Destroy All Humans 2 took place ten years after the events of the original and with
America left conquered and Krypto taking over as President, the rest of the world got suspicious.
In particular Russia.
And in particular the KGB.
Now whereas the original game had more of a 50's B-Movie Sci-Fi theme, this on played
out more like a cheesy spy movie.
You could tell right from the start that the tone was a little different, but the spy theme
did kind of make sense.
After all, you did spend a lot of the game sneaking around undercover, infiltrating enemy
bases and trying to uncover secret documents.
The question though was, why would Krypto have gotten involved in these mundane human
matters?
The Krypto from the first game, would more likely have just blown a building up- rather
than take orders from a human.
Well, this Krypto has a little bit more on his mind than just world domination...
Yeah, Krypto had gone a little bit sex mad.
Instead of Destroy All Humans, it should have been Destroy All Humans (except the sexy ladies).
He was out to impress and so worked alongside various spies and government agents to try
and stop the communists from taking over the world and undoing all of his hard work.
The irony was that he would often end up saving humans and protecting them from a greater
threat.
But that didn't stop them running in fear every time he was spotted him the streets.
"Should we really be having this secret conversation, when there's some strange lady standing literally
right behind you?"
The game did a great job of globetrotting, taking you to a varied set of locations.
From America to the English city of Albion (no, not the same one as in Fable).
You would go to Takoshima, so it wasn't just Godzilla that the Japanese had to fear anymore.
And each of these locations had their own vibe and provided plenty of opportunity for
some stereotypical jokes.
And all of it built up to a War of the Worlds.
There were some improvements to the gameplay too.
Whereas before you would create a clone of people, called a Holoblob- here you would
literally go inside someone and control their bodies from within.
It lasted longer and it was harder to be discovered.
The only problem would be if someone spotted you in the act of doing this.
But Krypto had a trick up his sleeve- the power of the hippies.
By using the free love ability it would make everyone in the area stop what they were doing...
and start dancing.
Start dancing.
So if outgunned and outnumbered, you could always use the power of peace and love to
help you out, man.
"Wow, I guess he just turned into a pacifist halfway through the fight!"
You no longer had to search around for ammo, but instead could just create your own by
transmogging something.
Basically crushing it down to nothing.
And the saucer could now abduct people, take their genes and then combine them to give
you various bonuses.
DNA upgrades were gone, so there was no more sucking out human brains.
Instead you were rewarded with power cells for completing missions, which you could use
to upgrade.
Speaking of missions, the side missions that you could do were a vast improvement on the
original.
Here they were fleshed out enough to make them feel like they could have been main missions.
Whether it was trying to encourage people to worship the ancient alien god Arkvoodle.
Or simply trying ruin people's lives...
You'd want to do these odd jobs as much as you would the main story.
The only problem was, there was a lot of talking in between missions.
These dialogue sections, while often funny, would go on and on leaving your trigger fingers
itchy for action.
When you had a gun that could shoot meteorites, you didn't want to stand around just talking.
Gameplay wise, Destroy All Humans 2 made improvements in almost all the right departments, whether
playing alone or in split screen co-op.
Sure Krypto wasn't quite as bloodthirsty as before and the tone had moved away from the
50's theme that had originally inspired it.
But this was the 60's man- time for love and peace.
Most of the time anyway.
As always, thanks for watching.