[MUSIC PLAYING]
- This week, I sit down with Cameron Monaghan to talk
about "Star Wars Jedi, Fallen Order"
and how his real life skills inspired Cal Kestis.
- Plus, Matt Lieb's back.
[ROARING]
- This is "The Star Wars Show."
From the Lucasfilm headquarters in San Francisco,
here's your hosts, Andi and Anthony.
- Hello, and welcome to "The Star Wars Show," the only "Star
Wars" show on the internet that strapped a game wheel
to the back of a trailer and drove it around Hollywood
Boulevard for fun.
- That's actually pretty tame on the "Star Wars Show" scale
of crazy. - That's true.
We did blow up a sail barge last week.
- Tune in next week to see us blow up the wheel.
But for now, let's go to the news.
A brand new image and trailer from "The Mandalorian"
were released on VanityFair.com on Monday.
- In the image, we get a closer look at Ming-Na Wen's brand new
character Fennec Shand, who will cross
paths with the Mandalorian midway through season one.
- But if an image isn't enough for you,
she was also featured in a brand new teaser trailer that was
filled with the Mandalorian on a dewback,
scout troopers on speeder bikes, IG-11 making it rain
blaster bolts, and that Nick Nolte
goodness you've been craving.
- "The Mandalorian" will be streaming on Disney
Plus starting November 12.
To watch the trailer on repeat and read
an interview with Ming-Na Wen, head to VanityFair.com.
- "Target Vader" number five, "Star Wars Jedi, Fallen Order"
number four, and "Star Wars" number 74
might be hitting store shelves next Wednesday.
But we have an exclusive look at them right now.
- "Target Vader" number five shows everybody's favorite
toilet-paper-wearing bounty hunter Dengar making that bread
after completing a deal with Darth Vader,
which results in fellow mercenary
Valance ending up in a pretty uncomfortable situation.
- In "Jedi, Fallen Order" number four,
the Second Sister is on Ontopnos,
searching a dilapidated temple that has seen better days.
- Last, but not least, we have the penultimate ultimate issue
of "Star Wars," number 74, which finds Captain Solo finally
admitting one of his plans is stupid,
as well as mangler mounted stormtroopers and Darth Vader
proving he doesn't need backup.
- You can take a closer look at these pages and more right now
by heading to StarWars.com and pick them up when they hit
store shelves on November 13.
- Have you ever dreamed of going head
to head against Darth Vader?
Well, your dreams are about to come true
thanks to the third, and final, installment
of ILMxLAB's virtual reality experience, "Vader Immortal."
Building on the events of "Episode II," it is up to you
to stop Vader before he destroys all life on Mustafar.
Plus, you'll discover more about the mystery of your bloodline.
- Episode three will be available on Oculus
Quest and Oculus Rift starting November 21.
- But you can head to StarWars.com right now to find
out more about this cinematic conclusion
in an interview with director Ben Snow
and producer Alyssa Finley.
- And for more news from around the galaxy,
check out StarWars.com.
- And finally, people have been misquoting
"Star Wars" for years.
- Mostly in my Twitter mentions.
- So we decided to send Matt Lieb to Hollywood Boulevard
to find out how well people know "Star
Wars" in the following segment presented by Geico.
- Hey, everyone.
Matt Lieb here.
I've been driving around Hollywood Boulevard
in this beautifully decorated mobile game
show truck playing the game, "Who Talks First?"
How does it work, you ask?
People are going to come up and spin the wheel.
It's going to land on a "Star Wars" character.
I will read them a quote.
And if they believe they actually said the quote,
they'll say, believe it.
If they don't believe it, they say, unbelievable.
And that's how it works.
Are you guys ready to play "Who Talks First?"
[CLICKING]
Who wants to play "Who Talks First?"
It's a "Star Wars" themed game show
where you get to spin a wheel.
It's a lot of fun.
And it's going to be on the internet.
Come on up.
You excited?
- I'm so excited.
- Are you really excited? - [YELPS]
- Yeah, we're going to be on the internet.
[CLICKING]
All right.
You got Jyn.
Did Jyn say this?
"Rebellions are built on hope."
- Unbelievable. - That is incorrect.
[BUZZ]
She did say that.
- Rebellions are built on hope.
- Give that wheel a spin.
[CLICKING]
- Oh, Kylo Ren, played by Adam Driver.
He made this look OK.
"I will finish what you started."
- I believe it. - You believe it?
- Believe it.
- That is correct.
- I will finish what you started.
- You got it right.
You guys won.
Ladies and gentlemen, who wants to play "Who Talks First?"
the internet's best game show.
Come on, you'll love it.
Hey, you want to play an internet game show?
All right, yeah.
Are you ready to play "Who Talks First?"
- Sure.
- Let's do it.
Go ahead and spin that wheel.
[CLICKING]
Darth Vader.
- Oh, that's easy.
- All right.
Luke, I am your father.
- Believe it.
- Unbelievable.
The real quote is, "no, I am your father."
- No, I am your father.
- Yeah.
We're tricky here.
- Trick question.
- We're tricky here, dude. - OK.
- I'll make you a deal.
If you play this game, I will stop using this bullhorn
in your face right now.
All right, let's do it.
Let's spin that wheel.
[CLICKING]
Yoda.
All right, "that is why you fail."
Believe it or unbelievable?
- Unbelievable.
- Believe it.
He actually said it.
- That is why you fail.
- Why sit around in traffic, when you can play a "Star Wars"
themed game? What's your name?
- Mark Nobel.
- As in, like, Nobel Peace Prize.
- Right.
- All right, let's do this.
Go ahead and spin that wheel.
[CLICKING]
That is a nice spin, Nobel.
You just won the Nobel spinning prize.
Oh, oh, that is Finn.
"Escape?
He's one against an army.
We have to help him.
We have to fight."
- Believe it.
- That is correct.
- Escape?
He's one man against an army.
We have to help him. We have to fight.
- You won "Who Talks First?"
- Cool.
- You did it.
- [LAUGHS] That's real good.
- Well, that's it for our game of "Who Talks First?"
We learned a lot about different "Star Wars" quotes.
Where we're going, we don't need roads.
Whee! [BEEP]
[SQUAWK]
- Excited to be sitting down now with Cameron Monaghan.
Welcome, sir. - Hey.
What's up.
- You are Cal Kestis in "Star Wars Jedi: Fallen Order,"
which is coming out very soon.
How does it feel to be getting so close?
- It's so exciting.
The game looks amazing.
I've been kind of addicted playing it.
And I want to play more.
I kind of want to be playing it right now.
- Yeah, same.
So tell us a little bit about Cal Kestis.
What is he like?
- He's been on the run for a while now.
He grew up within the Jedi Republic,
but his master was killed during the Order 66 purge.
So he's been in hiding on this kind
of scrap planet called Bracca.
And from there, he becomes discovered and kind of gets
thrown into this adventure.
And he's good hearted, but he has a bit of an emotional wall
up.
And he also has a very volatile relationship to being a Jedi
and to the Force itself.
So it's something that he has to kind of work through.
And he also has to work through his relationships.
And that's what a lot of the game is about,
is about him dealing with his past,
and moving forward, and trying to put his experiences
to a very positive or good use.
- How would you compare Cal to other Jedi we knew?
Is he kind of closest to anyone in personality?
Or--
- He's kind of his own guy.
Because so much of the game is about Cal's internal struggle.
So I really wanted to build him from the inside out.
And I wanted to let the situations
and circumstances that he exists within define
who he is as a person.
I wanted to make sure that his past traumas and losses
and everything kind of set up who
he was, but also with an incredible empathy
and kindness.
I think that there's something really
amazing about Cal's optimism or desire for goodness
because he's gone through so much.
It was less about trying to liken him or distinguish
him from other performances.
I think that there are similarities to some.
But he feels different in a lot of ways.
He kind of feels like his own guy, which I'm excited about.
- Was this the first time that you
had done, like, a full video game performance capture?
- It was.
- What was that like?
- It was different, but the same in a lot of ways.
The basic concepts are there.
But they're implemented in such a different way.
You're in an empty warehouse.
So you have to use a lot of imagination.
But at the same time, that kind of frees you in so many ways.
You're not constrained by any sort of physical set,
or placement of camera, or anything.
That's going to be decided later.
So you, instead, kind of just learn
how to express within the context and situation
of the character, and just really allow
your imagination to blossom.
And hopefully that can then later
inform a lot of what they're going to do with the scene.
And from the stuff I've seen, it really
has turned out really well.
So I'm excited.
- Obviously, part of a performance like this
is very physical too.
- Absolutely.
- You actually had had some martial arts
training beforehand, right?
- I did, yeah.
I grew up doing a lot of different martial arts.
So I was able to kind of tie that into the character
of Cal a little bit.
I had a lot of experience with weapons,
specifically in a style called XMA, which is, like,
a very performance-based, flourish-y, expressive version
of martial arts and weapons training.
So when I was in the audition for it, they threw a lightsaber
at me and were like, what can you do with this?
Can you just show us, like, how you move with it?
And I kind of, like, reached into the deep, dark crevices
of my brain, you know.
Opened up an old rusty chest that had some of the flourishes
and swings that I remembered from being
trained when I was younger and managed
to kind of pull something out.
And I think that helped in getting the part.
So I'm glad.
- That's got to be so fun.
Like, when they tossed it to you,
they're kind of expecting-- you know,
we've all played around with a lightsaber before.
- Sure. - And then they throw it to you.
And you're like, yeah, I know what I'm doing.
- Yeah. - Like, I got this--
- Well, it was also-- it was also funny, too.
Because at that point, I didn't know that I was auditioning
for a "Star Wars" game.
But I kind of knew.
- Right.
- I'll be totally honest.
They made these, like, fake audition pages and stuff.
And I was kind of reading it like, hmm, this is "Star Wars,"
isn't it?
And they were like, no, no.
Like, everyone's like, no, of course not.
It was code named something completely different.
So when I got into the room and then
when they gave me the toy lightsaber, I was just like,
I knew it.
I knew it. I knew it.
I knew it.
I'm so excited about this.
[LAUGHS]
- Cameron, is there anything that you would like people
to know about "Star Wars Jedi: Fallen Order,"
anything about your experience with it?
Anything you hope they get out of it?
- Yeah, I mean, I think that I'm just excited for people
to really see the extent of where the story goes,
and how it shifts, and a lot of the different tones
and colors of the game and the story within it.
It's a really incredible journey.
It really goes places.
And I can't wait for people to see exactly where it goes.
It's amazing.
- Well, I am very excited to play it.
I'm sure everybody else out there is too.
November 15, "Star Wars Jedi: Fallen Order."
Thank you so much, Cameron.
- Thank you very much. - You're
- Watching - The
- Star - Wars
- Show.
- How often do you think Cameron plays
"Star Wars Jedi: Fallen Order?"
- It sounds like a lot.
And I don't know if I could do that if I was him.
Because it's got to be weird to be Cameron controlling
Cal Kestis, who's basically a little mini Cameron responding
to big Cameron's commands.
- Yeah, it's weird.
It's like, Cal-ception.
[RUMBLING]
That's some next level thinking, Carboni.
- It's the only thinking I do.
- All right, well, let's end the episode now.
As always, remember to like the video,
subscribe to the channel, follow us on Twitter,
Facebook, and Instagram.
- Thanks for watching.
And may the Force be with you.
[RUMBLING]
[BEEP]
- Janina probably had the same issue, too, with Iden.
[BEEP]
And Sam with, like, everything. [BEEP]
- Sam's fine with it.
[BEEP]
Sam wants to control 100 mini Sam's.
[BEEP]
[BEEPING]