- [Narrator] What could Sony possibly do
to justify a $200 game pad?
Quite a bit.
The Sony DualSense Edge lets you easily rip out
its entire joystick modules if they ever develop drift.
You can swap out its stick tops for classic convex domes.
Here are hair triggers,
with the flick of a switch.
You can remap practically every button in this controller.
Adjust vibration strength.
Turn off system keys you might hit accidentally.
Rear pedals let you jump or duck or roll
or you name it,
without ever needing to take your thumb off the stick.
Hold down one of these dedicated function keys
and you can swap between three programmable profiles
you can take to a friend's house or a tournament,
where you might also use this clever USBC locking adapter
and included 2.8 meter cable
to avoid any wireless interference.
But the best part might be this.
As far as I can tell,
Sony didn't fix what wasn't broke here.
It's the same size, the same shape
and it feels like the original DualSense.
Only better, thanks to the extra texture on these triggers
and these new rubber grips underneath.
It's still got the amazing adaptive triggers
that let you feel things,
like when your car's tires are losing grip,
as long as the new hair triggers aren't active.
The buttons and D pads and joysticks
all feel practically identical.
That could be the same part in a different color, honestly.
And yes, I brought my own DualSense from home just to check.
In fact, it's not the only game pad
I stuffed into my backpack
before driving to PlayStation's US headquarters.
I took a walk down memory lane
with the DualShock 4 and DualShock 3,
whipped out the Xbox 360 Pad I still use with my PC
and cursed out Vjeran under my breath
for forgetting to bring in his Xbox Elite series two.
Veren, how could you?
But I think the best comparisons are to the DualSense
where it just feels better.
Even though I prefer the original's
white buttons and matte interior.
Very similar, but just a little bit more deadened
on the edge, which is nice if you want it to feel precise.
Less nice if you want it to feel very click-y.
Shoulders are almost identical.
Triggers...
I feel like this one's giving me a little bit more, like,
plastic-y sound to it,
but with the fully extended, pretty identical.
Obviously it's very different
when you activate the hair trigger
and I like this texture a lot.
Don't tell anyone,
but I totally think this Frankenstein setup
with the dome stick for movement and the concave aiming
is totally the way to go.
And of course there's the Scuf Pro,
where its owner Corsair actually worked with Sony
to replicate the DualSense's shape,
wireless connectivity and even firmware updates.
But they're just... doesn't feel as nice,
and is missing Sony's adaptive triggers
and haptic feedback entirely.
And I really don't like the feel
of face buttons on this Scuf compared to DualSense Edge.
It's got four panels back here,
you can pull in and out
as opposed to the two in the DualSense Edge,
but they do feel very plastic-y
compared to the nice big metal ones
on the Xbox Elite and on the DualSense Edge now.
Then there's this PDP Victrix Pro, an awesome pad
with five set points for its triggers,
stick modules you can rotate
for more of an Xbox feel if you like,
plus a six button module for fighting games.
But you gotta use a dongle or a cable
'cause it doesn't natively connect to the PS5 wirelessly.
For 200 bucks, the Sony would be my pick every time.
And yet, I'd like even more
if I'm gonna pay half the price of a new PlayStation.
For one thing, I'd like more battery instead of less.
Sony tells us the Edge's battery life
is moderately shorter, quote unquote,
than the original DualSense.
For more customization, I love that Sony allows you to pick
from a whole bunch of different stick sensitivity curves
with helpful tips on which might suit your game.
But while I enjoyed switching back and forth
between shotgun and sniper setups
with the flick of a function key and face button,
I wish there was a way to set the outside deadzone,
not just the inner one.
You can remap single keys,
but there's no multi key macros here
and no way to add gyroscopic aiming
to games that don't natively support it.
Perhaps I've been spoiled by my Steam Deck,
where I add gyro aiming and turbo buttons
to most games I play.
And while it's awesome you'll be able to swap out
busted analog sticks for just $20 a pop -
can even fit an extra one in the sleek bundled case -
It'd be nice if Sony thought even further ahead.
What about using magnetic hall effect sensor joysticks
instead of these potentiometer ones
so they won't succumb to drift?
I suppose Sony could sail upgraded stick modules
in the future, but the company wouldn't talk
about any additional parts in an interview.
Not even additional tops for the joysticks.
But for now this is the ultimate PS5 controller.
None of its competition are a DualSense
and not all of them have
a direct wireless connection to your console.
Those things automatically make the Edge a front runner
for anyone with the $200 to spend.
Hey, thanks for watching.
You might have noticed I wasn't on camera
very much for this video.
Long story short, I've got into a bit of an accident
and my jaw's gonna take some time to heal.
Hope you still enjoyed the video.
See you next time.