Hello, and welcome to the latest developer video for Sid Meier's Civilization VI!
Today, we'll be introducing you to the new content headed your way in the third DLC--
--of the New Frontier Pass.
The two new civilizations coming your way in the DLC 3 content pack are…
Byzantium!
And Gaul!
Coming with those two new civilizations are two new leaders, new districts, and new units.
In addition to that, we have two new world wonders, a new map script, and a new game mode.
As much as we don't want to keep you in suspense until the First Looks for those civs…
That's exactly what we're going to do.
What we can tell you is that Byzantium is all about conquest, be it militarily or religiously.
Meanwhile, Gaul has some beefy boosts related to Culture and Production.
But don't mistake the Gauls for peace-loving artists in an off-the-grid commune.
We had a lot of fun brainstorming animations for Gaul's leader, in particular.
Thus far, for Civilization VI, we haven't used motion capture technology.
We've done everything by hand.
But we do start with reference videos to experiment with different movements--
--and help everyone visualize what the animations will look like.
We wanted the leader of Gaul to have some props to really reflect that heritage.
Props obviously make the reference videos a lot more fun, but they can be challenging to animate--
--in a 3D environment.
We pulled it off, though! Our art teams are pretty insanely talented.
Speaking of art, this DLC pack introduces two new world wonders.
Build the Biosphere to increase appeal from Marsh and Rainforest tiles.
In Gathering Storm, it will also boost Power and Tourism.
While in other rulesets, it grants bonus Science for every Marsh, Rainforest, or Woods tile.
The Statue of Zeus gives free military units to the city that builds it--
--and increases Production towards anti-cavalry units.
We'll also be introducing a new map script, the Highlands.
This vast, sweeping landscape is dominated by hills and mountain ranges.
These will present some interesting strategic and tactical choices and challenges for certain civs.
Like Korea, Ethiopia, and even Bull Moose Teddy, with his passion for National Parks.
The Byzantium and Gaul pack will also introduce a new game mode.
Dramatic Ages!
Years ago, we played around with a prototype where Dark Ages felt really dark.
Back-to-back Dark Ages would actually cause you to lose cities and turn them into Barbarian Camps.
This turned out to be so frustrating that the QA team raided my office with pitchforks--
--and demanded that it be taken out.
We've always liked the idea of a Dark Age being more threatening--
--and a Golden Age being more rewarding.
Dramatic Ages is an optional game mode where civilizations will always enter either a Golden Age--
--or a Dark Age with every new era.
Instead of Dedications, every new age brings access to new and updated Golden Policies--
--and Dark Polices.
Our research also showed that some of you out there--
--surely no one watching this video, but some of you--
--were trying to game your Era Scores to not go past what you needed to earn a Golden Age.
In Dramatic Ages, Era Score is never wasted.
If you enter a Golden Age with any extra Era Score--
--it will increase citizens' Loyalty Pressure on nearby civs.
Additionally, the chaos brought by Dark Ages can cause your cities to immediately rebel.
Dramatic Ages also reworks one of our older civs, Georgia.
With the Dramatic Ages mode enabled, Georgia can use Dark Age Policies even in a Golden Age.
Golden Ages also reward Georgia an extra Wild Card slot--
--in addition to the current 50% Production boost toward defensive buildings.
Finally, the challenges presented by the Dramatic Ages scale really well--
--with the game's existing difficulty settings.
On lower difficulties, the AI loses more cities than humans do in Dark Ages.
However, on higher difficulties, the player loses more cities that the AI--
--giving you a chance to really earn those victories.
And that sums up the major features going live in DLC 3.
The Gaul civilization--
--the Byzantium civilization--
--the Biosphere--
--the Statue of Zeus--
--the Highlands map--
--and the optional game mode, Dramatic Ages.
You can find a full list of changes, fixes, and tweaks in the DLC 3 patch notes.
Civ fans, you are the best fans in gaming.
We are honored to have such a dedicated and passionate fan base.
Thank you for sticking with us and taking one--
--more--
--turn.