- What? - It says,
"Who wants to play a game?"
Once you start, you must finish.
- I don't wanna play.
- That's a question mark, just like the envelope.
Is this part of the game?
(Screams) (magical chimes)
(slaps)
- Ha!
(slaps)
(upbeat instrumental music)
(door bell rings)
I'll get it.
(door creaking)
Uh, did you do this, Taylor?
(dramatic music)
- Uh, no?
(dramatic upbeat instrumental music)
- Who left this here, then?
Check this out.
- What, what is this?
- I don't know.
- Look, it's a giant envelope!
(gasps)
- Wait, maybe we should get mom and dad.
- Fine, but hurry because I wanna see what's inside.
(smacking)
- Mom, dad, you should come take a look at this!
- What? (footsteps)
- This was on our doorstep!
- What? (hand smacking)
Steve!
That's odd.
- What's going on?
- The kids found this on our doorstep.
- What is it?
- I don't know.
Should we open it?
- Yeah, let's do it.
- I don't know.
- Was anyone around the door at all when you-
- Yeah, who left it? - I couldn't see anyone.
- Did they ring or knock?
- Guys, there's a mission on the front!
- It was a doorbell one.
- They rang the doorbell?
- There's a mission on the front.
- Doorbell ditchers, probably.
- Okay, let's see.
Um, it says- - What?
- Who wants to play a game?
- Me. - I do.
- To play, you must defeat every villain.
Villain?
- [Taylor] What does that mean?
- It sounds like a video game or a board game.
- Once you start, you must finish!
So does that mean we can't like, take breaks?
- [Steve] What does it mean, finish?
- If we start the game we have to-
- [Steve] Oh, so you just have to finish the game.
- We have to finish the game.
We just can't play and then be done, I guess?
- [Steve] Yeah, that's probably what that is.
- When it comes to villains, anything goes! (laughs)
- [Steve] Villains?
- That's so weird.
- [Payton] What does that mean?
- [Steve] Sounds like a villains game.
- Have fun!
If you dare play, go to-- (dramatic music)
- [Steve] Why is there a bunch of numbers on here? (laughs)
- [Jamie] What does that mean?
- Wait, wait. (dramatic music)
- [Jamie] 41.
- That looks like GPS coordinates.
- [Steve] What does it look like?
- GPS coordinates, I was learning it in school.
- [Jamie] Really?
- Yeah. - [Steve] I've...
Is that GPS coordinates?
- I don't know.
- Dad, it's longitude and latitude coordinates.
- So should I just put on my GPS
and we just go there?
- Yeah, put it in your phone right now.
- Wait guys, I think we first need to decide
if we even want to play this game.
We don't have to play it.
We don't have to do anything with it.
We can just get rid of that,
throw it in the garbage, and be done.
- [Steve] I think we should, of course, play.
(laughs)
- Why? - What could go wrong?
- Yeah, what could go wrong.
They're villians!
- It's simulated, it's pretend.
It's probably just some video game or board game.
- That user family probably sent it to us.
- [Jamie] Maybe they did!
- Hmm, I think we should do it.
- All right, so maybe we should take a vote
because I just don't know.
- [Steve] Play the game.
- [Payton] No.
- [Family] Play the game! Play the game!
- [Payton] No.
- Ahh! I don't know!
- I don't wanna play.
- Definitely wanna play.
- I'll play.
- I think I'm with Payton, no go.
- Count me in!
- You guys already know what I'm gonna pick.
And mom, you're out numbered.
(dramatic instrumental music)
- All right guys, get your shoes.
I guess we're gonna be playing a game.
- [Family] Yehaw! Woohoo!
- Let's go Payton!
It'll be fun!
(Screaming)
(door creaking) (door slams)
(door creaking)
- Where are you guys going?
Wait for me!
(door slams)
- All right so we're all in the car.
Are you ready to put in the coordinates?
I'll do it.
I'll put it into your phone
then I guess we're gonna play this game.
I don't know where it's gonna take us (laughs).
- It's gonna be so much fun.
- Who is ready for this?
- Not me.
- Me! - Me!
- I hope so!
(squeals)
- All right, so I entered the coordinates
41.1052640 and -111.9498
and I guess we're gonna see where it takes us!
- Whoever sent this must've wanted us to get there fast.
(dramatic music)
- All right so we're heading down the highway,
and guys, can I just say,
I am regretting this decision.
The further we get away from our house,
the more nervous I get.
- Play a game!
Play a game! - No.
It looks like we have almost a straight shot.
We needed to make a few turns
and go for several minutes and we may be there.
(dramatic instrumental music)
All right, so we've been driving for about 15 minutes
and our GPS says that we'll be there
in about three more minutes.
So guys, it's getting real and we're getting close.
I am so curious to see where it is that we are going.
- I really can't believe we're doing this, guys.
Even though I want to.
- I wanna go back home!
- It's too late.
It says it's one of the rules.
Once you start, you must finish!
(dramatic instrumental music)
- Guys, we're here.
(door handle jiggling)
- It needs a code.
- So, were we sent all the way here
to not be able to get in?
I guess we're not playing the game!
- [Steve] Is it seriously locked?
- Everyone get back in the car.
Let's go home!
- No, we already started!
We are not leaving that easily.
- Guys, guys.
- There's gotta be clues or something.
- [Stephen] I have an idea.
- Stephen has an idea.
- I'll ram it with this thing.
(Screams)
- Ahhhhhh.
- Whoa! Absolutely not.
- That would work so, that would be perfect!
- It doesn't say that we need a code.
- [Man In Purple Shirt] Wait, Jordyn, Jordyn, what's this?
Could that be a code?
- Yeah!
- Five-one-three-two-four.
(door creaking)
- [All] Yay!
- It worked!
- Mom, we are doing this game, whether you like it or not.
Come on.
- All right so this place is humongous
and it goes on forever.
I'm not sure what game we're supposed to play
because I don't see anything,
but let's actually like check it out and see what's here.
- [Steve] Whoo!
(footsteps)
(whooshing)
- All right guys.
It's time to check out the kitchen!
First off, there's a soda machine!
Lots of delicious food.
Lots of space to cook or play a game I guess.
Some food in case we get hungry.
And what's this room?
(door creaking)
(whooshing) (door creaking)
- Welcome to the play room.
Welcome to the play house.
(upbeat instrumental music)
(squeals)
There's a slide!
And the ball pit!
Wee! (balls rustling)
Hey, watch this!
(pinging) (balls clanking)
(whooshing)
- Guys look, my favorite thing.
(net swooshing)
Did I get it?
And um, there's tons of rooms with lots of beds.
One, two, three, four, five, six
beds in this one room.
It's crazy but, where's the game?
Do you have to play one of these games?
(shuffleboard clanking)
Wait, there's another room right here.
(Crashing)
(whooshing)
- Welcome to the theater room.
Look at all these couches!
(footsteps thumping)
I can't believe I didn't see that!
(buttons clicking)
How are we supposed to beat the game
when they're all out of order?
Wait.
(Basketball Bouncing)
- Check this place out, guys.
There's a hoop I can shoot at.
(basketball thuds)
Space to drive my RC car!
(tires screeching)
(engine revving)
What's that?
(door creaking)
- Uh, what's this?
(dramatic instrumental music)
(screams)
(whooshing) (chimes)
- It's a mystery box.
(dramatic instrumental music)
(gasps) (Screams)
(whooshing) (chimes)
- Whoa, wait a minute.
What is this?
It has a question mark just like the envelope.
Is this part of the game?
(Screams)
(whooshing) (chimes)
- This is a pretty box.
It has a lid!
(whooshing) (chiming)
- What the, what is this?
How did this even get up here?
(creaking)
This has to be with the game.
(thudding)
(whooshing)
(dramatic instrumental music)
- I thought I heard a sound.
(dramatic instrumental music)
(door creaks)
A box?
Should I open it?
(suspenseful uptempo music)
(whooshing) (chimes)
(Doors Slam)
(dramatic music) (thudding)
(suspenseful music) (chimes)
(chimes)
(knob jingles)
(inaudible whispering)
(suspenseful music) (whooshing)