hey what's going on guys welcome to another color grading tutorial and today
we're going to be working in the Vinci resolve in this lesson I'm gonna try to
cover a little bit of skin tones so we're going to be turning this image
into this and I'm going to show you exactly how to do that and I'm going to
also include the power grades from this tutorial on my website so you guys can
download and check it out on your own so let's get started today we're going to
be working with the red file downloaded from the red comm from one of their
sample directory over there and I'm going to be working in a read lock film
the way you guys can follow and basically do what I'm showing and kind
of figure out what exactly I'm doing so it's going to be easier for you so the
first thing first since this image is pretty bright I'm not going to be
worried so much about denoising it let me zoom in and see we do have a little
bit of chroma noise and I'm gonna take care of that just by putting ten I to me
ten works the best there's no reason to actually go beyond that because ten
takes care of all the chroma noise pretty well I don't know if the YouTube
let you see it but let me zoom in more you can see how before and after there's
a lot of little red sort of patches and once we apply the chroma denoising it
removes it okay so the first note we're going to call it D noise okay and the
second note I'm gonna do saturation okay there's a couple different ways of
increasing saturation you can increase it over here in the slider just at 100%
or you can increase saturation in individual channel separately which is
how I like doing it in reality pretty much doesn't make any difference
realistically I think when you do it individually by channel it gives a
little bit cleaner result but it just might
personal opinion so we increase saturation and right now image looks
pretty good let's check it out before and after and what I can see that our
white balance after we applied saturation is shifted slightly so I'm
going to bring scopes to the screen okay I'm actually going to be working with
all the scopes today the way you guys can see and what I notice that our white
balance is off by a little bit and let me put one big vector scope over here so
you guys can see basically this line right here indicates a good skintone
indicator again it's not always perfect sometimes you have really weird pink
orange skin and the slide shows that it's correct
yes it's up to you by eye but let's just kind of work today and see what's going
to happen so I'm going to create a new note and I'm going to call this white
balance okay and in this note I'm just going to try to balance the proper
colors so what I'm going to do instead of playing around with the with the
color temperature for example I'm going to try to dial it exactly based on our
GPS okay and so let's see I'm going to create a little mask over here and I'm
going to move the mask to that area that I know supposed to be white I'm going to
turn on the highlight and as we can see over here this color is not really white
okay so I'm going to go to the RGB parade and as we can see that we have
red here green and blue they're little bit offset and in order to get a clean
white color all of them have to be completely lined up so let's try to do
that now I'm going to try to match everything precisely just like this so
our white balance is very very accurate okay so check it out
all right that looks pretty good to my eye maybe a little bit more red
all right so let's turn off the highlight and we can see the big
difference that we've made so let's turn off the power window now in our entire
image gonna appear pretty well white balance now so as you can see
before and after now we have in before very nice kind of little pinkish skin
but after our white balance the entire image started sort of turned a little
bit yellowish and the reason that once we color balance properly the background
our mid-tones where the faces actually is is not really accurate as we can see
that red green and blue very shifted so what I'm going to do now I'm going to
work exclusively in the mid-tones channel to sort of line them up in the
same area okay and as we can see over here I need to increase a little bit of
let me go back let me turn off the luma mix and I'm going to bring up a little
bit of green and a little bit of blue into the mid-tones
okay now let's check it out based on the vectorscope and as we can see the
vectorscope comparing to before looks way better we start going toe more
towards the middle okay so that looks pretty cool let's start adding more
cinematic look into the picture so I'm gonna increase slightly okay just like
this okay and as a highlights I really want to sort of implement a dodging burn
look from the fashion photography into this video and as we know doesn't burn I
don't know if you guys familiar with the Photoshop terminology but basically when
you burn you make certain areas of the image darker and when you Dutch you make
it a little bit brighter and the reason why would you do that is to create
our 3d dimensional illusion of the flat picture so for example in our video in
this case I can see that her nose and a little bit her cheeks slightly
highlighted and I want to emphasize more to that so I'm going to call this
current layer contrast and I'm going to create the next layer and I'm going to
call this Dodge and burn and the way I'm going to do this I'm going to go to the
qualifier and I'm going to go to the luma channel to the luminance and I'm
going to only be working on the most highlights of the image which are her
nose and a little bit of her cheek I'm actually going to take slightly a little
more okay I really like this let's make a very nice and soft selection from that
okay maybe move it slightly a little more back all right that looks really
really good and maybe I'm going to add a little bit more clear clean white make
it selection a little bit more clear alright so let's check it out before and
after that's our selected area let's turn off the highlight and what I'm
going to do now actually I'm going to increase a little bit of highlights in
our image just like this and as you can see we actually start getting that
interesting fashion photography look if you guys going to check it out on the
magazine's you can actually see how under the eyes and the nose and lips and
all that is being emphasized a little bit more now let me go back in to
highlight I'm actually going to introduce slightly a little bit more
just like this okay that way a little chin and a little bit forehead is
affected by this all right so let me see before and after I really like this and
what I'm going to do now I'm just going to crank down our
effect by half so it's only slightly emphasized okay I really like the look
of this so far so let's check it out before and after what we've done okay
that looks really really good and the last thing I'm going to do I'm actually
going to add a film lot to this if in case we want to make it look more
cinematic okay so I'm going to call this lot I'm going to move this thing all the
way in the end let me move those guys the way we have a
little bit more room to play okay I'm going to create a new node and I'm going
to call this lots adjustment and whenever you apply lot like 2383 it's
always crashes blacks in it's always sort of spiked the saturation and in
order to counter fight that you just have to create this kind of shape in
curves to kind of bring things to more even position just like this okay let's
check it out okay that looks really really good let's check it out before
and after before and after so that's the first part of our color grading and as a
matter of fact as we can see actually on our vector scope let me zoom in a little
more we have pretty much a very healthy a skin tone line so the next thing we
can do we can create another another node I'm sorry
and I'm going to call this node eyes okay and assuming that we're doing some
kind of a fashion commercial or some product commercial for example I want to
emphasize her eyes so I'm going to create a costume mask just like this
let's see just like that okay and what I'm gonna do I'm going to add a little
bit of contrast just a little bit let's see before and after okay add a little
bit of contrast let me make this thing slightly a little smaller and add a
little bit of sharpening the way the viewer attention focuses on her eyes
okay you don't have to be too crazy with it because obviously it's going to look
fake if you're going to put too much but once I'm going to track this you guys
going to see a huge difference I don't know if she's moving back and forth
since I already made my selection so I'm just going to track whatever we have
here we're all selected and we're going to go from there okay let's check it out
okay the tracker looks pretty good like this okay it looks nice looks like it
stays okay now I'm going to track backwards okay and as we can see our
tracker moved a little bit once you start blinking which I'm going to go
into the frame and I'm going to add my own keyframe just like that
and I'm going to start tracking it down when the mass started sliding and I'm
going to start making my own keyframes to make sure that the tracker mask is
where I want it to be okay like that is good I'm just pretty much going very
sloppy just to make sure that it stays in around her eye area okay another mask
just like that okay obviously if I would be doing this real work I would be
manually adjusting each of those but for the tutorial it's fine like this
okay just like that around her eye okay so like like that looks semi decent for
our today's lesson okay so let's check it out the result from this
okay as we can see hmm okay let me take a good frame where her eye and focus all
right so I'm going to select this and I'm going to go in the full screen so
check it out before and after just her eye look at the big difference that it
made hmm look at this very very big difference now we can actually see that
our attention goes right in her eyes very very nice now for the sake of
tutorial there is no point of for me doing the second eye but pretty much
it's absolutely the same concept you just create another node and you're
doing the same effect with another eye and now let's finally check it out if we
need to add anything more to this so we increase the saturation that looks
pretty good we adjusted our white balance which is great we added contrast
again great we did a little bit of dodging burn and as you can see it
emphasizes a lot of her face details and probably just like a little gravy on top
I'm going to add final layer and I'm going to call this sharpen and I'm just
going to introduce a little bit sharpening to the entire image okay I'm
going to go here and I'm just gonna crank up a little bit of sharpening just
like this look at the hair details from the sharpening before and after let me
increase it so you guys can see more on through the YouTube compression so check
it out before and after before and after very huge difference okay and let's take
a look at our image before and after okay and that was a little skin tone
tutorial thank you guys so much for watching subscribe and I'll see you soon