Hi. This is Marty
from Blue Lightning TV. I'm going to show you how to design and create
your own fantasy-action, video game logo.
Make a new document by pressing Ctrl + N
on Windows or Cmd + N on a Mac.
Make the Width: 1580 pixels,
the Height: 922 pixels
and the Resolution: 150 pixels per inch.
To view the document
at 100% in size, press Ctrl
or Cmd + 1. Fill it with Black
by pressing Alt or Option + Delete if your foreground color is black.
However, if your background color is black,
press Ctrl or Cmd + Delete. Open your Horizontal Type Tool
and choose a font. I'm using a font called,
"Wolf's Bane", which you can download at www.searchfreefonts.com.
For this font, I'll choose a size
of 140 points...Sharp... and left alignment.
Click on the color box and pick
White. Type out a name of your video game.
If you want to increase the size of a character,
highlight it and increase its size.
I'll increase it to 180 points. Go to Window
and Character. The Character panel will open.
Go to the Baseline Shift icon and slide to the left
to lower the baseline of the character, thereby centering it.
I'll make it minus 16 points. Then,
close the Character panel. To center the text on your document
click on your Move Tool and press Ctrl or Cmd +A
Click on the Align Horizontal Centers
icon and the Align Vertical Centers
icon. To delete the selection,
press Ctrl or Cmd + D. Click on the
"fx" icon and choose Bevel and Emboss.
The Style is Inner Bevel,
the Technique is Chisel Hard, the Direction is Down
and the Size is 250 pixels. Keep in mind,
you may want to adjust the Layer Style amounts depending on the size and
resolution of your document,
as well as the characteristics of the font your choosing. Uncheck Global
Light
and make the Angle: 90 degrees and the Altitude:
26 degrees. Click on a color box for the Highlights
and pick a light color. I'm picking a light blue:
B E D A F F.
Click
Gradient Overlay. The gradient is black to white,
the Blend Mode is Normal, the Opacity
is 100%, the Style is Linear,
the Angle is 90 degrees and the Scale
is 100%. Click Inner Glow
and the color box. I'm picking a bright
red: F F 0 0 0 0. Change the Blend Mode
to Hard Mix. Make the Technique:
Precise and the Source is Center.
Make the Choke: 50% and the Size: 20 pixels.
Click the arrow next to the Contour box
and click the fourth thumbnail, which is called
"Cove Deep". Click Outer Glow
and the color box. Pick
Black and change the Blend Mode
to Normal. Make the Spread 16%
and the Size: 13 pixels. Click
Drop Shadow. The Blend Mode is Multiply
and the Opacity is 75%.
Uncheck Global Light and make the Angle:
minus146 degrees. Make the Distance:
50 pixels and the Size: 20 pixels.
Then, click OK. If you want to place
a character behind your text, go below the word
and press "T" to open your Type Tool. Type the character,
highlight it and increase its size.
I'm increasing it to 300 points.
Ultimately, we want to make the color of the letter Black,
but in order to see it on the background, for now, we'll leave it as white.
We'll change it to black after we add effects to it.
To reposition it, open your Move Tool
and move it. Since we want the character to go behind your
other text, drag the Character layer below your other text layer.
To re-position the character 1 pixel at a time,
use your arrow keys on your keyboard. In this case,
I'd like to move it to the right, so I'll press the right arrow key until it's
centered.
Click on the "fx" icon and choose Bevel
and Emboss. The Style
is Inner Bevel, the Technique is Chisel Hard,
the Direction is Down and the Size is 16 pixels.
Uncheck Global Light and make the Angle:
90 degrees and the Altitude 26 degrees.
Make the Highlight Opacity: 0.
Click Inner Glow and the color box.
Pick the same bright color that you picked earlier and click OK.
Make the Blend Mode: Normal, the Opacity:
50%, the Technique: Precise
and the Source: Center. Make the Choke:
50% and the Size: 20 pixels.
Click Outer Glow and change the Blend Mode to Normal
and the Opacity is 100%.
Click on the color box and pick the same light color
as you picked earlier. Make the Size between
150 and 250 pixels. I'm choosing
180 for this example. Then, click OK.
Now, we can change the color of the character from white to black.
Double-click on the thumbnail of your character to highlight it.
Click on the color box and pick
Black. Next, we'll transform the outer glow
into an electronically-charged, storm field.
Open your Move Tool and click on the New Layer icon
to make a new layer. Make sure the new layer is directly above your Character.
We'll fill it with Black. To do this, first
make the foreground color black by pressing "D"
on your keyboard and then press Alt + Delete
on Windows or Option + Delete on a Mac.
Go to Filter, Render and Clouds
and then, Filter, Render
and Difference Clouds. To repeat the last filter,
press Ctrl or Cmd + F. Repeat it
approximately a dozen times to increase its complexity.
Then, change its Blend Mode to Color Dodge.
This is Marty from Blue Lightning TV. Thanks for watching!