Greetings, commanders.
You're here because you're the best.
Four week-long stages of battles are in store for you.
Each of you will receive a vehicle with unique abilities.
If you can handle them…
Then maybe you stand a chance.
Because in the end, there can only be one.
Get ready… And welcome to Steel Hunter!
You'll fight on one of two maps: Dreamland or Arzagir 4.04.
There will be 20 vehicles on the battlefield.
The objective is simple: be the last hunter standing.
These vehicles are completely unlike anything you've ever driven before.
Their main feature is the ability to be upgraded in battle.
Collect crates marked by smoke and receive experience.
This will enable you to alter your vehicle
and install various components with improved characteristics.
Any crate will repair all damaged modules.
But most importantly, you will find consumables to use in battle.
Yellow smoke indicates that shells are inside.
Green means abilities.
And blue marks the most valuable crate.
While it contains the most consumables,
the location of these crates is shown on the minimap,
which means all other tankers can see it.
As a result, sometimes, you'll have to fight for it.
Also, green and blue crates restore your vehicle's hit points.
Just like another crate!
This one is marked by red smoke and it appears near destroyed vehicles.
It will provide you with everything the enemy collected
as well as some experience.
You also get experience for damaging enemies.
Remember though that in Steel Hunter, there is no guarantee you will win.
Any enemy, even the weakest ones, can surprise you.
This is due to abilities.
Each vehicle has four.
Two of them are the same for each vehicle.
They are Repair Kit and Recovery.
Repair Kit fixes all damaged modules and removes stun.
Recovery gradually restores a portion of the vehicle's hit points.
The other two abilities are unique for each vehicle.
Pyotr, your Varyag can lay a Minefield in a specified area.
This will prove useful in close combat
or at stopping enemies that got too close to you.
You also have a Recovery Zone.
When activated,
an area that restores your hit points appears around your vehicle.
But don't use both Recovery abilities simultaneously.
Only one will work at a time.
Max von Hoffman.
You and your Walküre have a Turbocharger.
Use it to quickly reach a position,
flee from enemies, or, do the opposite—ram them.
Trust me, it works.
The second ability is Repair Zone. I think the name speaks for itself.
Reginald Berly.
Your Raven was made to destroy.
Target Tracking will temporarily improve your gun's characteristics
while Trap will weaken your enemy.
When used together, these abilities are unforgiving.
Walter.
Your Harbinger has Corrosive Mist.
It deals damage to all vehicles in an area.
Sometimes you can use it for concealment.
But it will eat at your hit points.
Only use it this way when the time is right.
And be careful.
Please be careful with Berserker.
For some time, you will become truly devastating!
Penetration, reload time, aiming time, dispersion,
and turret and hull traverse speed all improve.
But this will cost you hit points.
Berserker won't destroy you,
but you will lose hit points while the ability is in use.
And finally, Villanelle.
Your Arlequin can call in an Airstrike and a Fireball.
The first one provides aerial support. The second one provides ground support.
It's a self-propelled mine that will chase the nearest enemy tank.
And when it does… Well, you can see for yourself.
All abilities enhance the roles of your vehicles,
but the result depends on you.
Remember that your vehicles are all different.
What one can do might be impossible for the others.
The Varyag and Walküre
can survive for a long time with the correct upgrades.
The Raven and Harbinger are born hunters.
The Arlequin is all about speed and scouting.
This will be useful for you when in Platoons.
In Steel Hunter, you can form a three-vehicle Platoon.
10 Platoons, 30 vehicles in total, may go into battle.
The other conditions are the same.
At least one Platoon member must survive.
Or at least be the last one destroyed by the Zone…
Your results will be reflected in Levels.
There are 15. And each one is permanent.
Starting from Level 1, each Level you reach will earn you various rewards.
At Level 15, you'll get a special style.
Also, I know some of you participated in Frontline.
At Levels 5, 10, and 15, you will receive Expedition Tokens.
Use them to acquire one of three vehicles.
Do I make myself clear?
Four week-long stages. Two maps.
Different vehicles. Different roles. Different abilities.
Your goal is to be the best of the best.
Steel Hunter begins.
Good luck, commanders!