- This is a game? Dude, it looks so real.
(gun firing) - Take cover.
- Guys just like seeing stuff blown up.
♪ (industrial intro) ♪
- (FBE) Today's video is sponsored by Ubisoft, who gave us
exclusive promo access to share with our reactors.
- Oh my goodness. - Oh, I think this is a new movie
that's coming out. - Is this a video game?
- Is this really based on a video game? No?
- Is this a video game? Dude, I thought that was
a movie trailer for a second! - Is this like a Splinter Cell?
- (voice-over) I am a ghost, an elite soldier.
- Oh! Are they making a Ghost Recon movie?
- (FBE) It's not a movie. - Oh, it's not? Is it the next game?
That's-- this looks hype!
- (voice-over) I am a ghost, an elite soldier.
- Oh, oh. Tom Clancy. Ghost Recon, right?
- Oh, man. Military. Just like me.
- (voice-over) Trained to strike my enemies before they knew I exist.
- Kind of scary stuff. Who are these creepy guys?
- Ugh! - Oy. Eesh.
- This has gotta be a Clancy.
- (voice-over) Overcoming any obstacle...
- This is a very dramatic voice-over. I like it.
- (voice-over) ...with my brothers and sisters at my side.
- The graphics just keep getting better and better in games, man.
I love it. - Graphics for the cinematic
look so good.
- Giving me flashbacks here.
(device whirring)
- Is this, like, join the army? What is this?
- (voice-over) So, when you take the life of my brothers...
- This is a game? Dude, it looks so real.
- That's a nice tactical vest we got on.
- (voice-over) ...will burn your world to the ground.
- [Bleep] yes.
- This is pretty epic.
- That's sick.
- Oh, it's animation.
It's so good, though. It's hard to tell.
- (voice-over) I'm a ghost, too. - A ghost dude.
- (voice-over) I would expect nothing less.
- Oh, what? - (voice-over) I would
expect nothing less. - That's the guy from "Punisher."
- It's the Punisher. (chuckles)
- What is that? - Ohh, it's for the new Tom Clancy.
That's awesome. - Ghost Recon. Tom Clancy!
Yeah! Ahh. Okay, that looks really good.
I have a hard time with those now. This looks a little real.
- I would probably go see that movie. Whatever that movie was,
I would watch that. - God, I don't know anything
about this game, but I'm sold already.
- The action is very much what I used to do when I was
in the military. I was infantry.
We were kicking down the doors, so this gives me kind of a feel to it.
- That looked SO good. I mean,
I know it's the cinematic trailer.
And of course, the cinematic trailers always look amazing,
but it just... I'm very ready for this.
- (FBE) So, we're doing this in partnership with the creators
of this video game. It's a video game. - Ohhh, okay.
- (FBE) And that was a trailer for "Tom Clancy's
Ghost Recon: Breakpoint," which is the latest installment
of the popular Ghost Recon video game series.
- Which I'm not familiar with. - Most of the Tom Clancy games
are all tactical realism-based shooters.
With the cover-to-cover mechanic that they have in Ghost Recon
versus any of the other shooters, you have to actually take advantage
of the cover provided, and you have to use that mechanic
to try to stay alive as best as you can.
- (FBE) So, before we dive into discussing this,
we have some gameplay footage for you to check out.
- Ay, nice. - Oh my god. Go, go, go, go, go!
- (soldier) I got eyes on you, ghost lead.
- Whoa, those graphics are... awesome.
- (soldier) ...three bad guys closing from the rear.
- Oh, he's in prone? - [Bleep]. Look at that.
- Oh. - Wow, it's so real. Realistic.
- Oh, wow. - (soldier 2) Nothing to report.
Gonna continue my search. - Oh, he's pretending--
he's playing dead. - And trying to play this game
with no HUD is really hard.
- It gives me anxiety. (laughs) - Oh, this is amazing.
- This is so intense. - Get 'em. Get 'em.
- Yes! - Oh! Ew. No, I don't like that.
- Wow! He didn't just neutralize.
- Oh, so much for keeping it quiet.
- (soldier 3) ...the fight to you. Be ready.
- I don't even-- how do they do this?
I don't even know. - Have new dune buggies?
- Wow, you can-- you're mobile now.
- I feel like I should be playing right now. (laughs)
- Okay, so there's a heavy emphasis on stealth it looks like.
- Ooh, okay.
- Just your handy dandy blowtorch.
- Great, so you have the high tech tools. Look at that.
- Even the sounds are pretty crisp. - (soldier 3) Drone's out.
- I can see where maybe boys would like this.
- (soldier 3) Drone's out.
- No! - (soldier 3) Rebel team.
- Ah, there's a little tiny guy way off there.
- (soldier 4) Ghost lead, we're set. - Oh, god. I have such mixed emotions
about this, 'cause I just have a hard time with war as a video game.
- (soldier) Go, go! (boom)
- Okay. That's dope.
- Looks like he's character switching.
(gun firing rapidly) - Wow.
- (soldier 3) Move quick and go ahead. - So realistic.
- It looks like they're applying more of the-- mixing a little bit more
of "Rainbow Six: Siege" in, 'cause "Siege" has a lot--
the more realism look versus what "Wildlands" had.
- There's so much going on, I wouldn't even know where to look.
- Dang!
(gun firing) - Take cover.
(chuckles) I'd be like, "I'm there."
- Guys just like seeing stuff blown up.
- Oh! That was dope! - Oh. Good gracious.
- Oh, and the world looks so big. So many different environments.
I'm ready, 'cause the "Wildlands" environment
was SO great. - What was that?
- Oh! No. Yeesh. Blah.
- That's pretty crazy. You can even see in his beard,
all the little twisties. That's crazy. (laughs)
- I wouldn't let my two little granddaughters watch it,
but for me, eh, you know, I realize I engage in this thing
called a willing suspension of disbelief.
And for a moment, I'm there.
- I definitely wanna play with myself.
I might even get my daughter into this,
'cause my daughter loves this kind of game.
I have two daughters. So, definitely gonna get them involved.
- It really has conflict in me, because I come from
a military background in that my dad--
I'm an Air Force brat. So, my dad was in
the United States Air Force for 23 years.
War is real, and it's dirty.
And then we've made a video game of it.
And so, it's... it's a little bit of a turmoil for me.
But it's a great-looking [bleep] game!
- (FBE) So, we have all the generations in here today.
So, we have to ask, after watching the trailer
and gameplay, does this game look like something that would appeal
to your specific generation? - No. (chuckles)
For a couple reasons. I think 'cause of the violence
and just sitting for long periods of time and doing that
is not really appealing. - Generally, no.
Except it excited me, and I'd like to see it again,
because it was so realistic.
- Teens definitely. This is definitely a teen
to young-adult-targeted game for sure.
- I grew up on video games, and I played games similar to this
growing up, so yeah, I'd definitely play that game.
- Within my circle of friends, this is a game
that we would all enjoy. This is all something
that we love playing. We play tactical shooters regularly.
This is something we like playing. - Definitely.
If anything, only our generation. (laughs)
With kids, it's too in depth for them. They're not gonna get half
of the stuff that's going on in this game.
And for adults, they either don't have the time
or they hate too much on games to even get into it.
- Maybe to some of the guys, my generation, but probably
most of the moms are gonna be like, "Nah, I wouldn't play that."
But it does appeal to me.
- Tom Clancy goes back to my era of just reading his books.
Plus, the war stuff? I mean, come on.
Think about when I was growing up. It was all Arnold Schwarzenegger.
It was Rambo, Commando, Predator. It was all of this stuff.
That's right in my wheelhouse.
- (FBE) Did you or any loved ones have any military experience?
- Yes, 11 years.
- I was in the army for almost four years.
- I served in the United States Navy. I was in communications with the Navy,
and they sent me all over the world. And at a very young age,
they give you a lot of responsibility.
- (FBE) Obviously, the Ghost Recon franchise
is a fictional world, but it is a military game,
and a lot of people have pointed out the similarities between the game
and actual military warfare. In a Forbes article,
a Marine Corps veteran said the game is, quote, "Attempting to add realism
in a way that hasn't really been done before and open the world."
Based on what you've seen of the game, does this game ring true
to your experience at all? - Yeah, I think so.
I mean, I personally never saw combat. But I did have friends that did.
They like those types of gameplay, so I think this one will be
a really good one. - Absolutely. Yes.
I could see-- one of the thoughts that went through my mind
was Navy SEALs. It wasn't large armies
facing each other. It was more search or destroy.
- I believe it does. The way they move from cover
to cover, or the way they move from a prone position to standing up
to the way they hold the weapons, it feels like they did their homework
when investigating for this game.
- (FBE) The very first "Tom Clancy's Ghost Recon" came out in 2001,
so the franchise has been around for nearly 20 years now.
- Those are my first games. My very first games
were all Ghost Recon games. - Oh my gosh.
That's as long as I've been teaching.
- (FBE) From what you saw in the trailer and gameplay
or from what you know of the franchise on your own,
what do you think it is about this series
that has made it so popular that it's able to be around for so long?
- I think with the type of gameplay, and I feel like they kind of
up their game every time.
- There's a tactical aspect to it, where it's not necessarily
just run and gun, but there's a lot of strategy
and thinking to it, a lot of stealth,
a lot of different gadgets, a lot of different aspects
of the map. So, it's like you're kind of a general
in your own little virtual war.
- There's nothing else like Ghost Recon,
'cause you can really command each of your AIs to do what you want,
and I don't think any other game can really do it the way they do,
you know? It's really strategy
and Marines based. So good that it really feels
like it's a simulation. - Ghost Recon's always kind of stayed
along the lines of you are a special ops operative
in these different environments, executing these different missions
for this purpose for your country.
What I've liked about "Wildlands" and Ghost Recon in general
is just the tactical style of gameplay.
You have the option to be full stealth,
or you have the option to go guns blazing.
I like the ability to be able to switch between suppressed
and loud gameplay. And you can play long range,
or you can play super close. It gives you variety of how
you want to go across these different engagements.
- (FBE) So finally, the game releases on October 4th.
Will this be a game you'll wanna play when it comes out?
- I won't play the game, but I'll watch somebody else play it.
- I don't think so. I'll pass.
- I'd definitely like to try it. It seems pretty intense
and like it's gonna get my adrenaline going.
- It looks like a lot of fun. I would love to try it.
- Yes, definitely. Definitely. I'm gonna buy me a new TV.
- Yeah, definitely. If I don't end up playing
through the campaign solo, we'll be definitely doing
co-op campaign all the way through. - It's definitely a game
that I'm gonna play with my friends.
And they're gonna get way better at it,
so I'm gonna get it just so that I can try to practice.
- I definitely would play it. I have a couple of friends
that are definitely getting this game. Once they see they trailer
I just saw, they're gonna get the game.
- Yes, absolutely. It looks beautiful,
and I will probably go buy a new gen console
just so I can play it. - Probably not,
because I would probably get dizzy playing it myself.
- Yeah, I probably will play it.
I'm not above releasing my little video game badass.
When you do something like that, it's like, "Did you just [bleep]
see that headshot?" that you would never do in real life.
- Hi, guys. JC here, producer at FBE.
Thanks for watching this episode. If you wanna check out more
of "Tom Clancy's Ghost Recon: Breakpoint,"
then preorder the game using the links
in the description below and also check out the trailer
while you're there. Thanks for watching. Bye, guys.