good day this is xboxahoy and this is
the first of a series of modern warfare
2 weapons guides in this video we will
be looking at the m4a1 carbine the m4a1
is in the assault rifle category and is
fully automatic it is one of the first
weapons you unlock in the game at level
4 therefore it's available immediately
once you are logged create a class in
real life the m4a1 is indeed an assault
rifle originating from the US the m4 is
a shorter barreled more lightweight
version of the m16 it was introduced in
1994 based directly on the m16a2 variant
and entered service in 1997 as with the
m16 rifle the m4 fires the intermediate
nato standard 5.56 millimeter by 45
millimeter cartridge in game the iron
sights are based on the flip-up sights
used on the s system m4 variant they
look something like this where the
target lies on the tip of the post in
the inner ring the key defining
characteristics of the m4 in-game is a
fast rate of fire with moderate bullet
damage in core mode you will need to hit
your target a few times before they go
down but due to the fast rate of fire
this normally isn't a problem accuracy
is more than sufficient it's possible to
kill targets from a considerable
distance away without too much trouble
recoil is virtually non-existent it's
possible to stay on target even with
sustained firing of the weapon the
magazine capacity is as expected for a
typical assault rifle 30 rounds total
follow with the high rate of fire this
can be expended quite quickly reloading
times are mercifully short however so as
long as you remember to reload between
engagements you shouldn't find yourself
running out half way through a firefight
in use the iron sights are quite
effective much easier than the
equivalent in cod4
and suitable for both close-range use
and shooting way across the map using
the iron sights leaves your attachment
slot open so a silencer or grenade
launcher can be used quite effectively
with the m4 as far as optics are
concerned the red dot and holographic
sights both provide a clearer sight
picture and will be slightly quicker at
close range than the iron sights at
acquiring targets if you cut all the red
dot or holographic sight with a
sleight-of-hand Pro per the good sight
picture and rapid aim speed will give
you the edge in mid to close range
engagements the lack of recoil means the
ACOG scope is quite usable at range
but it isn't to the m4 ski strings in
order to secure a kill at range you will
need to hit a target multiple times and
there are other assault rifles which are
more effective at range the FAMAS for
instance is particularly deadly with the
ankle similarly the thermal scope is not
particularly suited to the m4 the
limited range of the m4 renders the
thermal scope more of a hindrance than a
help
my particular favorite loadout using the
m4 is the combination of the silencer
and heartbeat sensor this does mean you
have to sacrifice your first perk slot
for bling however you gain the presence
of nearby enemies with a heartbeat
sensor and the ability to stay off the
mini-map when you fire with all of the
middle range punch of the unfort with
this setup if you're careful stay mobile
and out of the open you can rack up the
higher kill streaks quite easily
if you prefer not to take the stealthy
route simply add the rent offside and
you've got a weapon that's fast firing
and deadly and nearly all distances all
considered the m4 is a good all-round
assault rifle and a great starting
choice while it may not excel in any one
particular area it's certainly possible
to perform quite well with it
that concludes the guide for the m4a1
carbine I'll leave you with a few more
clips of the m4 in use this has been
xboxahoy
farewell for now
- sending Mike behind them bound
apparently chopper inbound
creature we have just made our bellies