Now the first type of effects, that I'd like to talk about, are the color, brightness and
power effect controls.
Now the reason I want to talk about these first, and why they are related, is they all
modify the shape or the frame that you're using, by modifying the points.
They also use the same attributes and effect things down here.
So you can modify then they're all they all work the same way.
So once you learn one, you can learn how the other ones work fairly easily.
Now with color effects, power effects, brightness effects, we start off with the zero to one
hundred percent keyed area.
And what this basically does is, with while we're on color effect, at point zero, it'll
be here, and at point one hundred percent, which happens to be point two hundred, it'll
go across this.
And it'll go it through the point.
So say if we just made this, say this white, right.
And all of a sudden, halfway through them the points of the frame, it's white.
Now you can go and add whatever keys you want.
Whatever colors you like to do.
Whatever color combination you can come up with.
It's all there, it's easy to use.
Now a quick little feature that you're going to use all the time, with this.
If you have a bunch of colors in here; If you right click, you can allocate all colors
linearly.
Which means it'll even it out.
All you need to do to create them, is double click on an empty area, and it will bring
up the color.
And you can right click and delete them if you don't like them.
Now, this also goes into the attributes.
So, what you can do with the attributes here, is you can have them repeat.
So say you want to have this, on this.
On the shape here be twice, three times, four times, five times doesn't matter.
Whatever you'd like to do.
And it'll modify it and place it on there five times.
The other thing you can do is, have speed.
And you can have it move around based on time.
And like I said with beats or time.
And we're going to talk about how those work a little bit later.
What we can also do is, time shift.
Which has to do with kind of that offsets where it starts.
And then you can change how much the color will actually affect, or how much the brightness
and those things will actually affect, the frame themselves.
And these we will talk about.
Otherwise, these are a little bit more advanced features.
If you'd like to, you can add the speed options, so this has to do with the movement.I f he
wanted to go back and forth instead of being linear.
Or if you want to do those such things, you can do that as well.
We're going to go into specifics of that later on.
But you can use those there too.
Now the reason why color and power and brightness effects are all very similar, is because of
this.
If you add any of these color, brightness or power effect, you're going to get these
same attributes, and this little option bar will come up.
And if you click on this, it gives you quite a few options.
Now in here, what you can do is, you can change it from color control, hue and saturation
and hue shift.
Which are all about colors, brightness control or power effect.
So if we click on the brightness control, your bar now turns, instead of colors, into
brightness.
So you can click and add, say I want this part to be a hundred, and I want this part
over here to be zero.
You can go in there and make those adjustments.
And now it's all about color.
And all the same attributes of repeats, speed, time shift, the blend and the speed action,
all those types of the accelerations, all those are the same as they were with the color.
Now the other one is power control.
And power control, what it does, is it's a multiplication of points.
So if your say, your shape has 200 points.
In this percentage area, you can modify repeats.
So if we turn this down to 1, and say we'll do this, we'll bring the repeats down here.
If you look at here, while this won't turn the speed off, what we've done now, is we've
multiplied these points.
And if I move this, you can see where the multiplications change up over here.
So if we delete this.
So if we just delete these couple of these, so we can have a better viewing angle.
You can see how the power effect modifies itself.
And modifies the shape, up on the top corner there.
Up over here.
So power effect again, has the same attributes as the color and brightness.
Now another cool we can do, we go back to color control.
And let's just make this.
I don't know.
Let's do red.
We shall make this red.
Will delete this.
And we'll say, we'll make this yellow or something.
The next thing we can do though, is this is by points.
So we're modifying the points.
The zero point, to one point, to one hundred percent, which just happens to be two hundred
points here with the shape.
Or whatever your shape ends up being.
Other options though, is we can do it by x axis.
So depending on its value on the x axis, we can, it'll change it.
We can do it by the y axis.
So depending on the y axis, it will change it.
And we can do it by things like the z axis.
If you're working in depth.
We can do it by radius.
So the further it goes out, the more intense it'll get.
We can do it by time.
And so by, if you add time here, you will do all of that within the second of the time.
Whether it's one second or it's one beat or whatnot.
And these things options can be used all again for, power effects and those sorts of things.