Welcome back to PJ Chen Design channel. Today we are going to design this
captain wheel and we will talk about the bezel setting right in the middle, and
also, the bead setting around the rim. Are you ready? Let's get started!
I have a stone setting course if you are interesting more about the stone setting
than just a bezel set, you can check it out. You can click over here on the right
top corner. I will have a link over there. We are going to starting with a center
stone for whatever size that you like. If you want to know how to make the stone
I have a video here on my youtube channel to build a stone from scratch.
We have this stone, and we need to make a seat for it. To make a seat, we simply just
going to make a rectangle, and you can have the rectangle in any size
that you want, but really important is you need to make sure that the stone is
not cutting over 50% of the wall thickness. I usually like to keep it
about 20 to 30 percent, and so that way that will set the stone better and what
I wanted to do is also draw a line, and follow my stone roughly go like this
way, and then going up like this, and using that curve to trim off this area
here, and again using this curve to trim the extra over there. I simply can't
just join them together. Now, this is the curve that I have. I always get the
the question like how much metal, I need to leave over there. As long as you are over
the table area you should be fine. however, if you are not so sure you can
always make it a bit longer, which is actually better for you, if you don't
have enough metal you can just.... if you have it too much extra and you can just
fire it down. Make sure that the culet is not sticking out on the bottom.
You want to leave at least 0.5 mm there or more. That way your
stone won't accidentally and set it too low. and then click it's kind of stick out
from the bottom. To make a bezel, we simply just gonna use the
revolve and this will be the curve and we're gonna snapping into the zero as
our axis, and then we're gonna revolve 360 degree, and then we look at the
center like that. If this is going to be your rendering you probably don't want
to do that is because this looks really sharp for the rendering purpose.
I will suggest you go it much lower and something looka like this, and you want to
round the edges. Let's give it a small fillet for 0.4 mm
and you want to fillet here. and you also want to fillet there okay
and then let me do a comparison for you. We are going to use the same command and
let's use revolve, snapping into the zero, 360 degrees, and then we get that
there. Let's do a comparison by moving this one to the side and we want to use
the render view for this. As you can see this one on the edge. It looks much nicer.
This one is really sharp, so this one will look much much better on the render.
If you round the corner like that. Compare this one. This is for 3d printing, and we
need to have enough room for the jeweler to file the extra metal. Since we are
planning to 3d printing this. I'm going to have this one stay like that.
The next step is we need to decide it where the other the bead setting is
going to be. So I'm going to draw a circle and roughly about this size. I'm
gonna set it the stone it's about.... let's go-ahead to draw the circle first to
show where the stone is going to be
and then I won the stone is right on the top. I plan to have 1.3 mm stone
so we are going to use the offset command. and we're gonna offset this curve
for 0.75, and we want to it on both sides so you get something like that.
You should have space in between here it's about 1.5 mm, and that will be for enough of
our 1.3 millimeters stone now bring in the stone in the right size, and we are
going to arrange the stone on it. I'm going to try with the array along the
curve and we are going to pick up this object, and we're gonna hit the base
curve. Let's try 36, and see how it goes. and it actually looks pretty well. I guess
right for the first time. Now we need to work on the prongs. I'm coming
over to the side view, and I'm gonna draw something somewhere right in the middle
something going like this, and this will be my curve, gonna move this curve to
somewhere about here, and we're simply just going to pipe it. Let's pipe it with
the diameter for 0.55, and see how you look on it. Alright so it looks okay, and let's
see if we can cover both stones right there, and then just cutting
a little bit about a stone. Alright it looked nice to me, and I'm going to
making a copy and make sure that you want to equally place over there as well
in between the stones. So once we have this one, we can simply
just using the polar array or you want to array along the curve. Either one will
work. I'm going to try array along the curve, and pick up the same base curve
using the same number over there, and Click on this Cplane, and then, we will
get something like this. Make sure everybody is nice and even. It's not
sticking out to the line that we have there. Alright so I'm going to giving a
little bit rimmed there because it's really close to the stone. so I'm going
to offset again for this curve. Let's offset it for about 0.4 millimeter
and we're gonna offset this guy for 0.4 millimeter, and now we're gonna use those
two and make it into the solid by extruded planar curve straight, and I do
like to use both sides as well, and depends on how thick that you want it to
be for the thickness. To make it a little bit nicer, we can give a beveled edge.
We want to use the command it's called chamfer, and I just wanted to
have the chamfered edge is the same distance. We just set for point four
millimeters and we want to chamber this one, this one, also the one on the bottom.
They all 0.4 mm. Now you look a little bit nicer. We can go
ahead to design whatever we like over there by drawing the curve or depends on
how complicated you want it. I simply just want to do something like this. I
want to draw a straight line and coming to the top for whatever that it's going
to be, and I'm gonna draw another straight line coming over to here, and
sometimes it will not be exactly on the construction plane, so we are going to
project to the Cplane, and we want to delete the input, so now they are right
in the middle. So let's work on the top first. I simply just gonna use the
pipe command, and right here is about this size. On the top is a little bit
bigger and somewhere coming into this area is a neck, so it's gonna coming
something like this. If this is too big for you, you can just
simply just scale it down, and move it like that. This one as well, I wanted this
one's about this side, that wide, and go somewhere in the middle.
It's about thinner like this, and we get something like this to keeping the same
look, but reduce your metal cost, you might want a 1d scale something like
that, so it's not losing the look, but it giving a really good reducing on the
metal weight. We are going to use the comments called polar array, we are
kind of snapping into the zero point. and number of item=8, 360 degrees and
that's how we get this captain wheel, and all you need to do is to put the bail on
the top of it. My new feature for the membership option it's coming up really
soon. I will talk about a lot of things that is exclusive for members. I hope you
will like it. I will announce it really soon once it's released. Thank you for watching
and I will see you next!