It's time to look deeper... into a brand new
dimension... of 2019's 360 camera market.
Yeah!!!
Introducing the brand new Insta360 Evo.
The Evo is two cameras in one.
A full on 360 photo and video camera
that also doubles as a 3D 180 camera
with incredible 180 video stabilization.
The Evo offers 3D viewing without a headset,
meaning you can view your immersive 180 3D
photos and videos without needing anything other
than your phone and a simple phone accessory.
The Evo is the little brother or cousin
or long lost uncle of the One X.
But, how does it compare to the One X?
We'll find out by the end of the video.
With 18 megapixel 360 photos, 5.7K 360 video
at 30 frames per second, 4K 360 video
with either 30 frames a second
or 50 frames a second,
and 3K 360 video at 100 frames a second.
It's sounding awfully similar to another camera
by the same manufacturer.
But not only do these specs apply when
it's in 360 mode, but also when it's in,
come on... 180 mode.
Which essentially means you're getting double
the resolution in half the sphere.
Now let's talk about the design.
And, first things first,
this is not a pretty camera.
It's looks like a black box of doom.
In both 360 mode and 180 mode,
it ain't winning any beauty contests.
But that's okay, let's not be shallow.
It's what's on the inside that counts.
(chuckles)
Well, at least that's what my mum told me.
The camera has a series of latches to
lock it in place, depending on
how you plan on using it.
To lock it in, not only do you have to snap
it in place, but you have to press down
a button and then move a latch, like that
until you hear a click.
Not ideal.
Likewise in 360 mode, same thing.
It has a hinge there connecting the two sides,
which works perfectly fine now,
but after two years of use,
how well is this gonna hold up?
I don't know.
One interesting thing I've found
is that the lenses are not offset, meaning that
they're on the same side of the body.
When you take a camera like the Fusion,
you'll see the lenses are offset.
This means the Fusion has a greater field of view
because each lens is making up
for the other lens is missing.
Whereas the Evo has them in the same place,
meaning there's a bigger blind spot
on one side of the camera.
I do understand why they designed it this way
because to get 3D, you need the lenses
to be exactly eye width the part,
and if you did move one lens slightly to the side,
it would no longer be eye width the part.
So 180 wouldn't be possible.
So I forgive it, but it is going
to affect stitching in 360 mode.
It has two buttons there, on/off and change
modes, and on the other side, we have an
in-built one quarter-inch tripod thread.
MicroSD slot, micro USB charging port.
Yes, it would've been good to see USB-C.
So the design isn't perfect, but it's passable.
What's more important though,
is what the camera can actually do.
Because this camera comes from the same makers
as the One X and it wasn't that long ago
that the One X was released.
The photos and videos are almost identical to
the One X, which is a good thing because the One X
is the industry leader right now, so you're getting
more of that awesome photo and video quality.
Clearly, they've used the same insides as
the One X and implanted them into the Evo.
The biggest difference I've noticed with 360's
has been the stitching.
Because the Evo has a much thicker body design,
there's going to be obvious cutoff
around the stitching areas.
Hold the seam line a foot away from anything
and there's going to be obvious cutoff.
(woman screaming)
In the app, they have stitching optimization,
which usually does a good job fixing errors,
anywhere from a foot and a half
to two feet away and on.
I think if you kept it on a selfie stick,
while walking around in shooting,
this would help avoid this issue
in most situations.
Apart from that, I can't really
fault the photos and videos I'm seeing.
They're the same excellent quality as the One X
and I'm really happy with these.
It has 95 percent of the awesome features
of the One X.
Things like the awesome stabilization,
raw photos, HDR photos, the list goes on.
Check out my One X videos if you haven't already,
to get an idea of what these cameras can do.
But, basically, the Evo has 95 percent
of the 360 abilities that the One X has.
What I think is unique about the Evo is
its ability to turn to a 3D 180 camera.
Yes, there are cameras out there already
that shoot both 360 and 180, but with the Evo,
you get all the awesome stuff that comes
in Insta360 Ecosystem.
Their cameras get better and better and better,
and there's there's an update almost
every single week.
We got that with the One X, and no doubt,
the Evo will also become a much better
camera with time.
So far, I've actually shot the more 3D 180
content with the Evo than 360 content
because, as you guys will know from
my previous video, 3D, I think, is going
to be one of the next big innovations
with immersive photographic technology.
And the 3D photos and videos I've shot
with it so far, have been damn good.
While I can't say with confidence at this
point that it's better than any of the other
3D cameras out there, I can say where it
differentiates itself, is its
amazing 180 stabilization.
This is a feature that used to only be
exclusive to 360 video, and they found a way
to stabilize 180.
So, you can walk around and shake your camera,
and the bumps aren't really that noticeable.
I found this to be really incredible,
especially when watching back in 3D,
in a headset.
To be able to move through an environment
from the perspective of a stabilized
3D camera, it really does take things
to the next level in making you feel like
you are the one taking the steps
in this environment.
With most other 180 cameras, the shakiness
would be enough to completely turn the
viewers off the 180 3D experience.
But, when the footage is smooth,
people keep watching.
My theory behind how they do it is
that the lenses are slightly wider than 180
degrees, lets say 200 or 220 degrees.
And, it then uses those extra pixels,
that extra field of view to compensate
for the bump.
So, when the camera bumps, the pixels move,
and it stabilizes automatically.
I could be wrong.
I probably am wrong, but that's my theory.
So, how this camera innovates is it
now allows the 3D shooter to move through
their environment with ease, without needing
a dedicated gimbal underneath the camera.
Is that feature alone with buying the camera?
Well, if you saw it in full 3D in an
Oculus Go headset, you'd be like...
(sound of cashier opening)
For me personally it is.
For other 3D nerds out there, it will be.
For people who shoot more 360 than 3D
and aren't too keen on 3D, probably not.
By the way, shout out to the raw capabilities
of this camera.
I've been shooting a lot of raw
180 photos with this.
I've color corrected them in Adobe
Camera Raw and the results have
been extremely impressive.
Take, for example, this shot here
that I intentionally under-exposed.
*Intentionally*
A quick one minute edit of the DNG,
meant that this photo is usable once again
and not only usable, but that looks pretty good.
I haven't experimented too much yet,
but I do see lots of potential in shooting
raw 3D photos.
You may be wondering what the deal is with
the videos Insta360 have been putting out,
where people were crowding around a phone,
amazed by what they see.
Look deeper.
What does look deeper mean?
Well, here's wat it means.
What they're using is called holoframe,
and, it's a phone accessory.
It looks like a phone cover.
And, it'll allow you to view 3D content
straight from your phone.
All you have to do is put it on backwards,
so, the case covers the phone screen.
Then you activate 3D mode in the Evo App.
You do have to go through a series of tests
to calibrate your eyes for this effect.
Everyone's different so it's important
that you do this.
But, once calibrated, the 3D photos and videos
will come to life and pop out
out of the screen.
And, it will be the same 3D effect that
you would normally see in a headset.
It's cool, can't deny that.
It's freaking cool!
So, there you go.
To those people complaining in my last video
about needing a headset and how it's annoying,
I agree with you, but you no longer need it.
I wouldn't really use the smartphone method
for too long because my eyes kinda started
hurting after the third photo.
I didn't wanna do any damage to my eyes
and I felt like something back there
was telling me, stop.
So, I will cause a little bit
of physical discomfort.
Personally though, I find using a headset
to be an easier, more comfortable, quicker
and more lifelike 3D experience.
You can also use Samsung Gear VR,
and they do also give you a free pair of
foldaway 3D glasses with every Evo.
By the way, if you do own any of these,
or Google Cardboard or any kind of VR viewer,
I will upload some samples of my VR 180
photos to Veer.
So, you can check them out yourself
and view them in proper 3D.
That's what sucks about making
a video like this.
I'm like, Oh My God Guys, check this out!
And then I show you a sample and you're like,
Oh, that's actually not that great.
And you kinda need this to actually
be able to see what I'm talking about,
so, sorry about that.
But, all I can say is, try your best to get one.
Because, as I talked about in my last video,
I genuinely believe 3D is going to be a big
part the way we take photos and videos
in the future.
To cover the workflow real quick,
on mobile we have the same awesome app
that we're used to seeing with every
release of a new Insta360 camera.
It's exactly the same as all of those,
and it's awesome.
One way that innovating with the 3D workflow,
is you can now send your files straight
from your camera to your Oculus Go
headset via wifi.
You don't need to go through your computer,
or your phone first.
That's cool because it takes one step out
of the kinda clunky workflow.
There's also a brand new version of
Insta360 Studio released today that will
allow you to stitch your 360 photos
and videos on Mac or PC.
Link, down there.
So, I've talked about some of the similarities
between the One X and the Evo,
but you probably also want to know
how they differ, which one is better,
and which one you should buy.
So, while you do get a lot of the same things
with these two cameras, like the image
quality, stabilization, the workflow,
the app, the many cool features,
the first way they differ is with the aperture.
The One X has an f2.0 aperture,
whereas, Evo is f2.2, which means One X
is going to be the slightly better
option at nighttime.
While they both have the same 12 hundred million
battery, with the One X you can remove
the battery and replace it.
Whereas, with the Evo, the battery is built-in
and non-removable.
The One X has a screen and the Evo doesn't.
No question, that's a massive advantage for One X.
I think we can all agree that the One X has
a much better and user-friendly design,
as well as much better stitching.
At the moment the One X has way more accessories
since Evo is still so new.
But, whether those accessories are in stock,
is a different question.
The one massive advantage the Evo has over
the One X is the 180 option.
To be able to shoot those amazing 3D photos
and videos with amazing 180 video stabilization.
This is two cameras in one,
whereas the One X is obviously just one camera.
Finally, there's the price.
One X is 399, whereas Evo is 419
at the very cheapest.
And, there will be a whole bunch of bundle
options for the Evo that include things
like the holoframe, like a selfie-stick,
memory card and a few other things.
Yes, you will have to pay a little bit extra
if you do want the holoframe accessory.
So, if you want the works, the price kinda
creeps up close to 500 dollars.
This puts them in two slightly
different price-brackets.
To be honest, I'm kinda surprised Insta360
would release a camera with so many
similarities to the previous camera
they released just six months ago,
but, I think there are enough differences
to set them apart.
So, here's how I've summarized the main differences.
With the One X, it's more of an
action family camera.
The stitching is so much better.
It has the screen which is really helpful
when you're shooting on the flight
and you need to get your content quickly.
Also, generally, it's just easier to use
because of the design,
because of the fast workflow.
It's the obvious choice for people
who are only interested in 360
and have a budget of around 400 dollars.
With the Evo, its unique selling point
is its ability to do 3D really well.
Firstly, we have the ability to do cool things
like raw and HDR 3D photos.
But, that awesome 3D stabilization, I believe,
is one of the best features of the Evo.
It's awesome.
Again, it's one of those things you
just have to see to believe.
So, for now, you'll just have to
take my word for it.
I wouldn't say the holoframe is unique to
the Evo because this has been done before
and can be done with other 3D cameras.
It's definitely a cool feature,
but don't think that this is
the only camera that can do it.
The Evo's a good camera because it does
a bit of everything well.
It shoots really impressive 360
photos and videos.
(giggles)
But then it also shoots 3D 180 content
that is on par with the other 3D
cameras in 2019.
So, really it's for the person who wants
to experiment with 3D,
but, still have 360 as a back-up.
If you like shooting both things,
you're not obligated to stick with just
360, just 180, just 3D.
You'd have a bit of everything.
There are other 360 cameras on the market
that also double as 180 cameras.
So, you might be thinking, how does the Evo
compare to those?
Well, you'll just have to hit that subscribe
button and wait for my comparison.
Looks like I've bought these from a sex shop.
So, that's it.
That's the Evo.
There will definitely be more coming soon.
All the links from stuff I mentioned in
this video can be found down in the description.
And, I'd be curious to know which camera
appeals to you more and why?
Let me know down there.
Alright, that's it from me.
I'll see you next time.
(dramatic music)