style skill
and substance welcome to watch mojo and
today we'll be counting down our picks
for the top 10
games with amazing third-person melee
combat for this list we'll be looking at
games that get third-person melee combat
right
if you like what you're hearing be sure
to check out the full song at the link
below
[Music]
number 10 middle earth shadow of mordor
and middle-earth shadow of war
trying to cause a distraction nothing
would distract my blade from your
neck reminiscent of the combat from the
batman arkham games
monolith's middle earth series is a
reflex based hack and slash title with a
big focus on countering
as uric enemies with different strengths
and weaknesses are around every corner
our hero talion has to make full use of
his ranger skills
and the powers afforded to him by the
elden lord kelebrimbor
and thanks to the nemesis system these
fights often feel very personal
shadow of war fine tunes shadow of
mordor's already satisfying combat with
a heavier focus on rpg elements
such as unlockable skill trees allowing
for a more versatile experience
once talion gets an attack chain going
monolith's titles
really begin to shine none swine do you
really think you're making a difference
you're a fool number nine devil may cry
franchise
finally i was getting tired of playing
your childish games
arguably the definitive character action
franchise at its best that is
this capcom series is nearly untouchable
when it comes to melee combat
building on the solid foundations of the
original game devil may cry 3 injected
further depth to the stylish gameplay
through the inclusion of different
combat styles
later entries would even allow weapons
to be cycled mid-chain
for some truly insane combos devil may
cry 5
features three playable characters who
control completely differently but are
uniformly great
dante in particular however has evolved
into one of the most complete characters
in gaming when it comes to melee combat
well looks like this won't be a total
waste of time after all
number eight the witcher 3 wild hunt
although overshadowed by the fantastic
storytelling the witcher 3's combat can
be incredibly satisfying once it's
mastered
blending magic multiple weapon types and
an adrenaline system that rewards a
quality performance with buffs to stats
geralt strikes roles and moves through
battles with finesse and practicality
more than anything the witcher 3 adds a
ton of personality to its combat system
as it is designed to reflect geralt's
style as a seasoned witcher
the combat is especially wonderful on
harder difficulties
as enemies force geralt to use all of
the tools at his disposal
number 7 yakuza franchise
putting aside some growing pains sega's
gloriously badass beat-em-up series has
blossomed into a beautiful work of art
an excellent entry point into the
franchise is yakuza zero which not only
has an engrossing narrative
but also a deceptively deep combat
system although simplistic at first
yakuza's combat opens up considerably
once the main characters
unlock some different fighting styles
and a few explosive moves
whether kiryu is hitting yakuza members
with furniture or majima is dancing his
way to victory
yakuza makes sure that every kick or
wrestling move
feels suitably impactful
[Music]
number six spider-man
morning guys who's ready for their hot
fresh cup of bodily harm
cliched though it may be to say the best
thing about insomniac games combat
system
is that it allows players to genuinely
feel like they are
spider-man as the hero is far from a
tank
marvel's web head utilizes his agility
spider-sense
powers gadgets and the environments to
craft a mesmerizing ballet of controlled
mayhem
spider-man is a joy to control and
executing a perfect dodge can be just as
gratifying as trapping a host of thugs
using a web bomb or performing a
finisher
the game could benefit from some greater
enemy variety but the combat itself is
undeniably awesome
you two stay here wait for the police
number five
monster hunter world
combat does not have to be flashy to be
satisfying
monster hunter worlds gameplay is easy
to grasp but harder to master
especially since there are 14 weapon
types that are all unique
as the focus is squarely on the enemies
world's combat is somewhat reactionary
the satisfaction lies in figuring out a
monster's attack patterns and exploiting
its weaknesses
battles are a test of attrition but few
victories in gaming are anywhere near as
fulfilling as
finally striking down a monster after a
grueling struggle for supremacy
the more time you put into the game the
more satisfaction you'll get out of it
[Music]
number 4 soulsborne series
[Music]
beginning with 2009's demon souls from
software has consistently gotten combat
right in a series where the smallest
mistake can lead to death
the soulsborne games inject combat with
a tremendous sense of weight
whether taking on a boss or a hollow
there is always an all too real sense of
danger and
every victory or defeat is earned
compared to the more methodical souls
series bloodborne
ramped up the speed to force players to
assume a more aggressive fighting style
a change that produced amazing results
even if one were to neglect
mechanics like parries or backstabs the
strong fundamentals and weapon variety
of the soulsborne games
ensure that fun will still be had
number three ghost of tsushima
as fun as it is to play a ninja and
stealthily lower the game's mongol
population
ghost of tsushima shines the brightest
when jin
saunders into an enemy camp unsheathes
his sword and gets to work
with four stances designed around
different enemy types situational
defensive options that require quick
thinking and decisive action
and a respectable selection of
unlockable skills ghost of sushima's
combat has
depth to spare and yet it somehow never
feels overwhelming either
while the game's visuals might be
breathtaking and beautiful
battles in ghost of tsushima are ugly
and gory affairs which is a good thing
number two batman arkham franchise
look out batman's here
although a few other games have tried to
replicate its formula the batman arkham
series remains the king of free flow
combat
batman is overpowered in all of the
games but that is the point
batman is well batman so victory is more
or less guaranteed
but satisfaction lies in delivering
swift justice to a score of gotham's
worst
while taking no hits and throwing out
the occasional gadget for an added bit
of flair
many feel that the combat was already
impeccable in arkham asylum but each
subsequent entry has added new elements
to batman's arsenal that better equip
the dark knight to make
short work of different types of goons
before we continue be sure to subscribe
to our channel and ring the bell to get
notified about our latest videos
you have the option to be notified for
occasional videos or all of them
if you're on your phone make sure to go
into your settings and switch on
notifications
number one god of war
this again for 2018's entry in this
long-running franchise
santa monica studio moved the camera
behind kratos's back
and gave the spartan an axe god of war's
combat is intimate
and puts kratos into close quarter
encounters that almost feel like duels
with ruthless enemies and a kratos who
is formidable but not unbeatable
fights are a symphony of vicious combos
well-placed ranged strikes
powerful magical attacks and timely
interventions by atreus
the game's combat takes a few hours to
peak but it becomes something worthy of
the god of war after kratos unlocks a
few stances
and retrieves an old friend from back in
the day in short it's a masterpiece of
third-person melee combat
i've never felt more alive
do you agree with our picks let us know
in the comments and hey if you're a fan
of the song playing right now be sure to
check out the music video for it
right here