- And just be like-
(roars)
I mean, it was-
I think I just saw all these male crew members be like,
"What just happened? Who? Did that just come out of her?"
Which was awesome!
(spooky music)
Alright, Let's see.
(gasps)
The infamous opening that everyone knows.
"Heya baby!"
There's a difference between how Americans act
and the Japanese, I was doing things-
When I was all excited with the kisses and waving,
they were like, "That just seems weird.
Would somebody do that?"
And for me, it was very much like,
"Yeah, that's reality. That's how I talk.
I talk with my hands."
(laughs)
And then you get the truth,
"Stay away!"
Everybody wants to blame Mia.
Everybody wants to give Mia grief.
She told him to stay away.
- Okay, this was, I think, the first scene
that I shot in the volume.
"So gauche."
God, I love her language.
When you're doing motion capture,
(Maggie giggles)
for a 9 foot 6 lady,
we had to be cognizant of our eye lines.
My character is much taller than I am.
I'm only six feet tall, paltry.
Me and my other actors, we had to think about our eye lines,
so they're looking at a point above my head
and I'm kind of looking at this point
about knee, hip-height level.
So we're having these scenes together,
and we're having dialogue back and forth,
but we're not actually able to make eye contact
with each other the entire time,
which was very bizarre.
- We shot this scene so many times.
Oh my goodness, "Daddy's coming!"
I have a lot of people ask me to say it
and to sign it on things.
I get to see like - to hear my voice and see my movements
on a different person's body and face.
It's literally my quirks and ticks on another woman, so!
(laughs)
That is always trippy.
- Bugs, bugs, bugs, bugs, bugs, bugs, bugs for days!
All the props that I got to play with were so fun
and really help tell a character's story.
The slopeyness of the brim allowed me to play with curves.
Nothing ever happens in a straight line.
You know, if she's going to look at someone,
it's not going to be straight.
It's going to be,
indirectly winding her way over there.
Oh, this is another fun moment.
Here we go, here we go.
"Starting to go a little stale."
When I was doing the scene with Ethan Winters,
where I had to suck his blood,
you can't put anything in front of the face cam
because, otherwise, that blocks the data from being read,
of your facial capture movements,
so I wasn't actually able
to put my mouth up against his arm.
I had to do it all from a distance, here,
and just kind of mime my way through that scene,
which probably looked pretty bizarre and weird.
- Oh! Just jump right in it.
Yes, I'm hitting myself, not that hard,
but one of the times I did this, that hit right there,
I went a little too far, swung a little too hard,
and my mic pack flew up and hit me in the face.
So, a nice little bloody lip.
I got a little too into character.
Oh!
That right there scared the crew, which was awesome.
It was the first time the crew really got to see me.
I mean, see, I'm sweet, I'm nice kinda, sorta.
- Oh, Mother Miranda.
Ah, yes, the lipstick, again,
this is a moment where that couldn't happen
in front of the face cam,
so my face cam is here,
and I'm having to mime the lipstick on my mouth.
This scene also is just a dream come true for me,
because who doesn't want to throw a table, you know?
Here it comes.
(roars)
That's on a bucket list, for sure,
and then, when I found out I got to do that,
I was like, "Yes, score! Ah!
(growls)
- "But you shouldn't have done that!"
Here we go, F-bomb.
"It (beep) hurts!"
Yes!
It was a good year into creating Mia,
that I finally found out it was Resident Evil.
And this was with Seven, so with Eight,
I got to know right away, which was awesome.
(laughs)
- I overheard one person say something along the lines of,
"I can't believe I'm in this franchise,
this is a dream come true."
I figured out that it was Resident Evil,
and that was definitely a...
Whoo, sit-back-in-your-chair-and-process kind of moment,
'cause even I had heard of this franchise
and knew the magnitude of what that meant.
Boy!
It's about to pop off, y'all.
Girl's gone through a lot.
She's got a lot going on, got a lot of emotions.
Dayum!
Oh boy, oh boy, god, she's so crazy,
I love her, God bless.
She's cuckoo banana cocoa puffs.
That was such juicy, delicious material to work off of.
So it was an absolute blast and these scenes are...
(giggles)
Really fun.
- I get chills 'cause I know!
She's so sick of it, and- (snaps)
Oh, what just happened?
And who reacts like that? Again, again!
Something's not right!
And Ethan's like, not again.
And! (winces)
Oh, shooting that scene was definitely interesting.
(laughs)
When they just tell you, you know, okay,
you get shot six times, or they give you the amount of time,
so you just have to do the movements of getting shot
that many times, and same with once I was on the ground.
She got shot a lot, she should not be moving like that.
So again, Capcom, with our twists and turns,
and what is really going on, that is what we need to know.
And that is why you have to continue to play the game,
because you know, something is coming.
(laughs)
- I love Mia, like she's become such a part of me.
I'm six years into this character and still to this day,
it's trippy to hear my voice.
RE for life. (giggles)
(spooky music)