Video games are addicting.
Whether you’re playing a simple game on your phone or a complex game with rich world-building
on a gaming console, there is something inherent in video games that draw us in.
This is by design.
Game designers have crafted the user experience to make gameplay habitual.
And it’s not just game designers.
Social media apps use notifications, badges, and metrics to get us to spend more time on
their platforms.
Health apps use these game elements to get people to get active and eat right.
What if we used principles of game design to gamify creative habits in real-life?
Here are a few ideas.
Make it easy to start.
Games work because the barrier of entry is low.
Similarly, in developing creative habits, you might want to start with an easier goal.
So you might be ten minutes a day learning to play a new instrument or you might start
out writing just 100 words per day.
You can also start off with smaller projects that allow you to hit the finish line faster.
There's actually a strong rationale for this approach.
By making our goals easier to attain and experiencing some "big wins" early, we gain confidence
and are then able to stick with a habit over time.
As you improve, you can increase the challenge incrementally.
Here you create "levels" for yourself where you can hit benchmarks and increase the challenge
level.
This allows you to keep the challenge level just above your skill level.
According to the Flow Channel model, if the skill level is too low, you’ll often experience
worry and anxiety.
But when the challenge is just above the skill level, you are more likely to hit a state
of flow.
As you go, you can track progress.
You might have a progress bar or a series of tally marks.
You might create badges for yourself.
Another option is to use three jars with marbles and move the marbles from a "haven't started"
to "started" to "finished."
You can also create a streak that builds with each day you have participated in the habit.
If you’ve ever played Pokemon Go, you’ve seen how they keep track of consecutive days.
Runners will often do a “run streak.”
The same can be true of writing, painting, or reading.
When you keep track of a streak, you build momentum.
As you succeed, you might even create small rewards or celebrations for yourself as you
hit key benchmarks.
You might also need to create visual cues.
On phones, we have alerts and notifications for games.
But you can also create notifications by creating visual cues in your physical environment.
For example, if you want to read 50 books in a year, leave books throughout your home;
on the coffee table by your nightstand, by your computer and maybe a few other places,
just make sure things are sanitary.
You might also put a book in your car or in your backpack.
The point is to put these cues everywhere.
You might also use sticky notes with reminders of your commitment to a creative habit.
Finally, you might want to join a community.
Gaming often includes social interaction.
As a maker, you might create a mastermind group with fellow makers who nerd out on their
craft.
This can give you a sense of belonging and help you take creative risks.
In the end, there is no single formula for developing creative habits.
By using elements of gamification, you help make these habits stick.
What creative habit would you like to form?