Hello everybody this is Ricardo and I'm playing a leak dangerous
now I'm melting my Imperial cutter to go and find some additional rare materials
now I have it on good authority that in the or system Oh
ar e ar e and I'll put it in the comments there's the planet to be which
also has a landable base on it however there is a ship crash site there which
if you shoot the cargo racks that are strewn around spawn rare materials then
if you do board switch method you can gain virtually an unlimited amount of
rare materials which can be used to fashion items from the engineer's so
here I am in the oil system and I'm on approach to planet to be now the
coordinates that I need for this plus forty three point eight five and minus
seventy three point nine eight be careful though there is what seems to be
a pirate base on this planet in those locations and that can also lead to and
that must fear ik battle now if I mean I'm combat dangerous I've got a highly
developed Imperial cutter with a class engineered shields and all the rest of
it I can withstand of beating from some of the shifter they put up against me
however it does deplete your health health and
therefore makes you vulnerable to anything that might happen in system so
once you get on approach try and locate that look the coordinates from the
atmosphere as close as you possibly can this crash site does tend to be at the
bottom of a canyon and it is going to be a crashed anaconda there from what I can
see and what I found already three Cargill racks now those cargo racks can
spawn you between one and two items and I think that depends on how and when you
hit it this video is very dark the planet isn't it's dark cycle I've tried
different times of the day they're soon to be very dark anyway so use of the
shift lights use of the lights on the Scarab is a mess for this now when you
do get close there is a ship data core to scan as well so lots of things you
can do and it is pretty good and pretty eerie to see it there's an awful lot of
canisters strewn a lot around the area holding things like Bertrand ID and gold
and palladium and also in addition you have these cargo racks now what you can
see here is that I am engaging atmospheric combat this wasn't so bad I
quite enjoyed it because they were you know smaller ships and the weapons on my
cutter did see them off without incurring too much damage though I was
pretty close to the surface so you know under 2k and it was quite difficult to
maneuver so the smaller ships like the imperial eagle did have an edge on my
big lumbering cutter all that being said it did break up the monotony of looking
for this crash ship and I'm happy that I did it so be warned either go there with
two people or have a nice beefed up ship with beefed up shields so that you're
able to withstand these attacks now they say it's also a
base there as well I started by taking out the planetary weapons that were
involved there as well because they did that to fire me fire at me you did all
also get a warning that you were trespassing hey not to worry
here we are so once you've seen off those pesky pirates or whatever they are
into the scarab and head off and try and find those coordinates I make good use
here as well of the external camera so you can see around you in a good field
of view as opposed to just big out the cockpit it's very handy in case you fall
down a chasm or a valley or you know a mountain range
so making good use of the external camera does help you get your bearings
now with a bit of perseverance and I'll try and enhance this picture is right
very dark like I said you'll come across the crash site and it's a crash anaconda
lots of cargo as I've mentioned strewn all over the area now as we know the
Scarab can only take two tonnes of cargo at any time however materials that's a
different story you can pick up we've got a cargo capacity growth materials of
500 problem with this is if you've been playing the game for a while then you've
already been collecting materials for an engineer anyway so as these materials
are very rare then see the crushed anaconda
there's canisters like gold all over the place virgin ID
and you can see they're all over the place now what I did because I was under
attack by a kid I dismissed my ship so I have to find a place now where I can set
off and then bring the ship back so I can scoop up and make the most of being
here now whether this changes with the new release of commanders that comes out
mid-april I don't know I thought I'd make the most of being here like I said
and getting as many of those materials to enhance shields with engineers and
whatnot to me it's a no brainer I think this would be well worth doing
now the cargo rack shouldn't be too hard to find or the first one shouldn't be
too hard to find and shooting it will release those materials taking it nice
and slow lots of rubble lots of obstacles around
this crash site and it makes sense depending on how many scarabs you've got
whether or not you move a bit faster and incur a little bit of damage but filling
up on some of the cargo in my opinion is just an added bonus it's legal salvage
and you're not going to incur any fines when you get to a space station so if
you located the cargo rack giving it some with the guns will let it spew out
its contents then once you've done that you could pick it up and like I said you
can carry more materials than you can with normal cargo canisters so you
haven't got to go back and for the ship if you're only here for those materials
so yeah we got within him by the look of it so we'll scoop that up and then what
we can do is the board hop method of you just just come out of the game and then
just go back into the game and then it'll respawn and that's how you're
going to get your wealth of rare materials now I don't see
this really as a game exploit I've thought long and hard of this things
like will be go minds yes you do perhaps the Draconis missions where you
shoot one ship and it counts across multiple missions yes that's an exploit
and I don't I expect those to be nerfed when frontier does the new release
although you never know these things we tend to come back you know to like
promote discussion amongst the community as you can see the cargo Rockets we
spawned we're going to go and scoop that stuff up this is just game mechanics I
don't think there's anything wrong with this once you scan the ship core it
becomes a crash point of interest as well and as I mentioned that's going to
find things as you can see my artificial intelligence is being quite witty at
salió from the HTS post packs so it'll make finding that slight and returning
to it all the more easier which makes me think the developers have put that in
place so once you do find it it is a method of getting those materials so you
can engineer more upgrades easier so just hinting around looking for them
randomly strewn around a planet surface so there you go there's another cargo
rack no worries and no dramas we've destroyed that
and we can scoop up the materials now I did mention there other cargo racks as
well and by taking a quick look around it's not too hard to find them so we
know about this one here another cargo rack if you go left from here and down
onto the right side of the crash ship you can find another car garage the
other cargo rack and one also you can then scan the ship's court the other
care of Iraq is up from this point here up to the right on top of the hill by a
red cargo container
so just by driving around you take your gear tend to just find these things and
there it is there's the second cargo rack just to the right side of the down
ship there you go it spews out its cargo scoop it up and
that's even more for you now you can drive on top of this anaconda but you
should be able to just drive down the right-hand side of it
and the categoric kind of Iraq sorry the data core will
show up there it is you could scan it from there if you wanted to
or you can go to turret mode swing around have a good look round
and scan it from there so no try and run a brightness filter
across this video as well so we can show up some of the details that they is very
dark and it seems to be like 11 minutes of me just talking around with not an
awful lot of graphic graphical stuff for every else to see so I can see what I'll
do
thank you very much for watching if you like what you see please subscribe there
are more videos in the series I've been Ricardo and this has been
elite dangerous see you soon