kanchu amit and tawedith bring their
godly powers to the screen marvel
studios moonlight so to get the lowdown
on these larger than life characters i'm
talking with ryan minerding and rodney
fuente bella thanks for talking with us
all right let's kick things off so ryan
where did you and the team look for
inspiration for these characters we were
asked to take a look at the the
iconography from egyptian history to try
and find the core of what those gods
visually were we were trying to look at
them in the comics as well and mix some
of the comics history with visuals that
we were researching muhammad was really
key in trying to like call out what he
wanted to see in each one of the gods
and find the hallmarks that are going to
resonate with not only a larger viewing
audience but also egyptian people and
say like yeah that feels generally
pretty right and pretty good
okay so let's start with kanchu how did
the team approach his design
khanshu ah he was an interesting
character to design he's a god at the
moon and he's a god of vengeance and
he's one of those characters that has
such a complicated personality he feels
like he's doing the right thing and the
way he does it is something that is
almost questionable
in the comics he is a bird skull
that's floating on a body and it's a
very interesting challenge to see like
what we could do to make that feel
interesting and feel like it's a
character that will play well in the
show so we did a lot of concepts to see
like what the head could be and how that
interaction between the head and the
body would be the look of him was
derived from
one of a previous iterations of moon
night but in a more kind of emaciated
and more decrepit sort of way what we
played upon was the look of mummies i
wanted to make sure that the the fabric
flowed and had this kind of like creepy
quality to it his head shape is so
interesting is that that bird skull we
were looking at that from every angle
possible but also trying to find ways
that that head if you're below it that
it looks terrifying if you're more eye
level with it that it has a different
look to it we learned that lesson on the
first iron man movie that depending on
the head angle that helmet can look
aggressive but still like okay or it can
look really angry and using those same
sorts of ideas and the eye shape around
conscious and the beak like trying to
find ways that that head can be
different things depending on the point
of view
in contrast to kanchu of course we have
ahmet country's rival rodney could you
please walk us through her design
so amit in egyptian depictions of her
she is a hybrid of a crocodile a lion
and a hippo and we were playing around
with all those different things one of
the interesting things about amit having
a crocodile head was trying to figure
out like okay
how
will she talk you are no one saying so
that it feels
right
to do it in a sense that doesn't feel
authentic was something that we were
playing around with for a while i'm so
proud of how we did amit's hair and how
that kind of comes together our artist
vance he came up with this brilliant
idea to make sure that like the hair
kind of has this like sense of it
looking like a hair but comes together
in the end almost like a tail when i see
her on screen it's just like wow that's
that's incredible rodney we of course
have to talk about tao weddit how did
the team develop her design we thought
oh this is going to be so much fun
because she is such a star contrast from
amit and konshu she is fun she is
someone that was unexpected in the show
in a great way
she's a god of fertility she looks like
she's a hippo and she's blue she's in
charge of the duad which is like the
underworld when designing her we wanted
her to feel like she had this friendly
quality about her maybe even a matronly
sense the interesting thing about
creating her was how do we make
all those egyptian lines how do we put
that into
a hippo body
i wanted to frame her face with her
headdress and i wanted to create a
friendly quality about her and
incorporate egyptian design motifs as
much as possible so that when you see
her you feel that she is a god and you
feel that there's a sense of royalty to
her but in a way that's very
approachable
so looking back at the team's work
across the entire series what are you
most proud of
i hope they fit in the story exactly as
they're supposed to and i hope they feel
real and like characters and in some
cases i hope they feel terrifying in
other cases i feel like you can
hopefully empathize with them knowing
what the story is and knowing how good
the story is it was so rewarding to be
able to work on these characters and to
feel like i'm a part of this i think we
did a great job in terms of how
everything looks and
the holistic kind of quality of like how
everything plays together that's the
thing i'm so proud of
heck yeah you guys should be proud ryan
rodney thanks for giving us the inside
scoop and everybody watching go watch
marvel studios moon night where all
episodes are now streaming only on
disney plus
you