Over the years of steam, Valve has become synonymous of making amazing games that millions-
of people love and still play to this day. Lots of games, even if they were made over a decade ago are-
still very popular and you can still find full servers in the browser if you look hard enough.
But not every game Valve is made has reached the success that other titles have reached that Valve.
Infact, many games at valve's list can't even make over 100 players. Often resulting in people not-
even hearing about them and being long forgotten for many years. So today I want to look at Valve's-
dead multiplayer titles and see if you can figure out how and why they failed and are generally-
considered forgotten pieces of history. Now terming something as a dead game is obviously subjective.
So before we talk about the games, I need you to understand what I see as a dead game. Considering-
that valve is an extremely popular company and pretty much anyone that has played an fps before-
has probably heard of them. Any Valve game that is consistently under 500 players to me is considered-
dead or unpopular. I will also be looking at the steam charts for the games, but steam charts were-
created on July 2012 long, before many of the games I talked about died out. So take the steam charts-
with a grain of salt. So if that cleared out of the way, let's explore Valve's dead multiplayer titles.
half-life source death match is a pvp free-for-all shooter title where you are gordon freeman and you
need to shoot other gorn freemans in the various parts of black mesa as born freeman it was made
on may 1st 2006 and according to the steam charts its peak was 71 players this game is pretty much
what a lot of people consider a dead game at 3 pm on a sunday this is what i could see in the
browser only one server eventually after a few minutes i actually got quite a few players on a
server to which we would then wreak havoc almost immediately when you spawn on the map you start
out with just a crowbar and a pistol which comes to my first problem with the game a big chunk of
weapons in this game are seriously underpowered shotguns known for their high amount of power and
sheer strength requires you to shoot almost the entire clip out just to kill one player if you are
lucky the pistol is also seriously low in damage output requiring you to yet again completely empty
your man just to eliminate one guy in fact it's so low damage that you can't even break glass
on its first shot and then there's the crowbar a reasonably powerful melee weapon but with my high
ping even if i was right next to someone i just couldn't hit them you could argue that this is
because everyone has hev suits so of course a lot of weapons would be really bad against the suit as
it has a high bullet resistance but there's not really any point in realism in this game as this
being an old pvp game weapons are totally littered around the map you can find a suit battery in some
bleak corner in a room only to turn around and see a pile of grenades in the same room well i mean
this is black mesa so i guess it's not too hard to believe this of course offers a lot of high action
where people are in this cramped area fighting tooth and nail with whatever they have to kill
anyone it is really confusing and chaotic when you first start the game out but once you get within
the flow of the game it's actually pretty fun oh and there's also this weapon which upon right
clicking you essentially turn on noclip oh and this being the source engine there's also a lot
of funny ragdolls within the game but these are really janky and broken so you're never gonna get
the gmod level ragdolls upon killing someone but hey at least we have next generation ray tracing
some weapons have been seriously modified from the old half-life for next to no reason
in the normal half-life crossbows shoot lethal darts that can insta-kill anyone with one shot
but here it just shoots explosives for whatever reason the sng is a seriously powerful gun both
in half-life and the deathmatch game but for some reason they completely tampered with a recoil
half-life having a very accurate spray of bullets deathmatch makes the smg spray pattern go up and
down making shots with this extremely inaccurate as to why the game died well there's a lot of
reasons from the weird tampered weapons there's also a lot of other glitches like broken sky boxes
duplicate terror guns and all around just being really glitchy for those of you that are not aware
when half-life would soon become successful valve would announce that there would be a source port
for the game but instead of improving the graphics a source they just had the same maps but with a
few modifications frick i'm out of ammo eventually a scene would get updated half-life source
didn't causing it to overtime have extremely game-breaking bugs and when you know it this
game uses the same engine transferring the bugs from source over to deathmatch and also this game
is seriously outdated half-life 2 would eventually get its own death match with its graphics and core
gameplay improved all the way back in 2004 but this outdated game came out in 2006 almost two
years later so while this game is fairly fun it's not too hard to see why this game failed
ricochet was made on november 1st 2000 and is the very definition of a dead game
like half-life deathmatch this game rarely ever gets a single player online with an
all-time peak of 87 players which actually happened not too long ago
the game is about pushing people off platforms a certain number of times in order to win the game
you are equipped with a disc that can push the players off the platform and you have a special
attack where you can throw three discs at the same time on each platform there are these arrows
that upon touching will launch you to another platform to that specific direction there are
these walls that you have to bounce the discs off of although this rarely ever comes in use
and if you fall off you die the game offers a lot of complexity and diverse strategies in order to
kill your opponent and yet this game never really got anywhere in video game media why well you see
despite the game's complexity the concept of the game is very simple and you only have a couple of
maps to choose from like the famous warowl said this game is the perfect game for lan parties
but you can sort of see the problem here no one really plays on lan parties anymore and combined
with the fact that this game isn't even free with the price of 4.99 yeah you can start to
see why this game died with its outdated way of playing the game on the even more outdated engine
the game would barely get any attention in the online media of course if you want to just revive
the game valve can just make a ricochet 2 on the source 2 engine now with competitive matchmaking
yeah i don't really have anything else on the script so let's just move on
day of defeat takes place in the world war ii setting of gold source the game came out in
the year 2003 and was for a while one of the most popular gold source mods for the time
dating the betas all the way back to the year 2001 the game gets consistently 100 players every day
and has a peak player count of 654 the gamemodes are something that team fortress 2 would aspire
to in the far future the gamemodes consist of conquest mode which is basically 5cp
destroy target which is basically king of the hill capture item which is basically capture the flag
and then there's captured target which is like capture the flag but again like team fortress
2 there are also these classes you can choose from like the rifleman staff sergeant master
sergeant sergeant sniper support infantry machine gunner and bazooka and just like team fortress 2
there is also a cp orange map how epic the game offers the players very chaotic and hectic rounds
where all these random classes come in for one objective and just complete madness happens a
lot like team fortress okay i'll stop comparing this game to tf2 there is a sprint meter which
allows you to run for a mere couple seconds before being exhausted and slow down scopes of the sniper
rifles betray real life weight causing them to move automatically without even moving the mouse
as well as having various types of grenades this game was so good back then that it would
eventually earn a port to the source engine with a peak player count of over 2000 impressive and
makes maps from day of defeat even prettier oh and there is this glitch where upon pressing
on an object you can toss it around as well as this pot which upon shooting it changes models
uh well both of these games are very fun it's quite simple why these games died in
the first place day of defeat died because of the infamous source sport and they have to feed
source died because well it just stopped getting updated causing most players to move on and just
start playing another game it's a real shame too as this game has a lot of potential and
yet not much people hear about it but hey you know there's always gmod so you know fun game
the last game we're going to be looking at on the death list is alien swarm a 2d but also 3d type
shooter if that makes any sense the game revolves around these weird alien creatures roaming these
buildings so a cleanup crew of four members must kill every alien and traverse through around
the map you can choose your own loadout on the campaign some of them being extremely vital in
the campaign and is a must if you want to win like the medic you can also be able to choose your own
weapons which is always a nice touch the gun play in this game feels really amazing tearing down
the aliens one by one until all of them are dead just feels great it's a bit like the left 4 dead
campaigns having four players traversing through maps only to fight many enemies along the way
except instead of zombies it's the silly aliens there's also a hacker within the game making you
open doors that other people wouldn't a couple of months ago i got my friend nick to hop onto a
match of alien swarm and not gonna lie playing this game with a friend it was a lot of fun
and yet like every game we've talked about no one plays this game the reason for this is most likely
the really short campaign and replayability the game has there was only one campaign to
choose from as well as having no modding support so playing the same campaign over and over again
isn't really fun causing everyone to move away from it the game gets a fair amount of players
getting consistently 100 to 500 players every day and has a peak player count of 9 335 the highest
peak count in this video i feel like if valve just made a few more campaigns and added them
to the game the player base would at least exist but as it stands right now the game is to me dead
good evening thank you very much for watching this video until the
very end this took quite a long time in production so consider subscribing as i
plan to make more of these videos in the future honorable mention to deathmatch
classic an already dead valve game that just really isn't long enough to talk about
we're also almost at 2 300 subscribers so that's amazing but other than that that's about it see ya
you