i love video games
i learned how to program a game by
myself because that was my dream job
and i was using unity as my game engine
when i realized that i can use this
technology to
work in one of the most rigid and
traditional industries
and now we are changing up to motive
industry
i heard of unity real-time tools
when was the first time video games it
was amazing like that's super powerful
now it's pushing different industries in
the non-gaming
sector the automotive industry
is quite advanced in using real-time 3d
now we can use a game engine to put the
whole car
together and being able to collaborate
together
[Music]
at volvo cars we're challenging the
current processes
and pushing the boundaries together for
the future
i'm timmy gurow and i'm leading virtual
experiences at volvo cars
in gothenburg sweden
[Music]
the guiding principle and volvo from the
start
was safety because cars are driven by
people
in 1959 while we invented the
three-point seat belt
while we decided to give the patent away
because they thought that
safety should be available for everyone
that's part of the volvo car's value we
care about the society
[Music]
my name is anahel mark and i'm
responsible for the human centric lab at
volvo cars
in gothenburg in sweden i have worked
in the automotive industry for 19 years
it used to be a lot of test cars
lights opening and closing safety
sustainability
design noise and vibration steering
and ergonomics a lot a lot of test cars
a lot of space and a lot of money but
it just been like that in the car
industry for a long time
we should be able to do this in a better
way
[Music]
always the most ambitious car company
that is using unity as a glue
to cover the whole life cycle of
production processes
from early design till the consumer
applications
in the design department you start from
a sketch then you go into the clay
models and you test different colors and
the personality of the car
and in the same time engineering starts
to work on
various parts it's hard to
communicate between engineering and
design where
design wants to do some part in a way by
engineering saying that that will affect
aerodynamics
but with unity it's like a movie and a
movie is fun to watch
by using the same tool we're able to
speak the same language
[Music]
so you can experiment with the complete
virtual vehicle
and make changes before we go into
prototyping and production phase
volvo's vision is that by 2020 nobody
will die
in a new volvo car by using real-time
technology
we can expose our engineers that work
with safety to different
scenarios
we also use unity for machine learning
training
for self-driving cars we train the
models to recognize different
objects because we don't want to gamble
with
real people's lives when we are testing
those scenarios
unity it's the bridge over the pain
points
that's how i see it to make life easier
[Applause]
okay we love our technology but can we
drive with it
we needed to simulate different
scenarios to test them internally with
the real car on the road
i was the first one and i was pushing
its limits
i was driving a real model and i could
switch between virtual models overlaid
perfectly
hey can we actually test how rain will
look and the wipers performance
it's like oh yeah i have some rain i
could add the moose in front of the car
and see how it will react to those
changes
[Music]
and everything was super fast because we
were running unity from the back seats
i'm really looking forward to see how
those tools are going to develop in the
future
for the past hundreds of years it was
all about people
commuting between a and b and we still
want to
keep the human in the loop so they can
enjoy the ride
[Music]
the future looks bright
unit is drastically changing the
automotive industry
and changing the way we work
which is a big deal