Up at the very top left of the BEYOND window is your main BEYOND windows/ states.
These being Grid, Timeline and Playlist, you can also switch to browsing the cloud, or
even make your main window be your BEYOND Universe window.
Timeline is where you can create timecode type shows and sequences.
If someone gives you a show file or timeline this is where you can view, play and edit
them.
To open or save a show, go to File, open or save to open windows explorer to save your
show or open a show.
Up top are some basic buttons that you will use all the time.
Save, quick saves the current timeline.
Undo, undoes your last edit.
Start moves your player head to the beginning.
Prev goes to the previous edit point on the timeline.
Play, which also turns into pause, starts and stops the timeline at the playhead.
Next goes to the next editable point.
End moves the play head to the end of the timeline.
You can use from and to, to create a smaller loop area within your whole timeline, playing
in this area will loop the player inside of the two “from and too” points.
Preview opens up an extra window where you can preview each track, projector or get an
extra advanced preview window.
Video opens the video playback window if your timeline has media on it.
Scroll makes the audio play and scroll as you move your play head.
All the way to the right we have another toggle button called “show it now” you must click
this for your show to output, as well as “Enable Laser Output” this allows you to “work
in dark” and make live edits to your timeline without having to output the show to your
projectors.
Next you can see the different show tabs you have open, and select which to work on, and
switch between the two.
Note you can only have playback on one timeline at a time.
You can also right click on any of these tabs to close that show tab, add a new show, or
edit the properti.es of that show.
Under show properties you can name, and identify your show, Decide how to measure time, the
timelines BPM, and any beginning beat offset you need.
You can also follow the system BPM, for the timeline.
You can click this to have no output at 0m 0s of your show even if your cues run up against
0m 0s.
And ignore Media track timecode if you want to change its speed, or your audio track has
a variable bitrate.
Lastly under the general tab you can add a time shift, in case there is delay from playback
to your sound system you want to compensate for.
Under Time code input, you can enable this show to follow timecode and give it an offset
if needed.
Under Timecode Output you can enable this show to output timecode to use BEYOND as the
master.
Note you must set up timecode devices and inputs and output types in another area of
BEYOND which is covered in separate videos.
The information tab gives you information about your show, like timeframe, events and
what projection zones are being used.
Now inside an actual show, we have our clock, the timeline itself, and our tracks.
When you move the playhead across the timeline, you can see the clock change, we can zoom
in by scrolling on our mouse, which will zoom in and out based on where your mouse is.
or using this bar here.
You can also extend the timeline using this button all the way to the right.
On the left we have our tracks, there are 3 types of tracks in BEYOND timeline.
A/V Media Tracks lets you import music, video photos and more into the timeline.
Laser tracks is where you create and put your laser cues and animate.
And Buses are overall effect lines for groups of laser tracks.
To add any of these you can right click on any of the tracks to add new tracks.
As well, each laser track can have “effect tracks” where you can place effect only
events on that specific laser track.
Inside the tracks you have a few buttons, you can expand or compress the track using
this arrow, and even change how the expansion is viewed.
And you can use this square on AV media tracks to lock the media to the top so if you need
to scroll down, the audio track will always be visible.
At the bottom you have a couple options for how things click, move together and mark your
timeline up.
Edit mode is where you will spend most of your time, this allows you to click and edit
all of your timeline events.
Draw event mode lets you click down and drag on the timeline to create the timing for your
events.
The magnet icon buttons select how you want your events snap to timing, if you want them
to snap to the time heavily then use the big magnet, if you want it to snap to smaller
increments of time use the smaller magnet, if you want to have no snapping and move your
events into millisecond timing click the no magnet button.
This last button is where you enable time markers, click this to enable them, a window
will open informing you about how they work.
You can use your keyboard to set different colors onto the timeline.
When the timeline is playing or paused, you can hit your keyboard while this is enabled
to place markers down onto your timeline, the color corresponds to the colors across
your keyboard.
Events can be snapped to time markers and then you can move many events at once using
the time marker.
Now we can discuss how to create content in the timeline.
To import AV media, double click on anywhere in the track to open up a window to open files,
select which file you would like to import and click open.
You can drag this file around on the timeline and shorten it from the end.
Right clicking on AV events show a few interesting things we can do, But we will focus on volume
and pan envelope.
This will allow you to change the volume and the left right balance of the track over time.
You can add laser content to tracks in may ways.
First by double clicking on a track to create an event, and create content on the timeline,
Dragging cues from your workspace, or the best way, using the Cue list.
We will discuss the Cue list in a moment.
Each laser event in the timeline has 7 basic effects built in.
These are normal BEYOND Key effects, where you can create keys in time to change the
values.
BEYOND will then blend the Cue between those two keys.
Double click on an effect, this will create a key and open up a small window to enter
your values for that key.
Once you click away that key will be set.
You can also move keys by clicking and dragging on them.
Lastly you can change how BEYOND will animate between keys by right clicking on the keys
and picking an acceleration type.
Effect tracks can be added as so, here you can create effect only events.
Now lets talk about 4 more tabs and areas you will want to use often in timeline.
First is the cuelist, this is like a small workspace for your timeline show.
You can create cues in here, then drag them into your timeline events to link the Cue
in the cuelist to the event in the timeline, this is super useful if you copy and paste
a whole section to change the color later on for all the events at once.
Similarly this can be done with effects, you can add an effect in the effect list and drag
those to events and bind them to that effect.
Later you can change the effect and it will change all of the bound events in the timeline.
Now on the right you will see two tabs, first being called Effect, Here this will display
the effects in the selected event, or effect list effect, similarly to everywhere else
in BEYOND.
You can also edit them here if you like.
The last tab that is important is the Event tab, this gives you a whole slew of options
from timing, masking pangoscript and more, for every single event in the timeline.
There is a lot more to the BEYOND timeline, however this tutorial should get you through
most of the show critical elements you may encounter with timeline, to learn more watch
our long form video on BEYOND Timeline, and if you still need support you can contact
our support team by emailing support@pangolin.com Thanks for watching!