What's happening ladies and gentlemen,
this is Minh from Architecture Inspirations.
Today I'm going to show you my lighting setup
for a daytime interior rendering
using Vray 3.4 for Sketchup.
Let's get started.
First of all,
if you want to download this model
and follow along,
then go to this link here to download it.
I will only sell 100 of these so get it while you can.
Also, make sure to stay until the end,
because I will announce three lucky winners
who will get this model for free!
Now let’s jump into the tutorial.
1. Locate your main light source
The first thing you need to do
is to figure out what is your main light source
and where will it will be coming from.
For most daytime renderings such as this one,
the main light source is usually the sun.
And in this case,
I want the sun to go through the two windows
on the left side.
I can do that
by adjusting the shadows settings here
until I get what I want.
Now let’s start the render.
But before you do that, here’s a bonus Tip.
Go in the render elements
and add a Raw Total Light element,
this render element will make it easier
to see how lighting affects your scene.
Now start the render.
And there we go,
that’s our render at the default settings
Let’s go to step 2
2. Adjust camera settings
I’ve explained camera settings in my last video.
You should definitely check it out if you haven’t yet.
For this scene,
I will leave the Aperture and ISO number the same.
I will only decrease the shutter speed to 100
to brighten up the image.
As you can see,
the image has brighten up quite a bit
but you can see that some parts of the image,
like this area of the pillow here
is a little blown out.
You can use this button, to force color clamping
to see areas that are too bright.
To fix this,
I’m going to turn down the sun’s intensity multiplier to .5
This improved those areas,
but also made the image a little darker.
So let’s move on to number 3
3. Enhance the Sunlight
For step 3, I will enhance the sunlight
by adding a rectangle or plane light outside the window.
Make sure that the light faces the right direction.
If not then just rotate it like so
and place it just outside the windows.
I’m going to set the intensity at 25
and start the interactive render.
You can see that the image has brighten up overall.
However you can’t see the sky on the outside anymore,
this is due to the light we just added.
So in Options, click the checkbox to make it Invisible.
There we go, it’s starting to look better.
4. Brighten up dark shadows
To improve the lighting even further,
let’s brighten up some dark shadows
by adding some more lights in the model.
The first one I’m going to add
is a secondary light source
coming from the opposite side of the sun,
which is over here on the right side.
This light will not be as bright as our main light source
so I’ll set the intensity to 10.
And the other one is behind this camera facing this bed
with a very low intensity of 3.
You can change the shape of the light here as well.
As you can see,
these lights didn’t affect much of the image
except brighten some shadows in the rendering
so this step is optional if your scene is already well lit.
I think the scene looks pretty good!
However, let’s take a closer look at our rendering.
There is a yellow or orange tint from the sun
that I don’t really like.
Also, these shadows are a little too sharp for me.
So I think I’m going to make some final adjustments
in the sun settings
to make it even better.
5. Adujst sun settings
Let’s go to the sun settings,
and the first thing we are going to do
is change the size multiplier to 2,
this will increase the size of the sun,
and as a result, the shadows will look softer.
The second thing is change the color mode
from filter to override.
This will set the color of the V-ray sun
to this color we have here, which is white.
That way,
we can get rid of the orange tint in our rendering.
There we go!
That was my workflow for lighting an interior scene.
Now let’s get to the giveaway.
Congratulations to these three viewers,
who were randomly picked from the comment section.
Please message me on my facebook page
for further instruction on how to get this model for free.
As for others who are interested in this model,
follow this link here.
Like I’ve mentioned before,
I will only be selling 100 of these,
and after that, they’re gone, forever.
So grab it while you can.
And that is all for today guys.
I want to thank all of you for supporting me,
especially those who purchased my last model,
it really means a lot to me,
and helps me keep this channel running.
That’s all for today guys,
leave a like if you find this helpful,
and comment below what you want to see next.
Stay inspired guys,
and I’ll see you,
Next time.