♫ Little man you're crying, I know why you're blue
♫ Someone stole your kitty car away
(broken metal and growls)
- But if I'm talking to him and I am here-
- It's sort of your long shot so yes,
- Don't mind me. - I think coming in to here,
it's sort of my--
- Okay, fifty fifty and is that it or not?
Like this?
- I play the grandmaster, yes,
I'm the head of Sakaar, and it's colorful,
and even though I've lived since shortly
after the Big Bang, 14 million years old,
the only thing I like to do is to play games really.
When we meet me, I'm in the middle
of my gladiatorial games,
you know, producing, and, what else?
There's kind of a rebellion,
and I have to deal with that and
all that kind of stuff.
But, you know, fear not, I can't be killed,
just like my brother Benicio del Toro, the collector,
and there it is, and that's in the middle
of this whole other story of Thor's.
- Looking along here, go high, then sort of low
and then just go boom.
- Two, one, go.
(Thor grunts, exasperates)
(gears whirring)
- Go.
- Action.
- Yeah!
- [Director] Good, good good!
- [Chris] I think the objective, even years before
we'd written the script was
to change this film up in some way .
I think it all started to feel a little bit familiar and
predictable and I called Kevin Foggy and said
we got to do something different here and he agreed.
It was incredibly receptive and then
we had Taika come on board who had the same attitude.
It was about changing the aesthetic look;
the hair, the hammer, the costume, everything, the world
that we were a part of the universe, the music, everything .
So it felt like kind of a clean slate.
You know starting again and playing a new character in a way
which is hugely freeing and invigorating.
(incoherent chatter)
(loud clanking of metal)
I think that there's a vulnerability to him
you know and accessibility to him that wasn't there prior.
I think the first time I played the character was about
making him, playing a god
then being sort of ethereal and god like and
speaking a certain way and moving a certain way.
But the problem is with that then, it's good for one film
but after that then you sort of hit a ceiling
and you don't know where to go.
And so this film was about kind of
stripping that back and having a greater access to that
vulnerability and relatability, you know he's one of us.
He has the same problems that we have.
He has the same insecurities that we all might have or
he has the same concerns or fears or whatever.
We sort of did away with any exterior sort of confidence
and he was almost of the back foot a lot of the time
which is a lot more fun to play, you know,
there's a self deprecating attitude and
sense of humor that comes with it.
(gun shots)
(intense small explosions)
- [Taiko] My vision originally was just make Thor the
coolest character and make him the most entertaining
character otherwise don't call the film Thor.
Chris already said this to (mumbles) he said,"I wanna do
"something where I'm not doing
"the same treading water again and again.
"I wanna change the character up and make him more fun
"and have an adventure!"
So Marvel is very responsive to when
people want to do that stuff.
So I went and my vision was to make it fun and colorful.
Looking at that poster I was like it's got to be like that.
It's got to be like the comic books I grew up with
where it was like splash pages and curvy art
and it was fun and vibrant.