hello I'm out of darts today I finally am showing off the proton pack I'm calling this
one the tactical proton pack it's based around a condor backpack and I've made a couple different
versions but this has been a long time coming and this design has been a huge pain in my side
because there are so many technical challenges when putting this together this is built around
of course my trusty Zeus blaster still wear my favorite blasters to mod this one has actually
had the motors replaced because the new mod and the feed system can feed about eleven twelve
balls a second somewhere in that range and it's so fast that the stock motors even on 3s lipo
can't keep up in the range the velocity drops too much between shots so these motors I've replaced
with are actually 380 45:35 whined and you can find these on eBay for a couple bucks apiece so
they're actually really inexpensive now one snag I did hit when I was doing this is that these have
spline shaft or toothed shaft and I had to make an adapter to actually make the spline match up
with the flywheel because the shafts are too long and I haven't been able to find quite what I'm
looking for so this designs been a long time in the making I have to thank toric for his previous
work on the hopper method I've adapted a lot of what he did already and built the larger version
and the biggest thing that he solved for us and which helped me so much in my design was power I
was missing just the pure torque that I needed in the the motor that's in the spinner when as
this first came out I made a version of this the hurricane which has been pretty popular and then
of course before that torque had done his arrival loader as he called it now I love this blaster but
with the nemesis coming out I thought I had to get back to the proton pack and 1-up nerf once
again this is built around a condor pack now I chose these packs because they're fairly
reasonably priced and they're really really well built so I know it's going to take a beating I
call this a tactical proton pack because I want it to be completely functional and usable in an
actual game these packs are super comfy super lightweight for you know how well-built they
are I think they're just a really great value as well you can find them on the Amazon links
below as well as their description and thanks Condor for sending me the packs they did send
me this one as well as a smaller version and I'll have the name info for both of these this version
here holds about 430 and that's my version from that I used before and the it's got the same clear
container from the other other video that I did a few weeks ago so inside this one like I said it's
a custom built container I took ABS sheets and I cut them and made a container that's exactly the
size of the pack that way I'm sort of maximizing the capacity of this pack and making it fit really
well and still feel comfortable on you this pack holds 1250 rounds it's running on a 3s lipo it's
a graphene 2200 milliamp hour 3s and it's got a ton of current available the feed system is
a hybrid of a spinning a rotating spinner that's at the base of the pack and an air feed throughout
the design process I realized that the air feed wasn't going to be enough to get the balls around
the corner through kinks up and around the tube so on this hose are actually two little additional
pusher spinners and they just use a very little cheap geared motor and I've adapted with a little
3d part and so those are activated when you hit the firing trigger which is also electronic the
fire rate at the very end is controlled with a little spinner motor and it's got a little gear
like this that I 3d printed that's got motor braking with a single-pole double-throw switch
so it shorts the motor out every time you let go of the trigger and that means you've got really
controllable actionable fire control I can get single shots off with this design now at
the same time when you pull this trigger these two other gear motors turn on and that's what actually
enables consistent feeding throughout the whole system because again the air flow is not enough
now I have tested with trying to remove the air flow altogether but one of the that I got my
setup firing as fast as it does is that the air flow really helps with the feed it almost sucks
the balls up and shoots them through the tube so let's just do this quick little firing demo
and I do believe that's my entire load it's firing very well as you can see when I went
through during the firing test I dial this down this is a pulse modulator so it's connected to
the electric pusher gear that is feeding the flywheels at the end of the system here now that
was at least a thousand rounds this pack can hold about 1250 when it's fully maxed out but I lost a
quest around of the last couple games and I'm a little short right now aside from the shooting
performance it shoots about 125 feet per second that is the fastest I've seen on any rival yet
I'm sure someone else has probably pushed it further but these 380 motors really have a lot
of torque just like torque solution for motors that he had he had actually even more powerful
so one of the neat things about these motors and actually one of the bigger parts other than the
performance is the fact that it can clear a bowl that's completely jammed in here or stuck rather
and toric showed this ages ago because he was the first one to do these motor upgrades and
I had never been able to get a flywheel set off without damaging them I actually did about three
sets before I did that so the container is super easy to load it's just got a little screw top lid
and you just dump rounds in there though with twelve hundred and fifty rounds I'm not sure
how much more you'd actually need to carry with you in the future I am going to be offering both
DIY kits with a 3d part so you can put together your own along with links and some sort of build
guide to do this if I have it ready there will also be a mailing list below for this specific
mod when it's ready to go onto the Etsy shop in the future other things that I'm really excited
to add is I've been talking with Nathaniel do I want to do a three-digit seven segment ammo
counter so I can't see my rounds here and how much ammo is here so I would love to have it
active with an IR beam here where I can really an active counter where I can see exactly how many
rounds even if it starts at 1200 I figure the 3-digit can start counting once you get dropped
below 999 and that should be pretty sweet so I'm hoping in the upcoming video I'll have a
little bit more on that I'm also going to play around with doing a gauntlet mount on this and
also attaching to this to basically like the here mini so you've got like a little mini pistol and
additionally in the future I would really like to add fire control with Arduino so I can do
three shot burst and go even a little further than just a variable mob they'll just works
fairly well like I'm able to turn this down now I did play test this about a week and a half ago
I got completely wrecked by the other teams, and I just had a feeding problem that needed to be
fixed, and now I've actually been able to solve that. I still got a lot more tweaks and work to
do, but it is functional, and I'm looking forward to playing with this at the June event in Athens,
Ohio. I hope you enjoyed this video. Thanks for watching, and if you like the content,
hit subscribe and turn on the little notification thing. Until next time, I'm out of darts.