Six Flags Magic Mountain has the most roller coasters of any amusement park. They currently
have 19 covering almost every genre imaginable and they will be opening their 20th roller coaster
in 2022. But beyond this elite coaster lineup, this California mega park also features some
notable non-coasters that are better than several of the park’s coasters. So in this video,
I will rank my top 20 favorite rides and attractions at Six Flags Magic Mountain.
20) Gold Rusher- The weakest adult coaster at Six Flags Magic Mountain was one of the first
Arrow mine trains. This one is a bit jerky and it lacks any major drops or thrills,
but I love the ride’s placement on the wooded hillside. It keeps the layout a surprise.
19) New Revolution- This classic Schwarzkopf coaster is famous for bringing back the vertical
loop. And that loop is very forceful. The rest of the ride is a bit underwhelming.
While the ride has a similarly great setting on the hill as Gold Rusher,
the drops don’t offer any airtime nor laterals. And this Schwarzkopf doesn’t
have the positive Gs you may expect outside of that aforementioned loop. It is still fun
though thanks to the reintroduction of lap bar only trains a few seasons ago.
18) Jet Stream- This Arrow hydro flume occupies the same hillside as the prior two rides.
This flume has some nice interactions with the nearby Ninja
and the final drop is pretty good. It’s quite tall for a flume and the final splash is refreshing.
17) Roaring Rapids- This was one of the earliest Intamin river rapids rides
and it’s also one of the most soaking. Roaring Rapids has a simple layout,
but it features larger rafts than usual and some of the most soaking rapids on the planet.
I came off this one drenched head to toe, which felt great in the hot Valencia summer.
16) Ninja- This is one of the last remaining Arrow suspended coasters and it is also built
on the hillside. Ninja only has a small lift at the start before careening down the hill.
Ninja builds speed as it goes and the swinging also increases in intensity.
The final few turns are the strongest part of the ride as they swing you horizontal to the ground.
Up next would have been the original Colossus. I only rode this coaster once and it was when
it was operating with the backwards trains. While it had really slow pacing, the sizable drops had
a nice tummy tickling sensation in reverse. And I don’t recall the ride being too rough either.
15) CraZanity- This Zamperla giga discovery reaches impressive heights and offers some
decent floater airtime on the max swings. And the sense of speed and positive Gs on the downswings
is equally as awesome. The ride takes a while to reach that max height and come to a stop,
but those max swings are worth it. It’s easily one of the park’s best flat rides.
14) Superman: Escape from Krypton- One of the first coasters to hit 100 mph or 161 kph, Superman
recently started offering riders the choice to experience this attraction forwards or backwards.
Unlike most launches that are over in a flash, Superman takes a whopping 7 seconds to reach its
maximum speed. And if you ride up front, the slow and sustained build up of speed is really cool.
Then you have the massive incline that offers several seconds of weightlessness. Superman is
short and simple, but it is undoubtedly a thrill. 13) Viper- This Arrow megalooper is a powerhouse.
The first three vertical loops pull some shockingly strong positive Gs
and I always start to greyout. The mid-course trim brings you to a stop, which causes the second half
to ride awkwardly slow but it does result in some unintended hangtime on the final four inversions.
While Viper isn’t the best paced coaster and is also jerky at points,
the contrast of the positive Gs and hangtime on the inversions makes it enjoyable.
12) Scream- Let’s bury the hatchet, this coaster’s location is not good. It’s literally
built in a parking lot. But the ride itself is solid. It was running pretty smoothly in 2021
and it has seven solid inversions. Outside of the amazingly whippy zero-G roll,
I think Viper’s inversions are superior. But I prefer Scream overall since it tracks much
better and the inversions are still solid. 11) Goliath- This Giovanola hyper coaster
has its flaws. It only has one decent airtime hill and the pacing is less than stellar since
the mid-course brake run brings you to a near halt. But it does have impressive heights and
speed in the first half before becoming pummeling riders with positive Gs in those final helices.
While Goliath may not do what I personally look for in a hyper coaster, it still has some
good elements and is immaculately smooth. 10) Justice League: Battle for Metropolis-
This is the best installation of the common Six Flags dark ride. This one has an extra pre-show
to set the story and some additional physical props during the ride portion. And then you
have the usually fun ride. This shooter is a great contrast to the park’s thrill rides. The guns are
responsive, there are plenty of targets to hit, and the DC characters are perfectly utilized.
9) Apocalypse- This GCI wood coaster is running pretty smoothly as of 2020 and 2021.
The first half is fast-paced and has some good pops of airtime. The second half does
fade both in the pacing and airtime department, which puts it towards the bottom of the GCI ranks.
But I am glad Magic Mountain has a solid wood coaster to compliment all those steel behemoths.
8) Riddler’s Revenge- The world’s best stand-up coaster is an endurance test in the best way
possible. This B&M is a super long coaster and all of the inversions pile on the positive Gs.
It feels like your legs will explode. I get that this ride isn’t for everyone,
but I enjoy this ride’s power and with my patented riding position for stand-up coasters,
I don’t experience any pain or headbanging. 7) Batman the Ride- This is one the best Batman
clones out there. This one seems to run faster and subsequently has stronger positive Gs. I start
greying out on the two vertical loops. The other 3 inversions aggressively whip you through them.
Then the turns send all the blood to your legs, which makes them feel like they’ll burst.
I love this ride’s intensity. 6) Lex Luthor: Drop of Doom-
The best non-coaster at Six Flags Magic Mountain is the towering Intamin drop tower
on the side of Superman. This has a case as the world’s most terrifying drop tower.
Beyond the towering 400 foot or 122 meter heights, you also have the shocking sway of the tower while
Superman operates. It’s one of the freakiest sensations on any ride. Then the drop is pretty
good too. It’s spoiled a bit by some audio, but you get some float at the start. And then the drop
seems to last forever. Even if it may not have the same force as other towers, the speed is unreal.
5) Full Throttle- This Premier Rides launch coaster starts with a decent initial launch, but
it’s just the tip of the iceberg. The massive loop delivers some of the best hangtime of any coaster.
Then the dive loop offers great whip. After a brief pause, you have an ok backwards launch
with some solid hangtime on the dive loop before blasting through the tunnel. Then
you hit the ride’s best part, the camelback over the loop. And this delivers one of the strongest
ejector airtime moments on the planet. You are forcefully yanked from your seat on the descent.
4) West Coast Racers- This seemed like an odd fit for a park that already had a dueling coaster and
a Premier rides launch coaster, but it’s a ton of fun. The launches are fine, but it’s what follows
that make this coaster special. The off-axis turns after the initial launches offer some shockingly
strong sideways ejector airtime. Then the four inversions offer good hangtime. Mix in a few other
small pops of airtime and some forceful turns and you have a winner. And that’s especially the
case since you always duel the other train which pairs those strong moments with awesome visuals.
3) Tatsu- The largest B&M flyer in America has some amazing visuals. It feels much taller than
it is because of the ride’s placement on the hill. The first two inversions are graceful
and the first few turns have some decent whip, which builds up to the legendary pretzel loop.
This is one of the most intense elements in the world. The sustained positive Gs are otherworldly
and it feels like you’ll be shoved through the train. The finale then features one more
forceful turn and a fun inline twist. Tatsu has a case as the best flyer in America.
Wonder Woman: Flight of Courage- I have ridden Jersey Devil and this coaster is a near clone.
Assuming Wonder Woman rides similarly, it should slot in as the park’s third best coaster…as
long as you ride it in the back rows. Jersey Devil is solid towards the front and middle of
the train. Those seats have decent airtime and amazing hangtime on the inversions.
But in the back rows, Jersey Devil has the same hangtime plus the intense ejector airtime
we expect from RMC in the first half. The finale doesn’t have the same punch,
but it does still offer some ok airtime as long as the mid-course doesn’t hit too hard. Wonder
Woman should be a great fit for Magic Mountain and I love where the coaster will be placed.
2) X2- This is the coaster that bankrupted Arrow Dynamics, but at least the company went out with
a bang. X2 is downright insane. This ride feels chaotic with those rotating seats and forceful
elements. The near-vertical first drop always sends a shiver down my spine since that last
second flip feels so wrong. Then the subsequent inversions are some of the best on any coaster.
The initial raven turn offers strong positive Gs and airtime.
The two camelbacks in the middle offer sustained weightlessness as the track and trains rotate.
The final raven turn delivers crushing positive Gs. And then the twist into the
brake run throws your body wildly. X2 can be a bit bouncy, particularly on the outside seats,
but there are very few rides out there like this and I wish there were more.
1) Twisted Colossus- This RMC hybrid conversion is one of the company’s best creations.
Some may not like how Twisted Colossus feels like two coasters spliced together, but I
don’t mind one bit. Both halves are fantastic. Twisted Colossus offers strong ejector airtime,
good sustained hangtime on the inversions, and some sneaky laterals mixed into the layout. I
think this is an elite ride even when it doesn’t duel, but when it does duel, you get some crazy
visuals paired with those amazing elements. That is how I rank the top 20 rides at Six Flags
Magic Mountain. This park is undoubtedly one of the best thrill parks in the world
and I always look forward to visiting this Californian park. What is your favorite
ride at Six Flags Magic Mountain? Or what are your thoughts on any of the rides I mentioned?
I would love to hear what you think down in the comments. If you enjoyed this countdown, I’d
appreciate it if you gave this video a like and you considered subscribing since there will be a
lot more roller coaster and amusement park videos here at Canobie Coaster. Thanks for watching!