Hello, and welcome to the games like Hearthstone
The Elder Scrolls: Legends
For Hearthstone player this game at first sight is a total rip off of Heartstone.
You have increasing mana, arena costs the same ammount of money, also uses similar damage
and combat mechanics.
So you'll be right at home just in the Elder scrolls universe instead of Warcrafts.
But there are some differences.
Legends separates it's playing field into two lanes that rarely interact with each other.
It also has a rune system that let's you draw a free card for every five health you loose.
So planing here is really important
Star Crusade
This fast paced collectible card game is unique in one way.
It's science fiction.
That is rarity among thig genre.
It has clever introduction to the card concepts, has interesting takes on classic mechanics,
such as armor and firepower.
Each class plays differently and the class cards are hugely different.
Playing through the early game gives you lots of boosters to really give you a chance, but
sometimes it's hard for new player to be matched against an opponent of same power level.
Sometimes you get opponents that are way higher level than you are and then you just get crushed.
And if you really want to play competitively and do not like to be crushed, you have to
pay for your cards.
So, this may be expensive game for ou, but hey, it's science fiction.
Eternal
Another game from creators of Elder Scrolls Legends.
And it also looks and feels like Heartstone in practice, but it has some interesting mechanics,
like instant cards that can be played on your opponent's turn, mana cards with specific
colors for each faction, decks with any number of factions mixed, and declaring which of
your minions will attack and then letting your opponent choose their blockers.
The main thing is that Eternal has managed to make all those things really quick and
satisfying.
Also here you can get new cards easier than in Hearthstone, making this game more skill
and not luck based.
Also it has mobile client, so you can play it while traveling, during sex or while making
crimes.
Hex: Shards of Fate
Well this is practicaly Magic the Gathering Digital edition.
Because it plays exatcly like Magic, but has much better client and play experience than
any other Magic game, making it fantastic choice for Magic fans.
It has amazing campaing and gigantic market to trade or sell cards.
But if you want to go full mode PvP you better have the money.
Yes, real money, because PvE cards do not work in PvP and there is no free way to earn
PvP cards, unless you want to spend days grinding free curency to hopefully find someone stupid
willing to trade that for premium currency.
It's not like Hearthstone, where there is only one type of currency and what you earn,
can be used to buy anything.
So, fun game, but expensive.
Infinity Wars
It's a game with familiar combat mechanics to Hearthstone with the added depth of being
able to swap your units around in different zones—so you could change the order of the
units in your offensive zone, or swap a stronger unit to your defensive zone if your opponent
is about to pull out something big.
It's also faster, because players do their turns simultaneously, meaning that here are
less waiting and more playing.
Except there isn't.
Game is almost dead, sometimes you have to wait 30 minutes for your next opponent.
And I do not consider this as playable.
Well, maybe someday it will ressurect from a dead, because it was really nice game to
play, but now... it's not worth it.
Faeria
It's like a mix of Magic The Gathering, Hearthstone and a board game.
Not only you can build decks, but you have to carefully think about where you place your
lands.
It ads a lot of depth to the game.
Among other good things are free arena run every day and great, just amazing music.
Also graphics are really nice, animations, art, everything feels at the top level.
Game offers adventure mode, tutorial, puzzles, pvp, arena, well here you will find everything
you need.
Hardest part is to be a new player.
Because getting cards requires a lot of grinding.
Well, it's something like Heartstone, right?.
But overall reviews on steam are very positive, so don't by shy, go and download it.
Shadowverse
Well, developers of this game managed to piss of their players.
I was astounded by ammounts of negative reviews in steampowered posted by persons with more
than 300, 400, 500 hundred or even thousands of hours of playtime.
Well, what was the reason, what terrible mistakes were made that killed big chunk of their own
fanbase?
So, It seems that Cygames released some expansions and those limited play options big time.
People didn't like that.
Also they are not nerfing broken cards quick enough, meaning that ladder is filled with
cancer decks.
Remember quest rogue in Hearthstone?
There, it's the same feeling, just bigger.
OK, but, is there any good things in this game?
Yes, there is.
New players seems to love it.
Some even say that they fap during this game.
Well, I have to agree that there is much more fapping material than in Heartstone.
Do I recommend it?
Not fapping, a game.
I do not.
All that anime concept is silly for me.
I'm a 33 year old european man and all that little girls stuff is just uhhh.
Give me beardy vikings, sexy medieval prostitutes, vodka with herring, not this shit.
So, go play Faeria or Eternal instead.
Or play this if you want, I will not judge, I will love you anyway.
Gwent
This is real deal.
Card game that is actually different from Hearthstone in every way.
If you played The Witcher: Wild Hunt you know what I'm talking about, but if you didn't
then let me explain.
This is as much a deck building game as it is strategy game, simply because it has three
rounds.
It means that you usualy have to loose one to win other two.
And it's where your true skill of card player can be really shown off.
Game has five really different factions and a lot of crazy mechanics, because there are
three types of cards to play.
Close combat, rangers and siege weapons - all of those rarely interact with each other,
so if you suspect your enemy having large siege army, you better be prepared to counter
it with anti-siege cards.
Game is really good, I had tons of fun with it, but it also requires you to grind.
Well, or spend real money.
Nobody wants that.
So I do recommend this game for you if you have a lot of free time or... a lot of money.
Duelyst
It's a combination of Hearthstone and Final Fantasy Tactics.
The combat and card mechanics is almost the same as in Hearthstone, but you summon your
units onto five-by-nine grid where they can move arround each turn.
It also has interesting "replace" mechanic that lets you mulligan one of your cards every
turn.
That is really fun.
Not fun part is that many of old players accusses Bandai Namco as being greedy.
We all know what that means.
Pay to win, or be a slug for a long time and suck as hard as you can before rising to the
top.
Well, but i'm not saying anything, best way to find out everything is to go and read the
comments on steam.
Chroncile: Runescaple Legends.
This is unexpected and totaly fresh take on competitive collectible card games.
Based around the Runescape MMO, Chronicle manages to take so pretty standard CCG mechanics
and make them feel more like an RPG quest than a card game.Every match is spread across
five maps, each letting you play four cards.
You place those cards in a set order in front of you while your opponent does the same.
It is very interesting game, but it faces real problem - developers had abandoned it
only after 5 months of maintenance.
All in all the result - game is dying.
Not many people are playing it and while time passes even fewer will remain, but it is still
playable, so try it while you can.