difference is,
is that I believe the Xbox will likely need
more power to hit that
and obviously we've seen with the design
of the Xbox Series X it's a bigger system it needs
that huge vapor chamber.
Whereas with the PS5 we don't know what it looks like
but I would hazard a guess to say that it was going
to be a little bit smaller than the Series X and it might be
a little bit closer to what we have like a traditional
console like the PS4 Pro.
But putting that aside best case scenario PS5 is still
almost 20% slower than the Xbox Series X and likely could
fall even lower based on the game.
Memory is pretty straightforward.
Both have 16 GB of GDDR6 however there are some slight
differences so the Xbox does have a wider memory buzz
and because of that 10 of their 16 GB of ram run at
560 GB per second which is slighter faster than what
you get on PS5 but realistically this is probably
not going to be anywhere near the kind of delta that
we saw say on last generation.
Now for the SSD the PS5
has an advantage but its not a super clear one.
So yes the PS5 does have a smaller 825 gig SSD compared
to a 1 TB drive on the Xbox Series X
and yes the PS5 does have significantly faster run.
So we'll do 5.5 GB per second raw or 8 to 9 GB compressed
whereas the Series X will be 2.4 GB raw and 6 GB compressed.
So pretty major difference there but the downside is,
is that the Xbox at least right now
has a much easier expansion
so once you fill up your PS5 drive you're gonna have to
start shoveling things around until at least we get SSDs
which are going to be fast enough whereas the Xbox you
can buy those expansion modules
and use them pretty much day one.
They might be expensive but this is a little bit
of a weird one and I'm really curious to see how well
developers are able to take advantage of these speeds
because while yes it sounds like a big difference in theory
but the optimization here can make a huge difference
especially considering that these are
so, so much faster than last generation.
So when you look at everything we know about the PS5
and the Series X they're roughly equivalent, right?
They share a lot of the same sort of underpinnings,
a lot if the same components but there's a very clear
advantage for the Xbox Series X
now does that mean that the Xbox Series X will be
more expensive?
I would expect so, right?
So based on this it looks like Sony is trying to push
a smaller cheaper design to higher clock speeds
and sort of optimizing with like boost clocks
and everything but at the end of the day I feel like
we're in store for a really exciting generation.
So I'm curious what do you guys think about
the PS5 launch announcement?
What do you want to know and how do you think it's going
to stack up to the Series X?
Are you actually gonna pull the trigger on one
or are you gonna stay team Sony?
Team Xbox or team PC masteries?
A lot of people are gonna say that one.
- [Ken] That one?
- Yeah.