Hey everyone!
Welcome back to top 10 gaming.
I’m your host Kelly Paoli and today we’re diving into more creepy pastas from another
major video game franchise, Fallout!
The post-apocalyptic setting of the Fallout franchise often gives way to a whole lot of
creepiness, and it’s not overly difficult to get spooked out while playing the games
from time to time, so it should be no surprise that fans of the series have crafted many
a Falllout themed story or urban legend.
While most of these creepypastas on our list are definitely fiction, there are a few on
here that some have heavily debated about whether or not there’s actually some truth
to them.
So we’ll let you guys decide for yourselves; here’s our list of the top 10 Fallout Creepypastas!
10 Point Lookout Point Lookout follows the tale of two brothers
playing the Point Lookout DLC for Fallout 3.
At one point in the game, there’s a mission where you need to retrieve a book for an old
man living in a mansion on Point Lookout; a book called Krivbeknih, which you later
find out has dark power and must be destroyed.
You initially find the book in the ‘deepest bowels’ of the ritual site, in a bowl full
of blood on a stone altar.
The author tells of how his brother, who had an interest in the occult, was fascinated
by this mission, and decided to destroy the book back at the Capital Wasteland.
That’s when his brother started to act a bit strangely in the game.
Not having enough caps to buy a river-boat ticket, he decided to kill a trader in the
game and take all of her caps; his brother was usually the type to play with a moral
compass.
As his brother continued to make his way back, they started noticing glitches; characters
were gone from locations they’d normally be in, disappearing entirely.
When getting to Rivet City, it was entirely deserted.
The same with Megaton, the Citadel, and every other settlement they checked out.
That’s when his brother was attacked; all of the NPCs in the game that had gone missing
appeared out of nowhere, attempting to kill him.
Eventually, someone shot at him with a fat man, nuking him, which caused the game to
freeze.
Restarting it, the game returned back to normal.
The two brothers haven’t been able to figure out why it did what it did, and have never
been able to find the book in the game since.
9 Vault 666 Vault 666 isn’t the most adored creepy pasta
on our list; one look at the reviews at the bottom of its page show that it has gotten
the most stellar reception.
But you guys can be the judge of its quality.
The story tells of a fifth grader named Hayden who had a self-described terrifying experience
while playing Fallout 3.
While they were out and about exploring, they discovered a new location; Vault 666.
Considering the numbers, they figured there might be some creepy stuff lurking inside
that would be worth seeing, so they entered it.
Upon going inside, something quickly caught their eye; it appeared as if someone was inside,
and had just glitched, disappearing entirely.
Thinking noting of it, Hayden continued onwards.
That’s when they started to hear footsteps.
They quickly turned around, and came face to face with a screaming ‘monster’, causing
their character to freeze entirely.
It was a dilapidated looking mutant that they had never seen before in the game.
After a few seconds, the game glitched and it disappeared, and Hayden regained control.
Further into the vault, Hayden came across a sign labeling a door that looked as if it
had been scratched out.
Hayden entered, and discovered Butch, the character from Vault 101, strapped into a
chair in the room.
Deciding to free Butch, as they moved their character forward, the monster appeared again,
this time stabbing at Butch.
Hayden ran out of the room, heading back to the Vault’s door to get out.
Their radio starting going haywire as they ran, making the situation more unsettling.
Finally, Hayden reached the vault door.
But when they tried to open it, it was now locked.
They turned around to see the mutated monster coming straight for them.
This is when Hayden paused the game to take a breather and calm down.
It was late at night, and in the darkness of their room, when Hayden turned around,
they swore they saw the shadow of the creature that was chasing them in the game.
Panicked, they went to bed.
The next day, when Hayden unplugged the hard drive they had connected to their xbox and
popped it into their computer, a file now appeared on the drive titled Fallout 3 666
666 666 666 666 666.
8 Haunted Hotel It’s not uncommon to come across the dead
bodies of NPCs as you make your way through any Fallout game.
That’s something this creepy pasta explores, set in Fallout New Vegas, following the story
of a player navigating their way through the world of the game.
After killing off a bunch of escaped convicts from the NCRCF in the town of Primm, the player
was scavenging their way through a hotel when they started to notice that there was a whole
lot of items and salvageable items just lying around; a surplus, even.
At one point, they find a full skeleton sprawled out beside an overturned chair.
Usually this was nothing out of the norm, but for some reason, the player got chills.
There was a holodisk in front of the body, so they went to pick it up to see what was
on it.
Upon collecting it though, their vision went blurry, and it was as if interacting with
it, it led to the game revealing some sort of flashback of sorts.
The man who was a skeleton moments before was now leaning forward, sobbing, and the
player heard the voice of another say “I see you brought the money.
Mr Petersen.”
The player watched as this other character then appeared in the room, holding a briefcase,
and assassinated the sobbing man.
That’s when the vision ended.
On the holodisk, a message appeared; “Mr Petersen, if you want to see your wife alive
again, bring the cash in small unmarked bills to the Bison Steve on Tuesday.”
The player, feeling a little sad about what happened, moved on, and came across a locked
room in the same building.
He picked the lock, to reveal a bedroom behind the door.
He was about to leave when he recognized an item in the room; the briefcase from the vision.
When reaching out to touch it, another vision appeared; the dead man’s wife, interacting
with the killer; it was revealed the two were in on the murder.
But she was more deceiving than that; to the player’s shock, he watched the wife attempt
murder the killer.
The two then struggled, with the killer strangling her to death.
The killer then got up and moved through the door, only to find it was locked.
The player then continued to watch as the killer slowly bled out to death.
The vision then came to an end.
Creeped out, the player left the hotel immediately and never went back.
7 Vault 106 This story tells of a gamer who was playing
Fallout 3 late at night.
Seeing that it was just after 1:30am, they decide to wrap up the game.
At the time, they were inside Vault 106, and as they were about to leave, an Insane Survivor,
an NPC who was aged and bald, attacked them with a lead pipe.
The player quickly disposes of them, and decides to toss their body onto the nearby pool table.
As he left the vault, something odd happened; the dismembered body of the Insane Survivor
was outside the door.
Thinking it was a bug, the gamer shrugged it off, and went to save.
When he got to the save menu, he noticed that there were three files; one titled Jason,
with the image next to it being a young Caucasian player holding a lead pipe in front of a scavenger
in front of Vault 106.
The second was Tom; this was the players save before leaving vault 101.
The third was titled Pool, and the picture next to it was the Insane Survivor’s dismembered
body on the pool table.
Not thinking much of it, he saved the game and went to bed.
The next morning, he went to load his game, and thought hey, why not try out one of these
mystery saves, just for the hell of it?
So he loaded up the one titled Jason.
He was playing the white character, and the scavenger in front of him immediately started
speaking to him, saying ‘Hi Jason’.
The gamer’s dialogue choices were either hi Billy, hi Tom or hi Will.
He chose Billy.
The Scavenger then said “Grandson, why must you play your comp-y thing so much”.
The gamer, a tad freaked out, chose to say nothing in responds.
Instead, he fast travelled out of there, to the Republic of Dave.
That’s when he heard one of the NPCs having a discussion with another NPC, asking “why
did Jason die?”
The other one responded, “Because he wanted to, Billy.
He hurt a lot of people on the third.”
The gamer started to wonder if this Jason character was the man in the vault that had
glitched, and if he had committed suicide somehow.
He decided to get off Steam altogether.
A day later, the gamer decided to load the Pool save.
The same character, the Insane Survivor, was still there, but had no head.
The gamer went over to the pool table.
The game appeared to glitch, and the dismembered body of the Insane Survivor appeared on top
of the pool table.
The gamer searched the body, and found something chilling; a jumpsuit, as predicted, and, a
note that was titled Steam.
He read it; all it said was ‘jasonfalloutfan3’.
So the gamer exited the game and searched up that user name.
The user he found had a bloody Enclave power helmet as his avatar, and their about me read
‘r.i.p’.
Was this steam player the Jason character stuck in the game?
Perhaps.
Spooooooky.
6 Diary of a Dead Man If the title of this creepy pasta didn’t
give it away, this one follows the daily entries of a dead man’s diary, starting from October
22, 2077.
While it isn’t much of a horror story, it’s more of a gory depiction of what happened
in the 24 hours after the bombs were initially dropped.
The author, named Simon, writes of how there is an ongoing war between America and Japan,
but how it seems that everything will likely work itself out soon.
But, on the second day, New York is bombed to ruins.
Simon, who worked at a factory, writes how he is trapped beneath a destroyed building,
how he can’t feel his legs and that he believes that he’ll die there.
From where he lies, he can see people outside, bodies melting, and hear the screams of his
co-workers in the near distance.
The third day is even more horrifying.
Simon writes that he can see the fires outside expanding, and that soon, they’ll reach
him, but he only hopes that he’ll die before they do.
He can barely keep his eyes open.
He still hears gunshots, still hears wails of pain, and pleads to the reader who will
hopefully see this in the future to not let society make the same mistakes again.
Really, it’s just a very sad story.
5 The Road to Hell This creepy pasta is about a modded version
of Fallout New Vegas.
In it, the author tells of how he discovered a new mod called TRTH that, when downloading,
was about the size of a regular DLC.
Upon loading it up, the full title was revealed to be The Road to Hell.
It offered up a selection of two modes to play; one run mode, which was like a survival
mode; you could only die once and the game was over.
Hellfire mode was the same as one run, except your health would slowly deplete over time
and stim packs were sparse.
And aside from that, the only difference was a difficulty setting, which was locked at
Ultimate Nightmare.
When starting either of these modes, the game opens up in a room constructed out of brimstone.
You customize your character, your SPECIAL stats, and then you’re given a few items;
5 stimpacks, 5 purified waters, a Shotgun, a revolver and a Knife.
You then teleport out of the room, and a notification box appears that reads ‘Test of Lust’.
This is when things get weird.
Not only are you navigating a place that feels like it was taken right out of Dante’s Inferno,
and your enemies are demons that are seemingly impossible to kill, but everything around
you features naked NPCs, and extremely graphic sexual content, including cut scenes that
would occasionally trigger out of nowhere.
After that, the game progresses to ‘Test of Greed’, where you can’t pick up any
loot or caps or else you’ll die.
The mod explored each of the circles of hell, each more graphic than the last.
The author said they couldn’t manage to make it through it all, and had to give up.
4 Fallout 2 Secret ending There’s a really creepy ending that you
can get in Fallout 2 according to this creepy pasta.
There’s a vault that you stumble upon towards the beginning of the game that’s called
Toxic Caves, but when you explore it, it looks a lot like a very small vault with three levels,
the first being the cave level where you access the vault from.
If you have an original version of the game and haven’t got any of the patches for it,
you should be able to return to the toxic caves once you’ve finished the game.
Using the heart pills from the Westin Murder quest, kill yourself in the elevator.
After the death scene plays, your screen will go black, with no menu options popping up.
After a few minutes, you’ll begin to hear a strange noise, a sort of echoey, hollow
Brownian noise, fitting of a cave.
Your screen will fade back in, with your character within a pile of the biomass goo that was
from the first game with the Master.
Your character stands, and while the soundtrack music will begin to play, the hollow noise
from before will continue.
You’ll find yourself in a new level, a hall filled with a bunch of locked doors; don’t
pick any of the locks.
The hollow noise will increase, and the music will begin to artifact.
Characters that had died in the main game will appear, including whoever you killed
while playing.
None of them will speak to you or react to your presence.
If you try to interact with them, nothing happens, except when you try to use healing
items on them; you’ll get a text box message that reads “It’s much too late for that,
Chosen.”
When you reach the very final door, you’ll see the Player character from the first Fallout
game.
This is the only person you can interact with.
If you ignore them, the credits will play once more, over top of pictures of victims
of Hiroshima and Nagasaki.
If you talk to him, he will tell you that he is your ancestor, a Vault Dweller from
the first game, and that he is disappointed in the way you turned out.
He turns his back to you, and your character collapses into a pile of bones.
The screen turns white, and your computer freezes.
But, there is a third option; there is one door in the hallway that you can blow up with
a heavy explosive.
It’s a gamble to which one it is, though.
Once you open it, you’ll find a locker with an empty 10mm pistol in it.
If you load it with the literal Easter Egg from the basement of New Reno Arms, you can
shoot it at the character.
This will result in the screen cutting to an over the shoulder video of a young man
playing a game that looks a whole lot like Fallout.
The game then fades.
Apparently, rumour has it that after you trigger this ending, you shouldn’t turn on any televisions
in your home for several hours; the hollow noise from the game will come out of your
television, as if they are picking up the signal that the game emitted.
The developers of Fallout 2, Black Isle Studios, have denied that the game has this level in
it.
http://someordinarygamers.wikia.com/wiki/Fallout_2_Secret_Ending
3 The Fallout Effect The Fallout Effect creepypasta is structured
as a journal, which begins on June 17th 2012.
The journal, written by a 10 year old boy, begins on his birthday, complaining about
how he’s upset with his father for moving them down into the vault, and how the only
friend he has is someone named Amata.
As the entries continue, we learn that his father gave him a gun for his birthday, that
he’s given a pip boy, that the ‘day of the apocalypse’ has past but nothing has
happened, and that the boy discovers from reading his father’s journal that a supply
of Novocain has leaked into the air supply of the vault.
A year later, the boy writes in his journal again, having read more of his father’s
journal, in which it’s revealed that the Novocain is now entering the air supply in
a dangerous amount, threatening to cause brain damage to some.
The boy confronts his father, who claims the entry was fiction, and part of a novel that
he’s writing.
Two years later, there’s another journal entry, where the boy claims to see hallucinations.
He goes into his father’s journal to discover that he’s not the only one; the Novocain
is affecting multiple individuals, and people are going insane.
The boy refuses to take it seriously.
Years later, he writes in the journal again saying that his father has left him a note,
in which he says he’s going to go fix the Novocain pipe and to be careful.
A day later, he writes again that his friend Amata woke him up and that there was a lockdown
because his father had escaped.
He reports that he shot the overseer, and escaped the vault.
The next and final entry, date unknown, the boy writes that he escaped the vault, and
that the world is his for the taking!
The story ends off with a note that reads ‘ Subject 134 is one of our most interesting
cases’ and that he was found running around the DC area screaming, shouting and talking
to foliage, shooting at wild life with a BB gun.
It implies that the post-apocalyptic world of Fallout is all in the mind of this young
man who has gone insane.
2 Little Dead Riding Hood Quest Short but sweet, this urban legend is about
a part of a Fallout game that never became what it was meant to be.
This story revolves around the Lone Wolf Radio shack in Fallout New Vegas that appears to
be abandoned.
Apparently, when it was initially conceived as the home of the Lone Wolf; a character
who was incredibly sadistic and depraved, worse than any other character that ever existed
in the franchise.
The plan was to have him host the Lone Wolf Radio station, with the station broadcasting
insane ramblings and rants, with the station going quiet between 11pm and 3am.
At that time, the Lone Wolf would return on air, but accompanied with a child, who he
would then murder, live on the station after telling them, “everyone is gone.
You are all alone.
Let it all end.”
If you listened at 3am, a quest would be initiated, called Little Dead Riding Hood, in which you
have the option of tracking down the Lone Wolf, and choose between killing him or joining
him in murdering a child, which would give you a perk in the game that allowed you to
kill children.
Apparently, this was all scrapped because it was deemed too inappropriate and shocking,
with the game only containing the lone shack and various clues in the Mojave hinting to
his existence.
1 The Numbers Station This is the most well-known urban legend concerning
the Fallout franchise.
In Fallout 3, one of the in game radio stations is Galaxy News Radio.
If you kill Three Dog, he’ll be replaced by a technician named Margaret.
This, and skipping the Galaxy News Radio quest, are the only way to turn GNR into what’s
known as the numbers station; the station will only broadcast a random flow of numbers
that many suspect are a coded message.
Some people think it’s a nuclear retaliation control network.
But others think the numbers have ties to the real world outside of the game.
When you listen to the station, you’ll hear Three Dog’s voice, speaking in monotone,
listing off numbers, which is then broken up by the song ‘I Don’t Want to set the
world on fire’; all other music tracks don’t seem to play on the station.
Naturally, people started trying to decode these numbers, and turned to morse code.
In morse code, some of the messages revealed were the likes of ‘washed the car today,
maybe Chinese for dinner’, or ‘have you watched my youtube video yet, I uploaded myself
kicking bums in the nuts.’
Other messages are a bit creepier, the likes of ‘the queen has died today.
The world mourns, as on days like these, we are all Brits” and “I can’t believe
they’ve actually done it.
Not long left.
The noise.
I can’t take the noise anymore.
I have a pistol in the attic.”
Another player noted that the dates have matched up with a few real life dates that are pretty
eerie, including the likes of Gary Coleman’s time and date of death, and another one that
speculates on Abraham Lincoln’s assassination, with a message that states the blame will
be placed on ‘that actor, Booth’ and that ‘Johnson better not cheat me out of the
payment.’
Another date predicts that Britney Spears will win an Oscar in 2023.
The credibility of these decoded messages kind of lost wind though when the prediction
about the Queens death, which was dated for March 19th 2014, obviously didn’t come true.
There we have it friends!
Which of these creepy pastas do you think have a grain of truth in them?
And what other Fallout creepy pastas do you think we should check out?
Give us a shout in those comments below!
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