Hi! This is a Minute Of Overpass. My name is Eric and I make apps now this week I
wanna talk about "Why You Should Mind Your Megabytes".
Okay, so last week I finally got around to getting a new phone, I got a Nexus 6P.
I mean I have so many phones around here you wouldn't believe it, but I got a Nexus 6P,
with 128 gigs of memory. I used to have a Nexus 5 with 16 gigabytes of memory, but
the problem I have with it was I kept running out of disk space so I get a lot
of requests from people saying "Hey Eric! Can you have a look at my app and I will
go through and I might download the app, so I say yeah you know it's good or whatever
or give some critique, or you're my clients, I've so many client apps on the
phone, and of course I have all my own apps so that I can make sure that first
of all that they that I get out like at least one other person downloading it
and also said I can show it to clients but I could meet with them so I mean if
the hundreds of apps we have that was filling up a lot of disk space on my
phone too. However, the reason I bring this up today is because I do get a lot of
people who contact me saying "Hey, can you try out my App and I will go through and look at it.
It might be something really simple like a...like a Flappy Birds clone or something
just a 2D thing, and I'll go through in a look at it and be like 200 megabytes in
size, right? Which is one of the reasons why I gotta keep running out of space is
because I keep downloading these apps and they seem to be getting bigger
and bigger. Our... our idea of what we accept in terms of size is gone up and I
know I've done this myself too. Our biggest app is 80 megabytes which is
morning noon and night. But usually they're around 20 to 30 megabyte which is still a
little large. I mean, I try to get that down. Ear Spy, our biggest one is just, I think it's less
than 10 megabytes so it's...it's much easier but it's much more less
graphic intensive, and the reason these files get bigger is the more audio
assets you add to it the more you images you add that the bigger they get. However
one thing you have to keep in mind with these files is one of the reasons
why I'm obsessed about the file size is that...you may say that what 200 megabytes on a
16 gigabyte phone is that's no big deal, but most of the time that like our
phones are filled up with our pictures and our music, and so many
other things and just want, you know, when you try to get somebody to download
your app where you... especially
pay for your app, you're competing with so many different things, first of all
you're competing with all the other apps in the App Store so trying to get your app
found but, then when they go through to download the app you're competing with
the disk space on their phones, so if you have a a game that's 300
megabytes in size and I'm not talking about like Grand Theft Auto, or one of
the ones where you can see, Oh I can see where all that size comes from, I'm talking
about this simple ones, like they just haven't optimized assets inside
their app, they're not..they're using wave files. They're using very large image files
or they're catering for every screen size and that kind of stuff. So, you know when
somebody goes to download that app that's that's really huge you're
competing with the pictures of their kids on their phone. I really don't wanna
delete the pictures off my phone. I mean I got everything backed up but you know
I like I like the pictures of my kids more than I like say a game that I'm
just gonna try out for a few days, and when I go to download another app
and one that I really want, I have to go through the list of apps I have installed and
look for the ones that take up the most disk space and those are usually the first to
go. So one of the things you wanna do is keep your file size and low, and I'm
not talking about low like assuming what everybody now has an iPhone 6 and has 16
gigabytes of memory, if you're.. especially if you're with Android, you have to think
about those lower end devices. If you're, you know, there's a lot of people
especially like all over the world who..there might be kids, their parents give them
their old phones or they might just be in places where they can't afford the
latest version of Android but the big disk space, so they they have the lower
versions and that still contributes to your revenue if you get as many people
to download them as possible so. So my message this week is be careful of those
megabytes. Make sure you keep the file size down. There's so many different things
you could do. You could...just like in the early days of the web, in the early days
of the web you have to make your images like really almost low resolution you
have to keep him like where they still look good on the screen but they were
the lowest file size you could, otherwise the page would take too long to download
and people would leave your page and all that kind of stuff. So it's kind of the
same with with mobile, the smaller your file size is the better off you are
in terms of getting people to use it, getting people to download it, getting people to
keep it and all that kind of stuff. So that's it for this week. I hope you've
enjoyed it. I'll talk to you next week. Bye! Hey, I really hope you like that
video. Now, I do these once a week,so if you wanna hear more or you wanna
hear more about our experiences with the App Store either Google Play or iTunes,
please go ahead and subscribe to the channel, and please like this video and
leave a comment. I love reading the comments. I love hearing what you have to
say even if it's just hello or or whatever, and like I say before if you
if you're not sure what to say in a comment like I never know what to say in a
comment. I'll make it easier for you, like if you like it, just go ahead and say
"Gnarley" which is an 80's term, or if you didn't like it, just say "Bogus", and if
you don't think any of it just say "Eh". So that would be a big big big help and
another thing you could do which I'd really appreciate it. If you're on the
App Store and you wanna try one of our apps. Look up some of the Overpass Apps
applications either on iTunes or Google Play and and leave a review, and let us
know what you think about it, either good or bad, but you know we're all trying to
build up in the market, so so that would be a big help, so that's it. I'll talk to
you next week!