It's Ricardo welcome back to the early dangerous video now do you want to jump
further of course you do do you want to get where you're going
quicker y-yes of course I do I want to traverse the galaxy like a swift swift
thing well then the Guardian FSD booster may be for you now that's going to
increase your fsd range as it says that's exactly what it says on the tin
so get yourself to the Guardian sites and get yourself Guardian grinding now
everyone's gonna roll their eyes oh my god he's gonna go how about the Guardian
grind again no no I'm not I've been it I've done it I've done the videos right
I've got some Guardian tech and now it's time to start spending it and to embrace
this Guardian FSD booster now the fsd booster was taken away being
reintroduced now with chapter 2 and what you require for it is dramatically
decreased so for the recipe you need one Guardian module blueprint 21 Guardian
power cause 21 Guardian tech components 24 focus crystals and 8 H end shock
mounts now focus crystals you're gonna get those when you destroy ships out in
combat or you could pick him up from from wreckages in space
The Guardian blueprints the Guardian Power Cells the tech components
unfortunately you're gonna have to go to those Guardian sites and grind away all
that stuff in regards to the focus crystals like I say they're pretty
straightforward to find but the shock mounts you have to do some missions but
again quite easy get yourself nicely aligned with a faction and before
you know it you're gonna be getting missions that will give you 24 to 35 of
these things and you know you're gonna be in business so as you can see I've
got the crate that's how I spend a little bit of time in the crate and the
Guardian frameshift drive booster is an optional all right it's not a core
internal it wouldn't doesn't bolt directly onto your existing fsd you have
to take up a slot for this in your optional internal capacity of your ship
right now currently there are five flavors of this
there are five classes of the Guardian FS drive booster and each one of them
has slightly different stats there's also a cost assigned to this just cuz
you've unlocked it with your Guardian swak it doesn't mean that it's gonna be
free so class one right you know you're gonna get plus four light-years but
there's a power draw implication across all of these class two six lightyears
class three 7 plus 4 9 class five 10.5 light-years give or take the odd point X
all right so it's gonna give you that added bit of boost I certainly wouldn't
go below a class three to get what you're doing you know but anything a
class five do you really want into the class five module space for a frameshift
drive booster I don't know you may want to personally I struggled with this
you know I thought the four was pretty adequate for the crate given you know
the specifications of the crate although when you get on to other ships and we'll
get on to some other ships a bit later on you know I found like especially with
the ASP a class three I thought was more than
adequate I had a fully engineered frame shift drive from Felicity Fourier anyway
so but we'll talk about that in a minute so with this crate I've got it
engineered up to a class four I need arsenic and as a result of this needing
arsenic I don't have to go arsenic hunting but I'll do a video on that and
I'll show everyone how a good spot a great spot to go and get some arsenic in
a future video and I'll do it pretty quick as well I'll probably per other
abouut and restart series so I can get that sorted out and get that done today
I'll get that out there as well so optional internal lovely what are we
gonna do with it so what are we gonna get rid of and that's what you got to
think about with a frameshift Drive booster you're gonna have to you're
gonna have to drop something is it going to be your fighter B well if you use
fighters well then perhaps you won't want to be doing that but more than
likely it's gonna eat into your cargo right it's gonna eat into your cargo bay
and into your cargo carrying capacity no dramas there so you decided on what
module size you want to decided on you know how far you want to jump this FSD
booster you've spent your guardian your Guardian items you got in there with
your HN shock mount and you've engineered your ship now I managed to
get the old crate up to about 40 right with a class 4 upgraded by Felicity now
with other ships and I've gone over to my cutter now
alright that's when you've got an eighteen point two nine light range and
they're an awful lot of engineering on this I've got it class three with
Felicity now going for a class four vesti I think for this ship is probably
the best thing to do it's probably best the best balance I think over some of
the other modules I don't know what you're thinking though let me know
within the comment section how your engineering your ships with this FSD
boost I'll be very interested to know whether you want to go above of class
for module I mean you've got a pure exploration vessel and that's all you're
doing and it's stripped down to the bare bones you know what then then that's
fair enough but you want something to be a bit more multi-purpose a little bit
more functional if you get caught in a fight you need to mix it up you know why
do you do now I'm very interested to get my aspics floor jazz some of you know
watch this channel I go bobbing around the galaxy in this all the time right
but then again I've got some other ships here like the type 10 defender which
it'd be quite interesting to see how I can engineer that up I mean it's quite
an awful lot of spaces it's built for armament you know there's an awful lot
of module strengthening going on health strengthening going on here putting an F
SD in here I mean what am I really gonna gain I mean this is the sort of ship I'm
not gonna go traversing the galaxy in it I'm going out to a certain point I'm
gonna shoot some Fergie's and then that's the end of that in fact since
like 40 I haven't really used it means one of those things and you module drops
a new update top some frontier you go out you buy the ships you think oh
awesome I ship you make a video on it and then it goes back and go back the
asp explorer because it's got a better jump range now I know some of you will
get better jump ranges out of anacondas but I just like the nimbleness of the
Asthma so let's take a look at that type 10 so it's loading up there's to be
quite interesting it's quite a new ship when you think about it isn't it you
know and it was some much anticipated when it was first released so here's the
type 10 so into outfitting first of all you'll see oh I will put
the jump ranges so my jump range yes pizza form into outfitting so we only
got twenty three point four nine so I've got a fight debate I kind of want to
keep that and I want to sort of like you know a fine D Helen I have inspect this
out particularly well I've got it I've got to say it I haven't I want to keep
the fighters because I think they give you pretty good and we try and solo but
I'm gonna have a door without pretty soon but for me I think you know getting
a slightly larger jump range there's gonna be a bonus on this ship now I got
cooked cattle racks that corrosion-resistant this 4d module
reinforcement package I'm gonna get rid of it stick a 4-h Guardian frame ship
driver in there straight away what's that gonna give me it's gonna give me
the best part of +9 so up to thirty two point eight two light-years right by in
that and that's not so bad a that's not so bad at all now we are gonna use a bit
more a bit more fuel a you expect that when you're using something a module
that uses that sort of technology ancient technology I suppose as they're
saying in the law but you know it's all really important I think to know what
you're doing with your ship what are you doing with it what do you want to do
with it are you just going to be going out there and battling bad boys ok
brilliant battle thyroids during the fuel scoop do you really need
to frameshift drive booster no you cannot element do our weapons lots of it
even on five debates and lots of them as many foley as many photo pages you can
be dead in it cargo where you might need a little bit to pick up any sort of
alien heightens your thyroid items but you know
advanced discoveries guys are you gonna need one of those
exactly all these things sort of they play using the right tool for the right
job now the ASP Explorer I've kind of been
looking forward to seeing what I can get out of it I've got a pretty big jump
ranges that it's not fantastic because you know I mean I use it for a multitude
of things and you know I've got a SRB Bay in there and lots of blokes and I've
got weapons on it and you know I've been noticing problems with power recently so
perhaps a guardian Power Bait might be what I need but that comes an expensive
Mouse so it's gonna be kind of push and shove
so here we go into optional internals it currently got a fourteen point three one
light-year range I'm gonna go for nothing too heavy with the jump range I
think a class three on a ship like this is ample I kind of want to keep a lot of
the cargo space do you go remain functional and completely to do any
missions or or pick some step or pick Guardian items up or bad boy guides and
derby lacking on cargo space until jumping back up or back up or back and
forth all the time when you know when you need that sort of capacity so let's
go browse in the shop FSD booster three it's going to take me up to 48 which is
good it's not brilliant is it you know it's not brilliant it's better than what
it was but it's not brilliant
no this is where it gets you thinking again is it worth all the hassle
are these Guardian missus Guardian tech worth all the hustle you know one point
four million for this just to go an extra maximum eight light-years all
depends where you stand on this sort of thing do you want to drop the 5e cable
rack what's that gonna give me fifty one well now we're talking you go over a
barrier you go up you go past a certain block of numbers it's like you know when
you're in a shop but hey how much is that $3.99 risk for quit right it's 450
50s 50 49 isn't bad 50s 50 and that's that psychological
thing I think you've got a you've got a kind of sort of deal with but anyway
here we go FST boosters so this is how I fund the sort like the moral
implications and and what I struggled with we're getting this FST booster I've
been Ricardo this has been me messing about basically our Saturday morning
with FSD boosters and trying to go through the sort of the thought process
of what to buy what size to buy what to use in what ship hope you've enjoyed it
put it in the comments thanks very much for watching and I'll see you soon for
more videos and I'll try and do well on arsenic pretty soon cheers now bye bye
you